Ganbare Goemon! Karakuri Dōchū
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Ganbare Goemon! Karakuri Dōchū
is a video game produced by Konami. It is the second game in the ''Ganbare Goemon'' series (sometimes known in English as ''Mystical Ninja'') and the first to be released on a video game console and home computer. It was initially released for the Family Computer on July 30, 1986 and later released for the MSX2 a year later. The Famicom version was re-released in Japan only for the Game Boy Advance under the Famicom Mini label and for the Wii, Nintendo 3DS and Wii U under the Virtual Console service. A direct sequel, ''Ganbare Goemon 2'', was released for the Famicom on January 4, 1989. Gameplay The game revolves around the main character, Goemon, and his exploits. As the name suggests, his character was based on Ishikawa Goemon, the noble thief of Japanese folklore. Unlike its sequels, this game still doesn't feature the comic situation and strange characters that define the series, and Goemon is portrayed as a noble thief rather than a plain hero. The game plays as a top view a ...
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Konami
, is a Japanese Multinational corporation, multinational video game company, video game and entertainment company headquartered in Chūō, Tokyo, Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machines, slot machines, and List of Japanese arcade cabinets, arcade cabinets. Konami has casinos around the world and operates health and physical fitness clubs across Japan. Konami's video game franchises include ''Metal Gear'', ''Silent Hill'', ''Castlevania'', ''Contra (series), Contra'', ''Frogger'', ''Tokimeki Memorial'', ''Parodius'', ''Gradius'', ''List of Yu-Gi-Oh! video games, Yu-Gi-Oh!'', ''Suikoden'', and ''Pro Evolution Soccer''. Additionally Konami owns Bemani, known for ''Dance Dance Revolution'' and ''Beatmania'', as well as the assets of former game developer Hudson Soft, known for ''Bomberman'', ''Adventure Island (video game), Adventure Island'', ''Bonk (series), Bonk'' and ''Star Soldier''. Konami is the nineteenth-largest L ...
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Ishikawa Goemon
was a legendary Japanese outlaw hero who stole gold and other valuables to give to the poor. He and his son were boiled alive in public after their failed assassination attempt on the Sengoku period warlord Toyotomi Hideyoshi. His legend lives on in contemporary Japanese popular culture, often giving him greatly exaggerated ninja skills. Biography There is little historical information on Goemon's life, and as he has become a folk hero, his background and origins have been widely speculated upon. In his first appearance in the historical annals, in the 1642 biography of Hideyoshi, Goemon was referred to simply as a thief. As his legend became popular, various anti-authoritarian exploits were attributed to him, including a supposed assassination attempt against the Oda clan warlord Oda Nobunaga. There are many versions of Goemon's background and accounts of his life. According to one of them, he was born as Sanada Kuranoshin in 1558 to a samurai family in service of the power ...
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Video Games Developed In Japan
Video games are a major industry in Japan. Japanese game development is often identified with the golden age of video games, including Nintendo under Shigeru Miyamoto and Hiroshi Yamauchi, Sega during the same time period, Sony Computer Entertainment when it was based in Tokyo, and other companies such as Taito, Namco, Capcom, Square Enix, Konami, NEC, and SNK, among others. The space is known for the catalogs of several major publishers, all of whom have competed in the video game console and video arcade markets at various points. Released in 1965, ''Periscope'' was a major arcade hit in Japan, preceding several decades of success in the arcade industry there. Nintendo, a former hanafuda playing card vendor, rose to prominence during the 1980s with the release of the home video game console called the Famicom or "Family Computer", which became a major hit as the Nintendo Entertainment System or "NES" internationally. Sony, already one of the world's largest electronics manu ...
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Video Games Based On Japanese Mythology
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical vide ...
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Single-player Video Games
A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually a game mode designed to be played by a single player, though the game also contains multi-player modes. Most modern console games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The ''Unreal Tournament'' series is one example of such. History The earliest video games, such as ''Tennis for Two'' (1958), '' Spacewar!'' (1962), and ''Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as ''Speed Race'' (1974) and ''Space Invad ...
