George G. Robertson
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George G. Robertson
George G. Robertson is an American information visualization expert and senior researcher, Visualization and Interaction (VIBE) Research Group, Microsoft Research. With Stuart K. Card, Jock D. Mackinlay and others he invented a number of Information Visualization techniques.Keynote Panel Information Visualization - Where are We and Where Do We Go From Here?
Proceedings Infovis 1996. Retrieved 6 July 2008.


Biography

Robertson has worked as a faculty member of the Computer Science Department at Carnegie-Mellon University, a senior scientist at Thinking Machines Corporation, Thinking Machines, and a senior scientist at Bolt Beranek and Newman.George G. Robertson (2004)

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Information Visualization
Information is an abstract concept that refers to that which has the power to inform. At the most fundamental level information pertains to the interpretation of that which may be sensed. Any natural process that is not completely random, and any observable pattern in any medium can be said to convey some amount of information. Whereas digital signals and other data use discrete signs to convey information, other phenomena and artifacts such as analog signals, poems, pictures, music or other sounds, and currents convey information in a more continuous form. Information is not knowledge itself, but the meaning that may be derived from a representation through interpretation. Information is often processed iteratively: Data available at one step are processed into information to be interpreted and processed at the next step. For example, in written text each symbol or letter conveys information relevant to the word it is part of, each word conveys information relevant ...
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Information Visualization Experts
Information is an abstract concept that refers to that which has the power to inform. At the most fundamental level information pertains to the interpretation of that which may be sensed. Any natural process that is not completely random, and any observable pattern in any medium can be said to convey some amount of information. Whereas digital signals and other data use discrete signs to convey information, other phenomena and artifacts such as analog signals, poems, pictures, music or other sounds, and currents convey information in a more continuous form. Information is not knowledge itself, but the meaning that may be derived from a representation through interpretation. Information is often processed iteratively: Data available at one step are processed into information to be interpreted and processed at the next step. For example, in written text each symbol or letter conveys information relevant to the word it is part of, each word conveys information relevant ...
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Carnegie Mellon University Alumni
Carnegie may refer to: People * Carnegie (surname), including a list of people with the name * Clan Carnegie, a lowland Scottish clan Institutions Named for Andrew Carnegie *Carnegie Building (Troy, New York), on the campus of Rensselaer Polytechnic Institute * Carnegie College, in Dunfermline, Scotland, a former further education college *Carnegie Community Centre, in downtown Vancouver, British Columbia *Carnegie Council for Ethics in International Affairs *Carnegie Endowment for International Peace, a global think tank with headquarters in Washington, DC, and four other centers, including: **Carnegie Middle East Center, in Beirut **Carnegie Europe, in Brussels **Carnegie Moscow Center * Carnegie Foundation (other), any of several foundations *Carnegie Hall, a concert hall in New York City * Carnegie Hall, Inc., a regional cultural center in Lewisburg, West Virginia *Carnegie Hero Fund *Carnegie Institution for Science, also called Carnegie Institution of Washington ( ...
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Living People
Related categories * :Year of birth missing (living people) / :Year of birth unknown * :Date of birth missing (living people) / :Date of birth unknown * :Place of birth missing (living people) / :Place of birth unknown * :Year of death missing / :Year of death unknown * :Date of death missing / :Date of death unknown * :Place of death missing / :Place of death unknown * :Missing middle or first names See also * :Dead people * :Template:L, which generates this category or death years, and birth year and sort keys. : {{DEFAULTSORT:Living people 21st-century people People by status ...
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Gender HCI
Gender HCI is a subfield of human-computer interaction that focuses on the design and evaluation of interactive systems for humans. The specific emphasis in gender HCI is on variations in how people of different genders interact with computers. Examples Gender HCI research has been conducted in the following areas (among others): *Biases in perceptions of gendered computerized partners *The effects of confidence and self-efficacy on genders' interactions with software. *The design of gender-specific software, such as video games created for women. *The design of display screen sizes and how they affect different genders. *The design of gender-neutral problem-solving software. Overview Gender HCI investigates ways in which attributes of software (or even hardware) can interact with gender differences. As with all of HCI, Gender HCI is a highly interdisciplinary area. Findings from fields such as psychology, computer science, marketing, neuroscience, education, and economics stro ...
