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Gameforge Games
Gameforge is a video game publisher and video game developer. It represents a group of companies that operates internationally and has its headquarters in Karlsruhe, Germany. It distributes roughly 20 games, translated into over 50 languages. Their portfolio contains client-based massively multiplayer online games ( MMOGs) such as '' TERA'', '' Metin2'', '' Runes of Magic'', and ''SOLO'', as well as browser-based online games such as '' OGame'', ''Gladiatus'', ''BiteFight'', and '' Ikariam''. They also operate mobile games. Gameforge employs a staff of over 300 and was founded by its Chief Executive Officer Alexander Rösner and former CEO Klaas Kersting in 2003. Business Model Gameforge was one of the first European companies to offer its games using a free-to-play business model. Game access and clients are mostly free of charge. The products are financed by shop systems where players can buy comfort and service functions such as mounts to ride, or equipment and personali ...
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Aktiengesellschaft (Deutschland)
(; abbreviated AG, ) is a German word for a corporation limited by Share (finance), share ownership (i.e. one which is owned by its shareholders) whose shares may be traded on a stock market. The term is used in Germany, Austria, Switzerland (where it is equivalent to a ''S.A. (corporation), société anonyme'' or a ''società per azioni''), and South Tyrol for companies incorporated there. It is also used in Luxembourg (as lb, Aktiëgesellschaft, label=none, ), although the equivalent French language term ''S.A. (corporation), société anonyme'' is more common. In the United Kingdom, the equivalent term is public limited company, "PLC" and in the United States while the terms Incorporation (business), "incorporated" or "corporation" are typically used, technically the more precise equivalent term is "joint-stock company" (though note for the British term only a minority of public limited companies have their shares listed on stock exchanges). Meaning of the word The German w ...
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Whiteboard Games
A whiteboard (also known by the terms marker board, dry-erase board, dry-wipe board, and pen-board) is a glossy, usually white surface for making non-permanent markings. Whiteboards are analogous to blackboards, but with a smoother surface allowing for rapid marking and erasing of markings on their surface. The popularity of whiteboards increased rapidly in the mid-1990s and they have become a fixture in many offices, meeting rooms, school classrooms, and other work environments. The term ''whiteboard'' is also used metaphorically in reference to features of computer software applications that simulate whiteboards. Such "virtual tech whiteboards" allow one or more people to write or draw images on a simulated canvas. This is a common feature of many virtual meeting, collaboration, and instant messaging applications. The term ''whiteboard'' is also used to refer to interactive whiteboards. History Photographer Martin Heit and Alliance employee Albert Stallion have been cr ...
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Classical Antiquity
Classical antiquity (also the classical era, classical period or classical age) is the period of cultural history between the 8th century BC and the 5th century AD centred on the Mediterranean Sea, comprising the interlocking civilizations of ancient Greece and ancient Rome known as the Greco-Roman world. It is the period in which both Greek and Roman societies flourished and wielded huge influence throughout much of Europe, North Africa, and Western Asia. Conventionally, it is taken to begin with the earliest-recorded Epic Greek poetry of Homer (8th–7th-century BC), and continues through the emergence of Christianity (1st century AD) and the fall of the Western Roman Empire (5th-century AD). It ends with the decline of classical culture during late antiquity (250–750), a period overlapping with the Early Middle Ages (600–1000). Such a wide span of history and territory covers many disparate cultures and periods. ''Classical antiquity'' may also refer to an idealized v ...
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Elsword
''Elsword'' (Korean: 엘소드) is a free-to-play, 2.5D action MMORPG developed by the South Korean company KOG Studios. It features real-time action gameplay and includes both player vs. environment and player vs. player modes. There are fourteen playable characters within the game, each with unique backstories and distinct abilities. While playing the game is free, some items and costumes can be purchased through an in-game "Item Mall" using real currency. The game was originally made with the intention of being the spiritual successor to ''Grand Chase'' by upgrading the graphics from 2D to 2.5D. Gameplay ''Elsword'' features skill-based action gameplay combined with role-playing elements and community features typical of an MMORPG, such as guilds, chat, and item trading. Gameplay can be controlled using either a keyboard and mouse or a gamepad. It is based on arcade Beat 'em ups, and require the player to properly execute combos within the specific range of their character m ...
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Werewolf
In folklore, a werewolf (), or occasionally lycanthrope (; ; uk, Вовкулака, Vovkulaka), is an individual that can shapeshift into a wolf (or, especially in modern film, a therianthropic hybrid wolf-like creature), either purposely or after being placed under a curse or affliction (often a bite or the occasional scratch from another werewolf) with the transformations occurring on the night of a full moon. Early sources for belief in this ability or affliction, called lycanthropy (), are Petronius (27–66) and Gervase of Tilbury (1150–1228). The werewolf is a widespread concept in European folklore, existing in many variants, which are related by a common development of a Christian interpretation of underlying European folklore developed during the Christendom, medieval period. From the early modern period, werewolf beliefs also spread to the New World with colonialism. Belief in werewolves developed in parallel to the belief in European witchcraft, witches, in the ...
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Vampire
A vampire is a mythical creature that subsists by feeding on the Vitalism, vital essence (generally in the form of blood) of the living. In European folklore, vampires are undead, undead creatures that often visited loved ones and caused mischief or deaths in the neighbourhoods they inhabited while they were alive. They wore shrouds and were often described as bloated and of ruddy or dark countenance, markedly different from today's gaunt, pale vampire which dates from the early 19th century. Vampiric entities have been Vampire folklore by region, recorded in cultures around the world; the term ''vampire'' was popularized in Western Europe after reports of an 18th-century mass hysteria of a pre-existing folk belief in the Balkans and Eastern Europe that in some cases resulted in corpses being staked and people being accused of vampirism. Local variants in Eastern Europe were also known by different names, such as ''shtriga'' in Albanian mythology, Albania, ''vrykolakas'' in G ...
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BiteFight
Gameforge is a video game publisher and video game developer. It represents a group of companies that operates internationally and has its headquarters in Karlsruhe, Germany. It distributes roughly 20 games, translated into over 50 languages. Their portfolio contains client-based massively multiplayer online games (MMOGs) such as ''TERA'', ''Metin2'', ''Runes of Magic'', and ''SOLO'', as well as browser-based online games such as ''OGame'', ''Gladiatus'', ''BiteFight'', and ''Ikariam''. They also operate mobile games. Gameforge employs a staff of over 300 and was founded by its Chief Executive Officer Alexander Rösner and former CEO Klaas Kersting in 2003. Business Model Gameforge was one of the first European companies to offer its games using a free-to-play business model. Game access and clients are mostly free of charge. The products are financed by shop systems where players can buy comfort and service functions such as mounts to ride, or equipment and personalisations f ...
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Medieval
In the history of Europe, the Middle Ages or medieval period lasted approximately from the late 5th to the late 15th centuries, similar to the Post-classical, post-classical period of World history (field), global history. It began with the fall of the Western Roman Empire and transitioned into the Renaissance and the Age of Discovery. The Middle Ages is the middle period of the three traditional divisions of Western history: classical antiquity, the medieval period, and the modern history, modern period. The medieval period is itself subdivided into the Early Middle Ages, Early, High Middle Ages, High, and Late Middle Ages. Population decline, counterurbanisation, the collapse of centralized authority, invasions, and mass migrations of tribes, which had begun in late antiquity, continued into the Early Middle Ages. The large-scale movements of the Migration Period, including various Germanic peoples, formed new kingdoms in what remained of the Western Roman Empire. In the ...
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