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Mobile Games
A mobile game, or smartphone game, is a video game that is typically played on a mobile phone. The term also refers to all games that are played on any portable device, including from mobile phone (feature phone or smartphone), tablet, PDA to handheld game console, portable media player or graphing calculator, with and without network availability. The earliest known game on a mobile phone was a Tetris variant on the Hagenuk MT-2000 device from 1994. In 1997, Nokia launched ''Snake''. Snake, which was pre-installed in most mobile devices manufactured by Nokia, has since become one of the most played games and is found on more than 350 million devices worldwide. A variant of the ''Snake'' game for the Nokia 6110, using the infrared port, was also the first two-player game for mobile phones. Today, mobile games are usually downloaded from an app store but in some cases are also preloaded in the handheld devices by the OEM or by the mobile operator when purchased, via infrared ...
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Nintendo Entertainment System Games
This is a list of games for the Nintendo Entertainment System (NES) home video game console. Some games have been officially licensed by Nintendo, and some are unlicensed. The final licensed NES game released was the PAL-exclusive ''The Lion King'' in 1995. __TOC__ Licensed games A total of 716 known licensed games were released for the Nintendo Entertainment System (NES) during its lifespan; 367 of these games were released only in North America plus 2 championship games, 36 games released outside North America and 313 games released everywhere. Games dated October 18, 1985 are launch titles for North America. Championship games Unreleased games Canceled games The following games were initially announced as Nintendo Entertainment System and/or Family Computer titles, however were subsequently cancelled or postponed indefinitely by developers or publishers. Unlicensed games There are unlicensed games in the NES library released without approval from Nint ...
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MSX2 Games
MSX is a standardized home computer architecture, announced by Microsoft and ASCII Corporation on June 16, 1983. It was initially conceived by Microsoft as a product for the Eastern sector, and jointly marketed by Kazuhiko Nishi, then vice-president at Microsoft and director at ASCII Corporation. Microsoft and Nishi conceived the project as an attempt to create unified standards among various home computing system manufacturers of the period, in the same fashion as the VHS standard for home video tape machines. MSX systems were popular in Japan and several other countries. Eventually, 9 million MSX units were sold worldwide, including in Japan alone. Despite Microsoft's involvement, few MSX-based machines were released in the United States. The very first commercial MSX for the public was a Mitsubishi ML-8000, released on October 21, 1983, thus marking its official "release date". The meaning of the acronym MSX remains a matter of debate. In 2001, Kazuhiko Nishi recalled t ...
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Ganbare Goemon Games
Ganbare (がんばれ, ''Hang in there!''), a form of the Japanese verb ''ganbaru'', may refer to: * ''Ganbare! Gian!!'', a short Doraemon film * '' Ganbare!! Robocon'', a Japanese television program * ''Ganbare!! Tabuchi-kun!! , is a yonkoma manga series by Hisaichi Ishii which ran in the weekly ''Manga Action'' magazine from 1978 to 1979 in Japan. After that series ended, Ishii continued creating more baseball gag comics which were then collected under the title ...'', a yonkoma manga series * Ganbare 35, a Canadian racing sailboat design See also * '' Ganbareh'', a 2002 song by Sash! {{disambig ...
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Game Boy Advance Games
A game is a structured form of play, usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games). Games are sometimes played purely for enjoyment, sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals. The players may have an audience of non-players, such as when people are entertained by watching a chess championship. On the other hand, players in a game may constitute their own audience as they take their turn to play. Often, part of the entertainment for children playing a game is deciding who is part of their audience and who is a player. A toy and a game are not the same. Toys generally allow for unrestricted play whereas games come with present rules. K ...
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1986 Video Games
The year 1986 was designated as the International Year of Peace by the United Nations. Events January * January 1 **Aruba gains increased autonomy from the Netherlands by separating from the Netherlands Antilles. **Spain and Portugal enter the European Community, which becomes the European Union in 1993. *January 11 – The Sir Leo Hielscher Bridges, Gateway Bridge in Brisbane, Australia, at this time the world's longest prestressed concrete free-cantilever bridge, is opened. *January 13–January 24, 24 – South Yemen Civil War. *January 20 – The United Kingdom and France announce plans to construct the Channel Tunnel. *January 24 – The Voyager 2 space probe makes its first encounter with Uranus. *January 25 – Yoweri Museveni's National Resistance Army Rebel group takes over Uganda after leading a five-year guerrilla war in which up to half a million people are believed to have been killed. They will later use January 26 as the official date to avoid a coincidence of ...
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