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Get Right
Christopher Alesund (born 29 May 1990), better known as GeT_RiGhT, is a Swedish ''Counter-Strike'' player who is currently a streamer for Dignitas. During his time as a member of Ninjas in Pyjamas, he was considered one of the best ''Counter-Strike'' players in the history of the series. He began playing competitively in 2007 and has previously been a member of SK Gaming, Fnatic, Begrip Gaming, Ninjas in Pyjamas and Dignitas. Career ''Counter-Strike'' Christopher Alesund started playing 1.6 after his brother Robin introduced him to the game. In 2007, Alesund started playing for Begrip, placed 2nd at spiXelania 2007. Later that year, he joined SK Gaming, which placed 4th at the EM II Finals on March 9, 2008. In early 2009, Alesund joined Fnatic, replacing Oskar "ins" Holm. This proved to be a good move, as the team won the WEG e-Stars 2009: King of the Game soon after. In March, Alesund won his first major, IEM Season III against the Polish super team MeetYourMakers. They t ...
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ESWC 2015
The Electronic Sports World Convention (ESWC) (formerly known as Electronic Sports World Cup) is an international professional gaming championship. Every year, winners of national qualifier events around the world earn the right to represent their country in the ESWC Finals. The event has been praised for its organisation and ability to put on a good show for spectators. The ESWC was originally created by a French company, Ligarena, that had previously hosted smaller Local Area Network (LAN) events in France under the name of LAN Arena. In 2003, Ligarena decided to do something on a larger scale and the ESWC was born. In 2005, Ligarena became Games-Services. In 2009, ESWC was bought by another French company, Games-Solution, which became the owner of the brand. In 2012, Oxent, an agency specialising in electronic sports, acquired the ESWC. The grand finals and masters of ESWC have had a total prize purse of €1,721,000 between 2003 and 2010. Overview The first Electronic Spor ...
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ESWC 2011
The Electronic Sports World Convention (ESWC) (formerly known as Electronic Sports World Cup) is an international professional gaming championship. Every year, winners of national qualifier events around the world earn the right to represent their country in the ESWC Finals. The event has been praised for its organisation and ability to put on a good show for spectators. The ESWC was originally created by a French company, Ligarena, that had previously hosted smaller Local Area Network (LAN) events in France under the name of LAN Arena. In 2003, Ligarena decided to do something on a larger scale and the ESWC was born. In 2005, Ligarena became Games-Services. In 2009, ESWC was bought by another French company, Games-Solution, which became the owner of the brand. In 2012, Oxent, an agency specialising in electronic sports, acquired the ESWC. The grand finals and masters of ESWC have had a total prize purse of €1,721,000 between 2003 and 2010. Overview The first Electronic Spor ...
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ESL One Cologne 2016
ESL One Cologne 2016, also known as ESL Cologne Major 2016 or Cologne 2016, was an Electronic Sports League Counter-Strike: Global Offensive tournament. It was the ninth '' Counter-Strike: Global Offensive'' Major Championship and was held at the Lanxess Arena In Cologne, Germany from July 8–10. It featured 16 teams from throughout the world competing. Cologne 2016 had the second consecutive major with a prize pool of $1,000,000. The playoffs featured eight teams. Astralis, Fnatic, Gambit Gaming, Natus Vincere, SK Gaming, Team Liquid, and Virtus.pro were returning Legends and FlipSid3 Tactics was the only new Legend. Ninjas in Pyjamas failed to retain its Legends status after eight straight majors of being Legends. The grand finals had SK Gaming, which was the defending champion from the previous major at MLG Major Championship: Columbus, against Team Liquid, which was the first ever North America team to reach the grand finals at a major. SK Gaming defeated FlipSid3 Tactic ...
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IEM Season III
The Intel Extreme Masters (IEM) is a series of international esports tournaments held in countries around the world. These Electronic Sports League (ESL) sanctioned events, sponsored by Intel, currently host events in '' Counter-Strike: Global Offensive'' and ''StarCraft II''. Other game titles were hosted in the past. The body that owns the league is Turtle Entertainment. The League has operated 16 seasons . The season finals, with the largest prize pool, takes place in Katowice, Poland. Mid-season events are held in numerous cities around the globe, including Chicago, Shanghai and Sydney. History The Intel Extreme Masters are a product of the ESL. In 2006, when the Intel sponsored European tournament saw room for expansion outside of Europe, especially in North American markets, Intel provided funds for a worldwide tournament, billing it as the Intel Extreme Masters. In 2007, when established, the IEM established a format of many smaller qualifying events, leading up to a l ...
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DreamHack Summer 2011
DreamHack is an ESL Gaming brand specializing in esports tournaments and other gaming conventions. It is recognized by the Guinness Book of Records and Twin Galaxies as being the world's largest LAN party and computer festival with the world's fastest Internet connection and the most generated traffic. (The Internet connection record was beaten in 2012 by the world's second-largest computer festival, The Gathering in Norway.) It usually holds its events in Western Europe and North America. Events summary DreamHack's events include local area network gatherings with live concerts and competitions in digital art and esports. The first event was held in Malung, Sweden. The company has held several gaming events throughout Europe, in Stockholm and Jönköping, Sweden, Tours, France, Bucharest and Cluj, Romania, Valencia and Seville, Spain, London, England and Leipzig, Germany. In May 2016, it held its first North American event in Austin, Texas. In August 2016, it held its first Can ...
