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GameTrailers.com
''GameTrailers'' (''GT'') was an American video gaming website created by Geoffrey R. Grotz and Brandon Jones in 2002. The website specialized in multimedia content, including trailers and gameplay footage of upcoming and recently released video games, as well as an array of original video content focusing on video games, including reviews, countdown shows, and other web series. ''GameTrailers'' was acquired by Viacom in November 2005; under its ownership, ''GameTrailers'' also produced a television series, ''GameTrailers TV with Geoff Keighley'', for sister property Spike TV. In 2014, the site was acquired by Defy Media. In February 2016, the site was shut down; rights to ''GameTrailers'' brand and content were sold to IGN Entertainment, which continues to run its YouTube channel, while most of ''GT'' remaining staff went on to found the independent gaming publication ''Easy Allies''. Business history GameTrailers was founded by Geoff Grotz and Brandon Jones (the latter who ...
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GameTrailers TV With Geoff Keighley
''GameTrailers TV with Geoff Keighley'' (or ''GT.TV'') is a television show about video games hosted by video game journalist Geoff Keighley. Originally titled ''Game Head'', on January 25, 2008, the show relaunched under its current name with a slightly different format and further incorporation of GameTrailers hosts, Amanda MacKay and Daniel Kayser. The series airs Friday nights at different times (depending on the previous programming) at 12am, 12:30am, 1am, and 1:30am Eastern Time on Spike in the U.S. and Canada. Series overview In the program, host Geoff Keighley, along with his correspondents, are seen on location at video game companies or interviewing with special guests while divulging exclusive information on upcoming video games. During the program, video game previews, reviews, new gadgets, and trivia facts about the video games are featured. Notable episodes Past episodes have included interviews with film director Uwe Boll, former Nintendo of America President and ...
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Amanda MacKay
Amanda MacKay is a model, television host, and journalist. She has been a host for MTV Canada, G4techTV, and GameTrailers TV on Spike TV. Biography MacKay grew up in the Vancouver, British Columbia suburb of Coquitlam, where she attended Sir Fredrick Banting Junior Secondary School and was chosen as a finalist for a modelling competition with Seventeen magazine. She also attended and wrote for the Centennial School newspaper. She graduated from the British Columbia Institute of Technology with a degree in broadcast journalism and began her career as co-host of MTV Canada's flagship series '' Select''. She went on to host and segment produce the "TRL" style show for seven seasons. In addition to ''Select'', while at MTV Canada, MacKay hosted and produced the network's only other original program, ''World Chart Express'', a weekly show that highlighted music from around the globe. MacKay previously hosted the news show ''Pulse'' on G4techTV, and writes a gaming and tech article ...
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Santa Monica, California
Santa Monica (; Spanish language, Spanish: ''Santa Mónica'') is a city in Los Angeles County, California, Los Angeles County, situated along Santa Monica Bay on California's South Coast (California), South Coast. Santa Monica's 2020 United States Census Bureau, U.S. Census population was 93,076. Santa Monica is a popular resort town, owing to its climate, beaches, and hospitality industry. It has a diverse economy, hosting headquarters of companies such as Hulu, Universal Music Group, Lionsgate Films, and The Recording Academy. Santa Monica traces its history to Rancho San Vicente y Santa Monica, granted in 1839 to the Sepúlveda family of California. The rancho was later sold to John Percival Jones, John P. Jones and Robert Symington Baker, Robert Baker, who in 1875, along with his Californio heiress wife Arcadia Bandini de Stearns Baker, founded Santa Monica, which incorporated as a city in 1886. The city developed into a seaside resort during the late 19th and early 20th cen ...
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Angry Video Game Nerd
''The Angry Video Game Nerd'' (abbreviated as ''AVGN'') is an American retrogaming review comedy web series created by and starring James Rolfe. The series centers on Rolfe's titular skit character, often simply shortened to "the Nerd" (sometimes just "Nerd"), a short-tempered and foul-mouthed gamer who delivers commentary on retro games of poor quality. While the series began with Rolfe simply playing games while delivering retrospective commentary, the show would eventually grow in scope to encompass sketches featuring guest characters, reviews of gaming consoles and peripherals, and short lectures about video game history and culture. Starting out as an independent filmmaker, Rolfe intended his earliest videos of the character (originally called ''The Angry Nintendo Nerd'') to be a joke privately shown amongst friends and colleagues. In 2004, Rolfe, at the suggestion of future series producer Mike Matei, put the ''Angry Nintendo Nerd'' videos on his website, and in 2006 on th ...
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Dead Space 3
''Dead Space 3'' is a 2013 survival horror Action game, action video game developed by Visceral Games and published by Electronic Arts for Microsoft Windows, PlayStation 3 and Xbox 360. It is the third and final main entry in the ''Dead Space (franchise), Dead Space'' series. The game's story follows player-character Isaac Clarke and his allies as they explore the frozen planet Tau Volantis to discover the origins of the growing threat from their enemies the Necromorphs. Players control Isaac and explore the environment, solve puzzles, and find resources while fighting Necromorphs and hostile humans called Unitologists. The game supports online Cooperative video game, cooperative Multiplayer video game, multiplayer sessions in which a second player takes the role of new character John Carver. Production of the game began in 2011 after the release of ''Dead Space 2''; the sequel was initially planned as a horror-focused experience but demands from Electronic Arts resulted in the ...
