Geniac
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Geniac
Geniac was an educational toy billed as a " computer" designed and marketed by Edmund Berkeley, with Oliver Garfield from 1955 to 1958, but with Garfield continuing without Berkeley through the 1960s. The name stood for "Genius Almost-automatic Computer" but suggests a portmanteau of genius and ENIAC (the first fully electronic general-purpose computer). Operation Basically a rotary switch construction set, the Geniac contained six perforated masonite disks, into the back of which brass jumpers could be inserted. The jumpers made electrical connections between slotted brass bolt heads sitting out from the similarly perforated masonite back panel. To the bolts were attached wires behind the panel. The circuit comprised a battery, such wires from it to, and between, switch positions, wires from the switches to indicator flashlight bulbs set along the panel's middle, and return wires to the battery to complete the circuit. With this basic setup Geniac could use combinational logic ...
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GENIAC Electric Brain
Geniac was an educational toy billed as a " computer" designed and marketed by Edmund Berkeley, with Oliver Garfield from 1955 to 1958, but with Garfield continuing without Berkeley through the 1960s. The name stood for "Genius Almost-automatic Computer" but suggests a portmanteau of genius and ENIAC (the first fully electronic general-purpose computer). Operation Basically a rotary switch construction set, the Geniac contained six perforated masonite disks, into the back of which brass jumpers could be inserted. The jumpers made electrical connections between slotted brass bolt heads sitting out from the similarly perforated masonite back panel. To the bolts were attached wires behind the panel. The circuit comprised a battery, such wires from it to, and between, switch positions, wires from the switches to indicator flashlight bulbs set along the panel's middle, and return wires to the battery to complete the circuit. With this basic setup Geniac could use combinational logic ...
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Educational Toys
Educational toys (sometimes also called "instructive toys") are objects of play, generally designed for children, which are expected to stimulate learning. They are often intended to meet an educational purpose such as helping a child develop a particular skill or teaching a child about a particular subject. They often simplify, miniaturize, or even model activities and objects used by adults. Although children are constantly interacting with and learning about the world, many of the objects they interact with and learn from are not toys. Toys are generally considered to be specifically built for children's use. A child might play with and learn from a rock or a stick, but it would not be considered an educational toy because 1) it is a natural object, not a designed one, and 2) it has no expected educational purpose. The difference lies in perception or reality of the toy's intention and value. An educational toy is expected to educate. It is expected to instruct, promot ...
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Educational Toy
Educational toys (sometimes also called "instructive toys") are objects of play, generally designed for children, which are expected to stimulate learning. They are often intended to meet an educational purpose such as helping a child develop a particular skill or teaching a child about a particular subject. They often simplify, miniaturize, or even model activities and objects used by adults. Although children are constantly interacting with and learning about the world, many of the objects they interact with and learn from are not toys. Toys are generally considered to be specifically built for children's use. A child might play with and learn from a rock or a stick, but it would not be considered an educational toy because 1) it is a natural object, not a designed one, and 2) it has no expected educational purpose. The difference lies in perception or reality of the toy's intention and value. An educational toy is expected to educate. It is expected to instruct, promot ...
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WDR Paper Computer
The WDR paper computer or Know-how Computer is an educational model of a computer consisting only of a pen, a sheet of paper, and individual matches in the most simple case. This allows anyone interested to learn how to program without having an electronic computer at their disposal. The paper computer was created in the early 1980s when computer access was not yet widespread in Germany, to allow people to familiarize themselves with basic computer operation and assembly-like programming languages. It was distributed in over copies and at its time belonged to the computers with the widest circulation. The Know-how Computer was developed by and Ulrich Rohde and was first presented in the television program WDR Computerclub in 1983. It was also published in German computer magazines mc and . The original printed version of the paper computer has up to 21 lines of code on the left and eight registers on the right, which are represented as boxes that contain as many matches as ...
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Digi-Comp II
The Digi-Comp II was a toy computer invented by John "Jack" Thomas Godfrey (1924–2009) in 1965 and manufactured by E.S.R., Inc. in the late 1960s that used marbles rolling down a ramp to perform basic calculations. A two-level masonite platform with blue plastic guides served as the medium for a supply of marbles that rolled down an inclined plane moving plastic cams as they went. The red plastic cams played the part of flip-flops in an electronic computer - as a marble passed one of the cams, it would flip the cam around - in one position, the cam would allow the marble to pass in one direction, in the other position, it would cause the marble to drop through a hole and roll to the bottom of the ramp. The Digi-Comp II platform measures . The Digi-Comp II was not programmable, unlike the Digi-Comp I, an earlier offering in the E.S.R. product line that used an assortment of plastic slides, tubes, and bent metal wires to solve simple logic problems. Computational power Com ...
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Digi-Comp I
The Digi-Comp I was a functioning, mechanical digital computer sold in kit form. It was originally manufactured from polystyrene parts by E.S.R., Inc. starting in 1963 and sold as an educational toy for US$4.99. A successor, the Digi-Comp II, was not programmable, but in effect a visible calculator. A two-level masonite platform with guides served as the medium for a supply of marbles that rolled down an inclined plane, moving plastic cams as they fell. Operation In essence, the Digi-Comp I contained three mechanical flip-flops, providing an ability to connect them together in a programmable way using thin vertical wires that are either pushed, or blocked from moving, by a number of cylindrical pegs. The whole arrangement was 'clocked' by moving a lever back and forth. Different configurations of these cylinders caused the Digi-Comp to compute different boolean logic operations. With a three binary digit (3-bit) readout of the state of the flip-flops, it could be programmed to ...
