General Communication Channel
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General Communication Channel
The general communication channel (GCC) was defined by G.709 is an in-band side channel used to carry transmission management and signaling information within optical transport network elements. Two types of GCC are available: * GCC0 – two bytes within OTUk overhead. GCC0 is terminated at every 3R (re-shaping, re-timing, re-amplification) point and used to carry GMPLS signaling protocol and/or management information. * GCC1/2 – four bytes (each of two bytes) within ODUk overhead. These bytes are used for client end-to-end information and shouldn't be touched by the OTN equipment. In contrast to SONET/SDH where the data communication channel In the pursuit of knowledge, data (; ) is a collection of discrete values that convey information, describing quantity, quality, fact, statistics, other basic units of meaning, or simply sequences of symbols that may be further interpreted. ... (DCC) has a constant data rate, GCC data rate depends on the OTN line rate. For examp ...
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Generalized Multi-Protocol Label Switching
Generalized Multi-Protocol Label Switching (GMPLS) is a protocol suite extending MPLS to manage further classes of interfaces and switching technologies other than packet interfaces and switching, such as time-division multiplexing, layer-2 switching, wavelength switching and fiber-switching. Differences between MPLS and GMPLS Generalized MPLS differs from traditional MPLS in that it extends support to multiple types of switching such as TDM, wavelength and fiber (port) switching. For instance, GMPLS is the ''de facto'' control plane of wavelength switched optical network (WSON). The support for the additional types of switching has driven GMPLS to extend certain base functions of traditional MPLS and, in some cases, to add functionality. These changes and additions impact basic label-switched path (LSP) properties: how labels are requested and communicated, the unidirectional nature of LSPs, how errors are propagated, and information provided for synchronizing the ingress and egr ...
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SONET/SDH
Synchronous optical networking (SONET) and synchronous digital hierarchy (SDH) are standardized protocols that transfer multiple digital bit streams synchronously over optical fiber using lasers or highly coherent light from light-emitting diodes (LEDs). At low transmission rates data can also be transferred via an electrical interface. The method was developed to replace the plesiochronous digital hierarchy (PDH) system for transporting large amounts of telephone calls and data traffic over the same fiber without the problems of synchronization. SONET and SDH, which are essentially the same, were originally designed to transport circuit mode communications (e.g., DS1, DS3) from a variety of different sources, but they were primarily designed to support real-time, uncompressed, circuit-switched voice encoded in PCM format. The primary difficulty in doing this prior to SONET/SDH was that the synchronization sources of these various circuits were different. This meant that eac ...
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Data Communication Channel
In the pursuit of knowledge, data (; ) is a collection of discrete values that convey information, describing quantity, quality, fact, statistics, other basic units of meaning, or simply sequences of symbols that may be further interpreted. A datum is an individual value in a collection of data. Data is usually organized into structures such as tables that provide additional context and meaning, and which may themselves be used as data in larger structures. Data may be used as variables in a computational process. Data may represent abstract ideas or concrete measurements. Data is commonly used in scientific research, economics, and in virtually every other form of human organizational activity. Examples of data sets include price indices (such as consumer price index), unemployment rates, literacy rates, and census data. In this context, data represents the raw facts and figures which can be used in such a manner in order to capture the useful information out of it. ...
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Computer Networking
A computer network is a set of computers sharing resources located on or provided by network nodes. The computers use common communication protocols over digital interconnections to communicate with each other. These interconnections are made up of telecommunication network technologies, based on physically wired, optical, and wireless radio-frequency methods that may be arranged in a variety of network topologies. The nodes of a computer network can include personal computers, servers, networking hardware, or other specialised or general-purpose hosts. They are identified by network addresses, and may have hostnames. Hostnames serve as memorable labels for the nodes, rarely changed after initial assignment. Network addresses serve for locating and identifying the nodes by communication protocols such as the Internet Protocol. Computer networks may be classified by many criteria, including the transmission medium used to carry signals, bandwidth, communications protocols ...
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