Gargoyles (video Game)
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Gargoyles (video Game)
''Gargoyles'' is a platform game developed by Disney Software and published by Buena Vista Interactive for the Sega Genesis in 1995. It is an adaptation of the Disney animated series of the same title. Gameplay The game loosely follows the plot of the show. The player controls the protagonist Goliath as he seeks to put an end to the Eye of Odin, a corrupted magical talisman that can transform whoever comes to possess it. Demona, the most recent owner of the Eye, ultimately becomes the main antagonist. The game contains 5 levels bookended by short cinematics that explain the story thus far, each level concluding with a boss encounter. Throughout the game, Goliath would contend with the Vikings who ransacked Castle Wyvern in the past, as well as new, robotic foes who attack him in the present era across various venues, such as Manhattan rooftops and a subway. His arsenal of attacks to defend himself includes various strikes with his fists, grapples, throws, and leaping maneuvers. ...
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Disney Interactive Studios
Disney Interactive Studios, Inc. was an American video game developer and publisher owned by The Walt Disney Company through Disney Interactive. Prior to its closure in 2016, it developed and distributed multi-platform video games and interactive entertainment worldwide. Most of the games released by Disney Interactive Studios were typically tie-in products to existing character franchises. On May 10, 2016, as a result of the discontinuation of its ''Disney Infinity'' series, Disney shut down Disney Interactive Studios, and exited the first-party home console game development business in order to focus on third-party development of home console video games through other developers such as Electronic Arts (''Star Wars'' games), WB Games (owned by rival company Warner Bros., which handles the publishing of Disney-related Lego video games and '' Cars 3: Driven to Win''), Bandai Namco Entertainment (''Disney Tsum Tsum Festival''), Square Enix (''Kingdom Hearts''), and Capcom (sever ...
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Super Nintendo Entertainment System
The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Europe and Oceania, and 1993 in South America. In Japan, it is called the In South Korea, it is called the Super Comboy and was distributed by Hyundai Electronics. The system was released in Brazil on August 30, 1993, by Playtronic. Although each version is essentially the same, several forms of regional lockout prevent cartridges for one version from being used in other versions. The Super NES is Nintendo's second programmable home console, following the Nintendo Entertainment System (NES). The console introduced advanced graphics and sound capabilities compared with other systems at the time. It was designed to accommodate the ongoing development of a variety of enhancement chips integrated into game cartridges to be competitive into the ...
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Ziff Davis
Ziff Davis, Inc. is an American digital media and internet company. First founded in 1927 by William Bernard Ziff Sr. and Bernard George Davis, the company primarily owns technology-oriented media websites, online shopping-related services, and software services. History The company was founded by William B. Ziff Company publisher Bill Ziff Sr. with Bernard Davis. Upon Bill Ziff's death in 1953, William B. Ziff Jr., his son, returned from Germany to lead the company. In 1958, Bernard Davis sold Ziff Jr. his share of Ziff Davis to found Davis Publications, Inc.; Ziff Davis continued to use the Davis surname as Ziff-Davis. Throughout most of Ziff Davis' history, it was a publisher of hobbyist magazines, often ones devoted to expensive, advertiser-rich technical hobbies such as cars, photography, and electronics. Since 1980, Ziff Davis has primarily published computer-related magazines and related websites, establishing Ziff Davis as an Internet information company. Ziff Davis ...
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Electronic Gaming Monthly
''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was founded in 1988 as U.S. National Video Game Team's ''Electronic Gaming Monthly'' under Sendai Publications. In 1994, ''EGM'' spun off '' EGM²'', which focused on expanded cheats and tricks (i.e., with maps and guides). It eventually became ''Expert Gamer'' and finally the defunct ''GameNOW''. After 83 issues (up to June 1996), ''EGM'' switched publishers from Sendai Publishing to Ziff Davis. Until January 2009, ''EGM'' only covered gaming on console hardware and software. In 2002, the magazine's subscription increased by more than 25 percent. The magazine was discontinued by Ziff Davis in January 2009, following the sale of '' 1UP.com'' to UGO Networks. The magazine's February 2009 issue was already completed, but was not pu ...
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Toy Story (video Game)
''Toy Story'' is a side-scrolling platform game released by Disney Interactive Studios in 1995 for the Sega Genesis, Super Nintendo Entertainment System, Game Boy, and Microsoft Windows. It is based on the film of the same name, and follows its plot. The game was followed by a sequel based on the second film, called '' Toy Story 2: Buzz Lightyear to the Rescue''. Gameplay Players control Woody through several stages that encompass the entire plot of the film. Several obstacles lie between the player and the goal of each level, including an assortment of enemies. Woody is equipped with a pullstring whip, which will temporarily tie up opponents, letting Woody pass by unharmed. It cannot, however, kill enemies (with the lone exception of Nightmare Buzz, the only boss in the game to be permanently defeated through the whip). This whip can also latch onto certain hooks, letting Woody swing above perilous terrain. The game occasionally changes genres for a stage. Players control R.C ...
