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Geometric Median
In geometry, the geometric median of a discrete set of sample points in a Euclidean space is the point minimizing the sum of distances to the sample points. This generalizes the median, which has the property of minimizing the sum of distances for one-dimensional data, and provides a central tendency in higher dimensions. It is also known as the 1-median, spatial median, Euclidean minisum point, or Torricelli point. The geometric median is an important estimator of location in statistics, where it is also known as the ''L''1 estimator. It is also a standard problem in facility location, where it models the problem of locating a facility to minimize the cost of transportation. The special case of the problem for three points in the plane (that is, = 3 and = 2 in the definition below) is sometimes also known as Fermat's problem; it arises in the construction of minimal Steiner trees, and was originally posed as a problem by Pierre de Fermat and solved by Evangelista Torric ...
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Geometric Median Example
Geometry (; ) is, with arithmetic, one of the oldest branches of mathematics. It is concerned with properties of space such as the distance, shape, size, and relative position of figures. A mathematician who works in the field of geometry is called a ''List of geometers, geometer''. Until the 19th century, geometry was almost exclusively devoted to Euclidean geometry, which includes the notions of point (geometry), point, line (geometry), line, plane (geometry), plane, distance, angle, surface (mathematics), surface, and curve, as fundamental concepts. During the 19th century several discoveries enlarged dramatically the scope of geometry. One of the oldest such discoveries is Carl Friedrich Gauss' ("remarkable theorem") that asserts roughly that the Gaussian curvature of a surface is independent from any specific embedding in a Euclidean space. This implies that surfaces can be studied ''intrinsically'', that is, as stand-alone spaces, and has been expanded into the theory of ...
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Univariate
In mathematics, a univariate object is an expression, equation, function or polynomial involving only one variable. Objects involving more than one variable are multivariate. In some cases the distinction between the univariate and multivariate cases is fundamental; for example, the fundamental theorem of algebra and Euclid's algorithm for polynomials are fundamental properties of univariate polynomials that cannot be generalized to multivariate polynomials. In statistics, a univariate distribution characterizes one variable, although it can be applied in other ways as well. For example, univariate data are composed of a single scalar component. In time series analysis, the whole time series is the "variable": a univariate time series is the series of values over time of a single quantity. Correspondingly, a "multivariate time series" characterizes the changing values over time of several quantities. In some cases, the terminology is ambiguous, since the values within a univar ...
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Giovanni Fagnano
Giovanni Francesco Fagnano dei Toschi (born 31 January 1715 in Senigallia, died 14 May 1797 in Senigallia) was an Italian churchman and mathematician, the son of Giulio Carlo de' Toschi di Fagnano, also a mathematician. Religious career Fagnano was ordained as a priest. In 1752 he became canon, and in 1755 he was appointed archdeacon of the cathedral of Senigallia. Mathematics Fagnano is known for Fagnano's problem, the problem of inscribing a minimum-perimeter triangle within an acute triangle. As Fagnano showed, the solution is the orthic triangle, whose vertices are the points where the altitudes of the original triangle cross its sides. Another property of the orthic triangle, also proven by Fagnano, is that its angle bisectors are the altitudes of the original triangle. Fagnano also partially solved the problem of finding the geometric median of sets of four points in the Euclidean plane; this is the point minimizing the sum of its distances to the four given points. As Fag ...
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Radon Point
In geometry, Radon's theorem on convex sets, published by Johann Radon in 1921, states that any set of ''d'' + 2 points in R''d'' can be partitioned into two sets whose convex hulls intersect. A point in the intersection of these convex hulls is called a Radon point of the set. For example, in the case ''d'' = 2, any set of four points in the Euclidean plane can be partitioned in one of two ways. It may form a triple and a singleton, where the convex hull of the triple (a triangle) contains the singleton; alternatively, it may form two pairs of points that form the endpoints of two intersecting line segments. Proof and construction Consider any set X=\\subset \mathbf^d of ''d'' + 2 points in ''d''-dimensional space. Then there exists a set of multipliers ''a''1, ..., ''a''''d'' + 2, not all of which are zero, solving the system of linear equations : \sum_^ a_i x_i=0,\quad \sum_^ a_i=0, because there are ''d'' + 2 unknow ...
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Quadrilateral
In geometry a quadrilateral is a four-sided polygon, having four edges (sides) and four corners (vertices). The word is derived from the Latin words ''quadri'', a variant of four, and ''latus'', meaning "side". It is also called a tetragon, derived from greek "tetra" meaning "four" and "gon" meaning "corner" or "angle", in analogy to other polygons (e.g. pentagon). Since "gon" means "angle", it is analogously called a quadrangle, or 4-angle. A quadrilateral with vertices A, B, C and D is sometimes denoted as \square ABCD. Quadrilaterals are either simple (not self-intersecting), or complex (self-intersecting, or crossed). Simple quadrilaterals are either convex or concave. The interior angles of a simple (and planar) quadrilateral ''ABCD'' add up to 360 degrees of arc, that is :\angle A+\angle B+\angle C+\angle D=360^. This is a special case of the ''n''-gon interior angle sum formula: ''S'' = (''n'' − 2) × 180°. All non-self-crossing quadrilaterals tile the plan ...