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F0rest
Patrik Lindberg (born June 10, 1988), known by the pseudonym f0rest, is a Swedish esports player who is considered to be one of the best ''Counter-Strike'' players in the world. Having played competitively since 2005, Lindberg has been widely regarded within the esports scene as the greatest player in ''Counter-Strike'' history. Lindberg is best known for his four years of tenure on the Fnatic roster, which he helped bring to prominence as the dominant team of 2009, during which year the team broke the record for the highest-earning team in ''Counter-Strike'' history. Near the end of 2010, Lindberg left Fnatic and joined SK Gaming, which he remained with until July 2012. Soon after, he transitioned over to '' Counter-Strike: Global Offensive'' and joined the team Ninjas in Pyjamas. In 2020, Lindberg left NiP to join Dignitas. Professional career Lindberg began his professional gaming career in early 2005, when he made his international debut at the global finals in South Korea ...
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IEM IV European Championships
IEM can refer to: * ''I.E.M.'' (album) * Inborn error of metabolism * In-ear monitors, devices used by musicians, audio engineers and audiophiles to listen to music * Incredible Expanding Mindfuck (Music) * Information Engineering Methodology * Innovative Emergency Management * Institute of Electronic Music and Acoustics (Institut für Elektronische Musik und Akustik), part of the University of Music and Performing Arts, Graz * Institute of Engineering and Management * Integrated Enterprise Modeling * Institute of Engineering in Medicine, part of the University of California, San Diego * Institute for Experimental Mathematics, a central scientific facility of the University of Duisburg-Essen * Intel Extreme Masters, a series of international esports tournaments * International emergency medicine * Internet Explorer Mobile * Ion evaporation model, a model explaining electrospray ionization in mass spectrometry * Iowa Electronic Markets * Internal Energy Market, of the Europe ...
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World E-Sports Masters
The World e-Sports Masters (WEM) was an international competitive gaming event organized by the Hangzhou eSport Culture & Sport Communication Company, Ltd. Prize money are awarded to winning individuals and teams. It was first held in 2005 under the World e-Sports Games. The World eSports Games, Inc. was founded in 2004 by Paul Chong. Headquartered in Seoul, the first three games were held in South Korea in 2005. A year later, the event moved to Hangzhou where it was renamed the World e-Sports Games Masters. In 2007, WEG again returned to Seoul to host the World e-Sports Games e-Stars, but moved back to China for the 2008 season of what is now the World e-Sports Masters. Since then, it has been held annually (except for 2011), instead of year-round. OnGameNet is the current rightsholder to the World e-Sports Masters franchise. History World e-Sport Games The inaugural World e-Sports Games took place in 2005 from January 30 through March 20. and featured ''Counter-Strike'' and '' W ...
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World Cyber Games 2009
The 2009 World Cyber Games (also known as WCG 09 or World Cyber Games 09) took place from November 11 to November 15, 2009, in Chengdu, Sichuan, China. It had over 600 participates from 70 countries taking part. The prize money is estimated at around $500,000. Official Games Warcraft III, StarCraft, Counter Strike, FIFA 09, Carom3D, Red Stone and TrackMania Nations Forever on PC Guitar Hero: World Tour and Virtua Fighter 5 on Xbox 360 Asphalt4 and Wise Star 2 on Mobile Competition Draw The Competition Draws took place on October 19, October 20 and October 21. All competition draws took place on one of these three days. * Oct. 19: Asphalt 4 > Wise Star 2 > Counter-Strike * Oct. 20: Guitar Hero > Virtua Fighter 5 > FIFA 09 * Oct. 21: Carom 3D - > Trackmania Nations Forever - > StarCraft - > Warcraft III Results Official Promotion Sponsors Samsung Electronics Samsung Electronics Co., Ltd. (, sometimes shortened to SEC and stylized as SΛMSUNG) is a South Korean m ...
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IEM IV Chengdu
IEM can refer to: * ''I.E.M.'' (album) * Inborn error of metabolism * In-ear monitors, devices used by musicians, audio engineers and audiophiles to listen to music * Incredible Expanding Mindfuck (Music) * Information Engineering Methodology * Innovative Emergency Management * Institute of Electronic Music and Acoustics (Institut für Elektronische Musik und Akustik), part of the University of Music and Performing Arts, Graz * Institute of Engineering and Management * Integrated Enterprise Modeling * Institute of Engineering in Medicine, part of the University of California, San Diego * Institute for Experimental Mathematics, a central scientific facility of the University of Duisburg-Essen * Intel Extreme Masters, a series of international esports tournaments * International emergency medicine * Internet Explorer Mobile * Ion evaporation model, a model explaining electrospray ionization in mass spectrometry * Iowa Electronic Markets * Internal Energy Market, of the Europe ...
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IEM IV Dubai
IEM can refer to: * ''I.E.M.'' (album) * Inborn error of metabolism * In-ear monitors, devices used by musicians, audio engineers and audiophiles to listen to music * Incredible Expanding Mindfuck (Music) * Information Engineering Methodology * Innovative Emergency Management * Institute of Electronic Music and Acoustics (Institut für Elektronische Musik und Akustik), part of the University of Music and Performing Arts, Graz * Institute of Engineering and Management * Integrated Enterprise Modeling * Institute of Engineering in Medicine, part of the University of California, San Diego * Institute for Experimental Mathematics, a central scientific facility of the University of Duisburg-Essen * Intel Extreme Masters, a series of international esports tournaments * International emergency medicine * Internet Explorer Mobile * Ion evaporation model, a model explaining electrospray ionization in mass spectrometry * Iowa Electronic Markets The Iowa Electronic Markets (IEM) ar ...
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