Generalized Multidimensional Scaling
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Generalized Multidimensional Scaling
Generalized multidimensional scaling (GMDS) is an extension of metric multidimensional scaling, in which the target space is non-Euclidean. When the dissimilarities are distances on a surface and the target space is another surface, GMDS allows finding the minimum-distortion embedding of one surface into another. GMDS is an emerging research direction. Currently, main applications are recognition of deformable objects (e.g. for three-dimensional face recognition Three-dimensional face recognition (3D face recognition) is a modality of facial recognition methods in which the three-dimensional geometry of the human face is used. It has been shown that 3D face recognition methods can achieve significantly h ...) and texture mapping. References * Dimension reduction {{statistics-stub ...
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Multidimensional Scaling
Multidimensional scaling (MDS) is a means of visualizing the level of similarity of individual cases of a dataset. MDS is used to translate "information about the pairwise 'distances' among a set of n objects or individuals" into a configuration of n points mapped into an abstract Cartesian space. More technically, MDS refers to a set of related ordination techniques used in information visualization, in particular to display the information contained in a distance matrix. It is a form of non-linear dimensionality reduction. Given a distance matrix with the distances between each pair of objects in a set, and a chosen number of dimensions, ''N'', an MDS algorithm places each object into ''N''-dimensional space (a lower-dimensional representation) such that the between-object distances are preserved as well as possible. For ''N'' = 1, 2, and 3, the resulting points can be visualized on a scatter plot. Core theoretical contributions to MDS were made by James O. Ramsay of M ...
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Three-dimensional Face Recognition
Three-dimensional face recognition (3D face recognition) is a modality of facial recognition methods in which the three-dimensional geometry of the human face is used. It has been shown that 3D face recognition methods can achieve significantly higher accuracy than their 2D counterparts, rivaling fingerprint recognition. 3D face recognition has the potential to achieve better accuracy than its 2D counterpart by measuring geometry of rigid features on the face. This avoids such pitfalls of 2D face recognition algorithms as change in lighting, different facial expressions, make-up and head orientation. Another approach is to use the 3D model to improve accuracy of traditional image based recognition by transforming the head into a known view. Additionally, most 3D scanners acquire both a 3D mesh and the corresponding texture. This allows combining the output of pure 3D matchers with the more traditional 2D face recognition algorithms, thus yielding better performance (as shown iFRVT ...
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