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Coplanar
In geometry, a set of points in space are coplanar if there exists a geometric plane that contains them all. For example, three points are always coplanar, and if the points are distinct and non-collinear, the plane they determine is unique. However, a set of four or more distinct points will, in general, not lie in a single plane. Two lines in three-dimensional space are coplanar if there is a plane that includes them both. This occurs if the lines are parallel, or if they intersect each other. Two lines that are not coplanar are called skew lines. Distance geometry provides a solution technique for the problem of determining whether a set of points is coplanar, knowing only the distances between them. Properties in three dimensions In three-dimensional space, two linearly independent vectors with the same initial point determine a plane through that point. Their cross product is a normal vector to that plane, and any vector orthogonal to this cross product through the ini ...
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Collinear
In geometry, collinearity of a set of points is the property of their lying on a single line. A set of points with this property is said to be collinear (sometimes spelled as colinear). In greater generality, the term has been used for aligned objects, that is, things being "in a line" or "in a row". Points on a line In any geometry, the set of points on a line are said to be collinear. In Euclidean geometry this relation is intuitively visualized by points lying in a row on a "straight line". However, in most geometries (including Euclidean) a line is typically a primitive (undefined) object type, so such visualizations will not necessarily be appropriate. A model for the geometry offers an interpretation of how the points, lines and other object types relate to one another and a notion such as collinearity must be interpreted within the context of that model. For instance, in spherical geometry, where lines are represented in the standard model by great circles of a sphere, ...
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Robust Estimator
Robust statistics are statistics with good performance for data drawn from a wide range of probability distributions, especially for distributions that are not normal distribution, normal. Robust Statistics, statistical methods have been developed for many common problems, such as estimating location parameter, location, scale parameter, scale, and regression coefficient, regression parameters. One motivation is to produce statistical methods that are not unduly affected by outliers. Another motivation is to provide methods with good performance when there are small departures from a Parametric statistics, parametric distribution. For example, robust methods work well for mixtures of two normal distributions with different standard deviations; under this model, non-robust methods like a t-test work poorly. Introduction Robust statistics seek to provide methods that emulate popular statistical methods, but which are not unduly affected by outliers or other small departures from S ...
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Breakdown Point
Robust statistics are statistics with good performance for data drawn from a wide range of probability distributions, especially for distributions that are not normal. Robust statistical methods have been developed for many common problems, such as estimating location, scale, and regression parameters. One motivation is to produce statistical methods that are not unduly affected by outliers. Another motivation is to provide methods with good performance when there are small departures from a parametric distribution. For example, robust methods work well for mixtures of two normal distributions with different standard deviations; under this model, non-robust methods like a t-test work poorly. Introduction Robust statistics seek to provide methods that emulate popular statistical methods, but which are not unduly affected by outliers or other small departures from model assumptions. In statistics, classical estimation methods rely heavily on assumptions which are often ...
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Cartesian Coordinates
A Cartesian coordinate system (, ) in a plane is a coordinate system that specifies each point uniquely by a pair of numerical coordinates, which are the signed distances to the point from two fixed perpendicular oriented lines, measured in the same unit of length. Each reference coordinate line is called a ''coordinate axis'' or just ''axis'' (plural ''axes'') of the system, and the point where they meet is its ''origin'', at ordered pair . The coordinates can also be defined as the positions of the perpendicular projections of the point onto the two axes, expressed as signed distances from the origin. One can use the same principle to specify the position of any point in three-dimensional space by three Cartesian coordinates, its signed distances to three mutually perpendicular planes (or, equivalently, by its perpendicular projection onto three mutually perpendicular lines). In general, ''n'' Cartesian coordinates (an element of real ''n''-space) specify the point in a ...
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Rotation (mathematics)
Rotation in mathematics is a concept originating in geometry. Any rotation is a motion of a certain space that preserves at least one point. It can describe, for example, the motion of a rigid body around a fixed point. Rotation can have sign (as in the sign of an angle): a clockwise rotation is a negative magnitude so a counterclockwise turn has a positive magnitude. A rotation is different from other types of motions: translations, which have no fixed points, and (hyperplane) reflections, each of them having an entire -dimensional flat of fixed points in a -dimensional space. Mathematically, a rotation is a map. All rotations about a fixed point form a group under composition called the rotation group (of a particular space). But in mechanics and, more generally, in physics, this concept is frequently understood as a coordinate transformation (importantly, a transformation of an orthonormal basis), because for any motion of a body there is an inverse transformation ...
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Translation (geometry)
In Euclidean geometry, a translation is a geometric transformation that moves every point of a figure, shape or space by the same distance in a given direction. A translation can also be interpreted as the addition of a constant vector to every point, or as shifting the origin of the coordinate system. In a Euclidean space, any translation is an isometry. As a function If \mathbf is a fixed vector, known as the ''translation vector'', and \mathbf is the initial position of some object, then the translation function T_ will work as T_(\mathbf)=\mathbf+\mathbf. If T is a translation, then the image of a subset A under the function T is the translate of A by T . The translate of A by T_ is often written A+\mathbf . Horizontal and vertical translations In geometry, a vertical translation (also known as vertical shift) is a translation of a geometric object in a direction parallel to the vertical axis of the Cartesian coordinate system. Often, vertical translation ...
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