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Game Developers Conference
The Game Developers Conference (GDC) is an annual conference for video game developers. The event includes an expo, networking events, and awards shows like the Game Developers Choice Awards and Independent Games Festival, and a variety of tutorials, lectures, and round Table, roundtables by industry professionals on game-related topics covering Video game programmer, programming, game design, design, audio, production, business and management, and visual arts. History Originally called the Computer Game Developers Conference, the first conference was organized in April 1988 by Chris Crawford (game designer), Chris Crawford in his San Jose, California-area living room. About twenty-seven designers attended, including Don Daglow, Brenda Laurel, Brian Moriarty, Gordon Walton, Tim Brengle, Cliff Johnson (game designer), Cliff Johnson, Dave Menconi, and Carol and Ivan Manley. The second conference, held that same year at a Holiday Inn at Milpitas, California, Milpitas, attracted abou ...
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Iam8bit
iam8bit, Inc. is a media production company, creative policy institute, and art exhibition based in Los Angeles, California. Development iam8bit was originally developed by video game and tech journalist Jon M. Gibson, in the summer of 2005. Partners Since expanding its focus from the inaugural group art show, iam8bit has become an artist collective with the addition of a partner, Amanda White, who owns an equal stake in the organization. "It was just me before, by my lonesome for so many years," Gibson said to Joystiq. "And now I have a partner and we're taking charge." The two partners are: * Jon M. Gibson is the Founder of iam8bit, with a focus on writing and directing the collective's various commercial and in-house projects, including the live-action/animation hybrid trailer for Capcom's Mega Man Universe. * Amanda White is iam8bit's co-owner and in-house producer, hailing from the movie industry where she produced the Joaquin Phoenix mockumentary, I'm Still Here, ...
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Video Game Controversies
Video game controversies refers to a wide range of debates on the social effects of video games on players and broader society, as well as debates within the video game industry. Since the early 2000s, advocates of video games have emphasized their use as an expressive medium, arguing for their protection under the laws governing freedom of speech and also as an educational tool. Detractors argue that video games are harmful and therefore should be subject to legislative oversight and restrictions. The positive and negative characteristics and effects of video games are the subject of scientific study. Academic research has examined the links between video games and addiction, aggression, violence, social development, and a variety of stereotyping and sexual morality issues. Areas of controversy Related to video game content Violence Video games since their inception have been the subject of concern due to the depictions of violence they may contain, which have heighten ...
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Video Game Industry
The video game industry encompasses the development, marketing, and monetization of video games. The industry encompasses dozens of job disciplines and thousands of jobs worldwide. The video game industry has grown from niches to mainstream. , video games generated annually in global sales. In the US, it earned about in 2007, in 2008, and 2010, according to the ESA annual report. Research from Ampere Analysis indicated three points: the sector has consistently grown since at least 2015 and expanded 26% from 2019 to 2021, to a record ; the global games and services market is forecast to shrink 1.2% annually to in 2022; the industry is not recession-proof. The industry has influenced the advance of personal computers with sound cards, graphics cards and 3D graphic accelerators, CPUs, and co-processors like PhysX. Sound cards, for example, were originally developed for games and then improved for the music industry. Industry overview Size In 2017 in the United Stat ...
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Round Table (discussion)
Round table is a form of academic discussion. Participants agree on a specific topic to discuss and debate. Each person is given equal right to participate, as illustrated by the idea of a circular layout referred to in the term round table. Round-table discussions, together with houses of hospitality and agronomic universities, is one of the key elements of the Catholic Worker Movement, as formulated by Peter Maurin, one of the co-founders of the movement. Round table discussions are also a common feature of political talk shows. Talk shows such as ''Washington Week'' and ''Meet the Press'' have roundtables of reporters or pundits. Most of these are done around a table in a studio, but occasionally they report in split-screen from remote locations. Some sports shows, such as ESPN's ''Around the Horn'', employ the round table format. The round table method is still highly used to this day. See also *Academic conference An academic conference or scientific conference (al ...
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Editorial Director
Editing is the process of selecting and preparing written, photographic, visual, audible, or cinematic material used by a person or an entity to convey a message or information. The editing process can involve correction, condensation, organisation, and many other modifications performed with an intention of producing a correct, consistent, accurate and complete piece of work. The editing process often begins with the author's idea for the work itself, continuing as a collaboration between the author and the editor as the work is created. Editing can involve creative skills, human relations and a precise set of methods. There are various editorial positions in publishing. Typically, one finds editorial assistants reporting to the senior-level editorial staff and directors who report to senior executive editors. Senior executive editors are responsible for developing a product for its final release. The smaller the publication, the more these roles overlap. The top editor ...
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Podcast
A podcast is a program made available in digital format for download over the Internet. For example, an episodic series of digital audio or video files that a user can download to a personal device to listen to at a time of their choosing. Streaming applications and podcasting services provide a convenient and integrated way to manage a personal consumption queue across many podcast sources and playback devices. There also exist podcast search engines, which help users find and share podcast episodes. A podcast series usually features one or more recurring hosts engaged in a discussion about a particular topic or current event. Discussion and content within a podcast can range from carefully scripted to completely improvised. Podcasts combine elaborate and artistic sound production with thematic concerns ranging from scientific research to slice-of-life journalism. Many podcast series provide an associated website with links and show notes, guest biographies, transcripts ...
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