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Demon's Crest
''Demon's Crest'', known in Japan as ''Demon's Blazon'', is a platform game, side-scrolling platform video game developed and published by Capcom for the Super Nintendo Entertainment System. It is the third video game starring Firebrand (an enemy character from the ''Ghosts 'n Goblins'' series, known as "Red Arremer" in the Japanese version), following ''Gargoyle's Quest'' and ''Gargoyle's Quest II''. Plot The game's story revolves around the Crest (heraldry), Crests, six magic (supernatural), magical stones which preside over their respective elements (Fire (classical element), Fire, Earth (classical element), Earth, Water (classical element), Water, Air (classical element), Air, Time and Aether (classical element), Heaven). When all crests are combined, the Crest of Infinity will appear, allowing its holder infinity, infinite power and the ability to conquer all realms with it. The demons of the Demon Realm have long fought each other for possession of the Crests, five of which h ...
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Next Generation (magazine)
''Next Generation'' was a video game magazine that was published by Imagine Media (now Future US). It was affiliated to and shared editorial with the UK's ''Edge'' magazine. ''Next Generation'' ran from January 1995 until January 2002. It was published by Jonathan Simpson-Bint and edited by Neil West. Other editors included Chris Charla, Tom Russo, and Blake Fischer. ''Next Generation'' initially covered the 32-bit consoles including 3DO, Atari Jaguar, and the then-still unreleased Sony PlayStation and Sega Saturn. Unlike competitors ''GamePro'' and ''Electronic Gaming Monthly'', the magazine was directed towards a different readership by focusing on the industry itself rather than individual games. Publication history The magazine was first published by GP Publications up until May 1995 when the publisher rebranded as Imagine Media. In September 1999, ''Next Generation'' was redesigned, its cover name shortened to simply ''NextGen''. This would start what was known as "Lif ...
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Game Players
''Game Players'' is a defunct monthly video game magazine founded by Robert C. Lock in 1989 and originally published by Signal Research in Greensboro, North Carolina. The original publication began as ''Game Players Strategy to Nintendo Games'' (the cover featured a disclaimer that claimed it had no affiliation with Nintendo, which already had its official publication in ''Nintendo Power''). The magazine evolved over the years, spinning off a separate publication called ''Game Players Sega Genesis Guide'' when Sega entered the console market. These two magazines were later folded together into one magazine. In 1996, the magazine changed its name to ''Ultra Game Players'' and introduced a radically different format. At the end of its run, it turned into ''Game Buyer'', before being cancelled in 1998. History Around 1992, Signal Research was shut down by investors that seized the company because of fiscal mismanagement. The publishing house was revived by an investment group as G ...
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The Lion King (video Game)
''The Lion King'' is a platform game based on Disney's 1994 animated film ''The Lion King''. The game was developed by Westwood Studios and published by Virgin Interactive Entertainment for the Super NES and Genesis in 1994, and was ported to MS-DOS, Amiga, Game Gear, Master System, and Nintendo Entertainment System. The Amiga, Master System, and NES versions were only released in the PAL region. It is the final licensed NES game worldwide. The game follows Simba's journey from a young cub to the battle with his uncle Scar as an adult. Gameplay ''The Lion King'' is a side-scrolling platform game in which players control the protagonist, Simba, through the events of the film, going through both child and adult forms as the game progresses. In the first half of the game, players control Simba as a cub, who primarily defeats enemies by jumping on them. Simba' roar consumes a replenishable meter, and can be used to stun enemies or solve puzzles. In the second half of the game, Simba b ...
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Game Informer
''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 when video game retailer FuncoLand started publishing an in-house newsletter."10 Years of ''Game Informer''" (August 2001). ''Game Informer'', p. 42. "In August 1991, FuncoLand began publishing a six-page circular to be handed out free in all of its retail locations." The publication is now owned and published by GameStop, who bought FuncoLand in 2000. Due to this, a large amount of promotion is done in-store, which has contributed to the success of the magazine. As of June 2017, it is the 5th most popular magazine by copies circulated. Starting from the 2010s, ''Game Informer'' has transitioned to a more online-based focus. History Magazine ''Game Informer'' debuted in August 1991 as a six-page magazine. It was published every two mon ...
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Earthworm Jim 2
''Earthworm Jim 2'' is a 1995 run and gun (video game), run and gun platform game, platform video game and the sequel to ''Earthworm Jim (video game), Earthworm Jim'', and the second and final game in the ''Earthworm Jim (series), Earthworm Jim'' series developed by original creators Doug TenNapel, David Perry (game developer), David Perry, and Shiny Entertainment. It was released in late 1995 and early 1996 depending on region and video game console, initially being released for the Sega Genesis and Super Nintendo Entertainment System, before being ported to other platforms. Gameplay The purpose of the game is largely the same as it was in the original ''Earthworm Jim''; traverse through the levels in order to save Princess What's-Her-Name from Psy-Crow. However, gameplay is much more diverse than in the original game. While the majority of levels are still based on Run and gun game, run and gun and platform game, platform game elements, separate levels incorporate different gam ...
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GamePro
Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally launched as an American online and print content video game magazine. The magazine featured content on various video game consoles, PC computers and mobile devices. GamePro Media properties included ''GamePro'' magazine and their website. The company was also a part subsidiary of the privately held International Data Group (IDG), a media, events and research technology group. The magazine and its parent publication printing the magazine went defunct in 2011, but is outlasted by Gamepro.com. Originally published in 1989, ''GamePro'' magazine provided feature articles, news, previews and reviews on various video games, video game hardware and the entertainment video game industry. The magazine was published monthly (most recently from its hea ...
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