Given-When-Then
   HOME
*





Given-When-Then
Given-When-Then (GWT) is a semi-structured way to write down test cases. They can either be tested manually or automated as browser tests with tools like Selenium and Cucumber. It derives its name from the three clauses used, which start with the words given, when and then. Given describes the preconditions and initial state before the start of a test and allows for any pre-test setup that may occur. When describes actions taken by a user during a test. Then describes the outcome resulting from actions taken in the when clause. The Given-When-Then was proposed by Dan North in 2006, as part of behavior-driven development. See also * Acceptance test-driven development * Acceptance testing * Behavior-driven development * Cucumber syntax * Hoare triple Hoare logic (also known as Floyd–Hoare logic or Hoare rules) is a formal system with a set of logical rules for reasoning rigorously about the correctness of computer programs. It was proposed in 1969 by the British comput ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Selenium (software)
Selenium is an open source umbrella project for a range of tools and libraries aimed at supporting browser automation. It provides a playback tool for authoring functional tests across most modern web browsers, without the need to learn a test scripting language (Selenium IDE). It also provides a test domain-specific language (Selenese) to write tests in a number of popular programming languages, including JavaScript (Node.js), C#, Groovy, Java, Perl, PHP, Python, Ruby and Scala. Selenium runs on Windows, Linux, and macOS. It is open-source software released under the Apache License 2.0. History Selenium was originally developed by Jason Huggins in 2004 as an internal tool at ThoughtWorks. Huggins was later joined by other programmers and testers at ThoughtWorks, before Paul Hammant joined the team and steered the development of the second mode of operation that would later become "Selenium Remote Control" (RC). The tool was open sourced that year. In 2005 Dan Fabulich ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Cucumber (software)
Cucumber is a software tool that supports behavior-driven development (BDD). Central to the Cucumber BDD approach is its ordinary language parser called Gherkin. It allows expected software behaviors to be specified in a logical language that customers can understand. As such, Cucumber allows the execution of feature documentation written in business-facing text. It is often used for testing other software. It runs automated acceptance tests written in a behavior-driven development (BDD) style. Cucumber was originally written in the Ruby programming language. and was originally used exclusively for Ruby testing as a complement to the RSpec BDD framework. Cucumber now supports a variety of different programming languages through various implementations, including Java and JavaScript. The open source port of Cucumber in .NET is called SpecFlow. For exampleCuke4phpanCuke4Luaare software bridges that enable testing of PHP and Lua projects, respectively. Other implementations m ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Behavior-driven Development
In software engineering, behavior-driven development (BDD) is an agile software development process that encourages collaboration among developers, quality assurance experts, and customer representatives in a software project. It encourages teams to use conversation and concrete examples to formalize a shared understanding of how the application should behave. It emerged from test-driven development (TDD). Behavior-driven development combines the general techniques and principles of TDD with ideas from domain-driven design and object-oriented analysis and design to provide software development and management teams with shared tools and a shared process to collaborate on software development. Although BDD is principally an idea about how software development should be managed by both business interests and technical insight, the practice of BDD does assume the use of specialized software tools to support the development process. Although these tools are often developed specifically ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Behavior-driven Development
In software engineering, behavior-driven development (BDD) is an agile software development process that encourages collaboration among developers, quality assurance experts, and customer representatives in a software project. It encourages teams to use conversation and concrete examples to formalize a shared understanding of how the application should behave. It emerged from test-driven development (TDD). Behavior-driven development combines the general techniques and principles of TDD with ideas from domain-driven design and object-oriented analysis and design to provide software development and management teams with shared tools and a shared process to collaborate on software development. Although BDD is principally an idea about how software development should be managed by both business interests and technical insight, the practice of BDD does assume the use of specialized software tools to support the development process. Although these tools are often developed specifically ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Test Case
In software engineering, a test case is a specification of the inputs, execution conditions, testing procedure, and expected results that define a single test to be executed to achieve a particular software testing objective, such as to exercise a particular program path or to verify compliance with a specific requirement. Test cases underlie testing that is methodical rather than haphazard. A battery of test cases can be built to produce the desired coverage of the software being tested. Formally defined test cases allow the same tests to be run repeatedly against successive versions of the software, allowing for effective and consistent regression testing. Formal test cases In order to fully test that all the requirements of an application are met, there must be at least two test cases for each requirement: one positive test and one negative test. If a requirement has sub-requirements, each sub-requirement must have at least two test cases. Keeping track of the link between t ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Acceptance Test-driven Development
Acceptance test–driven development (ATDD) is a development methodology based on communication between the business customers, the developers, and the testers. ATDD encompasses many of the same practices as specification by example (SBE), behavior-driven development (BDD), example-driven development (EDD), and support-driven development also called story test–driven development (SDD). All these processes aid developers and testers in understanding the customer's needs prior to implementation and allow customers to be able to converse in their own domain language. ATDD is closely related to test-driven development (TDD). It differs by the emphasis on developer-tester-business customer collaboration. ATDD encompasses acceptance testing, but highlights writing acceptance tests before developers begin coding. Overview Acceptance tests are from the user's point of view – the external view of the system. They examine externally visible effects, such as specifying the correct out ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Acceptance Testing
In engineering and its various subdisciplines, acceptance testing is a test conducted to determine if the requirements of a specification or contract are met. It may involve chemical tests, physical tests, or performance tests. In systems engineering, it may involve black-box testing performed on a system (for example: a piece of software, lots of manufactured mechanical parts, or batches of chemical products) prior to its delivery. In software testing, the ISTQB defines ''acceptance testing'' as: Acceptance testing is also known as user acceptance testing (UAT), end-user testing, operational acceptance testing (OAT), acceptance test-driven development (ATDD) or field (acceptance) testing. Acceptance criteria are the criteria that a system or component must satisfy in order to be accepted by a user, customer, or other authorized entity. Overview Testing is a set of activities conducted to facilitate discovery and/or evaluation of properties of one or more items under test ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Hoare Triple
Hoare logic (also known as Floyd–Hoare logic or Hoare rules) is a formal system with a set of logical rules for reasoning rigorously about the correctness of computer programs. It was proposed in 1969 by the British computer scientist and logician Tony Hoare, and subsequently refined by Hoare and other researchers. The original ideas were seeded by the work of Robert W. Floyd, who had published a similar system for flowcharts. Hoare triple The central feature of Hoare logic is the Hoare triple. A triple describes how the execution of a piece of code changes the state of the computation. A Hoare triple is of the form : \ C \ where P and Q are '' assertions'' and C is a ''command''.Hoare originally wrote "P\Q" rather than "\C\". P is named the ''precondition'' and Q the ''postcondition'': when the precondition is met, executing the command establishes the postcondition. Assertions are formulae in predicate logic. Hoare logic provides axioms and inference rules for all the con ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]