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Otis King's Patent Calculator
Otis Carter Formby King (1876–1944) was an electrical engineer in London who invented and produced a cylindrical slide rule with helical scales, primarily for business uses initially. The product was named Otis King's Patent Calculator, and was manufactured and sold by Carbic Ltd. in London from about 1922 to about 1972. With a log-scale decade length of 66 inches, the Otis King calculator should be about a full digit more accurate than a 6-inch pocket slide rule. But due to inaccuracies in tic-mark placement, some portions of its scales will read off by more than they should. For example, a reading of 4.630 might represent an answer of 4.632, or almost one part in 2000 error, when it should be accurate to one part in 6000 (66"/6000 = 0.011" estimated interpolation accuracy). The Geniac brand cylindrical slide rule sold by Oliver Garfield Company in New York was initially a relabelled Otis King; Garfield later made his own, probably unauthorized version of the Otis King ...
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Edmund Berkeley
Edmund Callis Berkeley (February 22, 1909 – March 7, 1988) was an American computer scientist who co-founded the Association for Computing Machinery (ACM) in 1947. His 1949 book ''Giant Brains, or Machines That Think'' popularized cognitive images of early computers. He was also a social activist who worked to achieve conditions that might minimize the threat of nuclear war. Biography Berkeley attended St. Bernard's School and Phillips Exeter Academy. He received a BA in Mathematics and Logic from Harvard in 1930. He pursued a career as an insurance actuary at Prudential Insurance from 1934–48, except for service in the United States Navy during World War II. Berkeley saw George Stibitz's calculator at Bell Laboratories in 1939, and the Harvard Mark I in 1942. In November, 1946 he drafted a specification for "Sequence Controlled Calculators for the Prudential", which led to signing a contract with the Eckert-Mauchly Computer Corporation in 1947 for one of the first ...
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Masonite
Masonite is a type of hardboard, a kind of engineered wood, which is made of steam-cooked and pressure-molded wood fibers in a process patented by William H. Mason. It is also called Quartrboard, Isorel, hernit, karlit, torex, treetex, and pressboard. History A product resembling masonite ( hardboard) was first made in England in 1898 by hot-pressing waste paper.Akers, 1966, p. x Masonite was patented in 1924 in Laurel, Mississippi, by William H. Mason, who was a friend and protégé of Thomas Edison. Mass production started in 1929. In the 1930s and 1940s, Masonite was used for applications including doors, roofing, walls, desktops, and canoes. It was sometimes used for house siding. Similar "tempered hardboard" is now a generic product made by many forest product companies. The Masonite Corporation entered the door business as a supplier of facings in 1972, and was purchased in 2001 by Premdor Corporation, a door maker, from its former parent International Paper. It no ...
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Claude Shannon
Claude Elwood Shannon (April 30, 1916 – February 24, 2001) was an American mathematician, electrical engineer, and cryptographer known as a "father of information theory". As a 21-year-old master's degree student at the Massachusetts Institute of Technology (MIT), he wrote his thesis demonstrating that electrical applications of Boolean algebra could construct any logical numerical relationship. Shannon contributed to the field of cryptanalysis for national defense of the United States during World War II, including his fundamental work on codebreaking and secure telecommunications. Biography Childhood The Shannon family lived in Gaylord, Michigan, and Claude was born in a hospital in nearby Petoskey. His father, Claude Sr. (1862–1934), was a businessman and for a while, a judge of probate in Gaylord. His mother, Mabel Wolf Shannon (1890–1945), was a language teacher, who also served as the principal of Gaylord High School. Claude Sr. was a descendant of New Jer ...
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Mechanical Computers
A mechanical computer is a computer built from mechanical components such as levers and gears rather than electronic components. The most common examples are adding machines and mechanical counters, which use the turning of gears to increment output displays. More complex examples could carry out multiplication and division—Friden used a moving head which paused at each column—and even differential analysis. One model, the Ascota 170 accounting machine sold in the 1960s calculated square roots. Mechanical computers can be either analog, using smooth mechanisms such as curved plates or slide rules for computations; or digital, which use gears. Mechanical computers reached their zenith during World War II, when they formed the basis of complex bombsights including the Norden, as well as the similar devices for ship computations such as the US Torpedo Data Computer or British Admiralty Fire Control Table. Noteworthy are mechanical flight instruments for early spacecraft, which ...
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Computer
A computer is a machine that can be programmed to Execution (computing), carry out sequences of arithmetic or logical operations (computation) automatically. Modern digital electronic computers can perform generic sets of operations known as Computer program, programs. These programs enable computers to perform a wide range of tasks. A computer system is a nominally complete computer that includes the Computer hardware, hardware, operating system (main software), and peripheral equipment needed and used for full operation. This term may also refer to a group of computers that are linked and function together, such as a computer network or computer cluster. A broad range of Programmable logic controller, industrial and Consumer electronics, consumer products use computers as control systems. Simple special-purpose devices like microwave ovens and remote controls are included, as are factory devices like industrial robots and computer-aided design, as well as general-purpose devi ...
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