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Connection Machine
A Connection Machine (CM) is a member of a series of massively parallel supercomputers that grew out of doctoral research on alternatives to the traditional von Neumann architecture of computers by Danny Hillis at Massachusetts Institute of Technology (MIT) in the early 1980s. Starting with CM-1, the machines were intended originally for applications in artificial intelligence (AI) and symbolic processing, but later versions found greater success in the field of computational science. Origin of idea Danny Hillis and Sheryl Handler founded Thinking Machines Corporation (TMC) in Waltham, Massachusetts, in 1983, moving in 1984 to Cambridge, MA. At TMC, Hillis assembled a team to develop what would become the CM-1 Connection Machine, a design for a massively parallel hypercube-based arrangement of thousands of microprocessors, springing from his PhD thesis work at MIT in Electrical Engineering and Computer Science (1985). The dissertation won the ACM Distinguished Dissertation prize ...
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Xerox PARC
PARC (Palo Alto Research Center; formerly Xerox PARC) is a research and development company in Palo Alto, California. Founded in 1969 by Jacob E. "Jack" Goldman, chief scientist of Xerox Corporation, the company was originally a division of Xerox, tasked with creating computer technology-related products and hardware systems. Xerox PARC has been at the heart of numerous revolutionary computer developments, including laser printing, Ethernet, the modern personal computer, GUI (graphical user interface) and desktop paradigm, object-oriented programming, ubiquitous computing, electronic paper, a-Si (amorphous silicon) applications, the computer mouse, and VLSI ( very-large-scale integration) for semiconductors. Unlike Xerox's existing research laboratory in Rochester, New York, which focused on refining and expanding the company's copier business, Goldman's “Advanced Scientific & Systems Laboratory” aimed to pioneer new technologies in advanced physics, materials science, and ...
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Microsoft
Microsoft Corporation is an American multinational technology corporation producing computer software, consumer electronics, personal computers, and related services headquartered at the Microsoft Redmond campus located in Redmond, Washington, United States. Its best-known software products are the Windows line of operating systems, the Microsoft Office suite, and the Internet Explorer and Edge web browsers. Its flagship hardware products are the Xbox video game consoles and the Microsoft Surface lineup of touchscreen personal computers. Microsoft ranked No. 21 in the 2020 Fortune 500 rankings of the largest United States corporations by total revenue; it was the world's largest software maker by revenue as of 2019. It is one of the Big Five American information technology companies, alongside Alphabet, Amazon, Apple, and Meta. Microsoft was founded by Bill Gates and Paul Allen on April 4, 1975, to develop and sell BASIC interpreters for the Altair 8800. It rose to do ...
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Bolt Beranek And Newman
Raytheon BBN (originally Bolt Beranek and Newman Inc.) is an American research and development company, based next to Fresh Pond in Cambridge, Massachusetts, United States. In 1966, the Franklin Institute awarded the firm the Frank P. Brown Medal, in 1999 BBN received the IEEE Corporate Innovation Recognition, and on 1 February 2013, BBN was awarded the National Medal of Technology and Innovation, the highest honors that the U.S. government bestows upon scientists, engineers and inventors, by President Barack Obama. It became a wholly owned subsidiary of Raytheon in 2009. History BBN has its roots in an initial partnership formed on 15 October 1948 between Leo Beranek and Richard Bolt, professors at the Massachusetts Institute of Technology. Bolt had won a commission to be an acoustic consultant for the new United Nations permanent headquarters to be built in New York City. Realizing the magnitude of the project at hand, Bolt had pulled in his MIT colleague Beranek for ...
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Thinking Machines Corporation
Thinking Machines Corporation was a supercomputer manufacturer and artificial intelligence (AI) company, founded in Waltham, Massachusetts, in 1983 by Sheryl Handler and Danny Hillis, W. Daniel "Danny" Hillis to turn Hillis's doctoral work at the Massachusetts Institute of Technology (MIT) on massively parallel computing architectures into a commercial product named the Connection Machine. The company moved in 1984 from Waltham to Kendall Square in Cambridge, Massachusetts, close to the MIT AI Lab. Thinking Machines made some of the most powerful supercomputers of the time, and by 1993 the four fastest computers in the world were Connection Machines. The firm filed for bankruptcy in 1994; its hardware and parallel computing software divisions were acquired in time by Sun Microsystems. Supercomputer products On the hardware side, Thinking Machines produced several Connection Machine models (in chronological order): the CM-1, CM-2, CM-200, CM-5, and CM-5E. The CM-1 and 2 came first ...
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