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Galak-Z
''Galak-Z: The Dimensional'' is a shooter video game developed and published by 17-Bit. It was released in August 2015 for the PlayStation 4 and October 2015 for Microsoft Windows, macOS and Linux. A Nintendo Switch port, subtitled ''Deluxe Edition'', was released in March 2019 by Golem Entertainment. It was announced during Sony's pre-E3 2013 press conference in June 2013. 17-Bit CEO Jake Kazdal describes it as "modern ''Halo'' and ''Far Cry 3'' combat in a 2-dimensional shell." Reflecting its inspiration in part by Japanese anime, the game is also known officially by the Japanese title of . Gameplay ''Galak-Z'' is a two-dimensional sci-fi shooter video game with roguelike elements. The game's levels are generated uniquely for each playthrough and are connected as an endless dungeon. The levels include spawners for enemies and traps. Development Former Sega Japan developer Jake Kazdal started the game's development company, 17-Bit, in 2009 to make games similar to tha ...
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Galak-Z GIF 3
''Galak-Z: The Dimensional'' is a shooter video game developed and published by 17-Bit. It was released in August 2015 for the PlayStation 4 and October 2015 for Microsoft Windows, macOS and Linux. A Nintendo Switch port, subtitled ''Deluxe Edition'', was released in March 2019 by Golem Entertainment. It was announced during Sony's pre-E3 2013 press conference in June 2013. 17-Bit CEO Jake Kazdal describes it as "modern ''Halo'' and ''Far Cry 3'' combat in a 2-dimensional shell." Reflecting its inspiration in part by Japanese anime, the game is also known officially by the Japanese title of . Gameplay ''Galak-Z'' is a two-dimensional sci-fi shooter video game with roguelike elements. The game's levels are generated uniquely for each playthrough and are connected as an endless dungeon. The levels include spawners for enemies and traps. Development Former Sega Japan developer Jake Kazdal started the game's development company, 17-Bit, in 2009 to make games similar to tha ...
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17-Bit
17-Bit is an independent video game developer. The company was founded as Haunted Temple Studios in 2009 by Jake Kazdal, formerly an artist with Sega, to make games with a 16-bit era aesthetic. The name changed to 17-Bit in May 2012 with a logo designed by Cory Schmitz. Gamasutra described the team, based in both Kyoto and Seattle Seattle ( ) is a seaport city on the West Coast of the United States. It is the seat of King County, Washington. With a 2020 population of 737,015, it is the largest city in both the state of Washington and the Pacific Northwest regio ..., as an example of successful indie cross-platform development for its work on ''Skulls of the Shogun''. GungHo Online Entertainment became 17-Bit's house publisher in October 2014 as the developer worked on ''Galak-Z: The Dimensional''. Games developed References External links * 2009 establishments in Washington (state) Video game companies established in 2009 Indie game developers Video game ...
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Sega Japan
is a Japanese multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division for the development of both arcade games and home video games, Sega Games, has existed in its current state since 2020; from 2015 to that point, the two had made up separate entities known as Sega Games and Sega Interactive Co., Ltd. Sega is a subsidiary of Sega Sammy Holdings. From 1983 until 2001, Sega also developed video game consoles. Sega was founded by American businessmen Martin Bromley and Richard Stewart as on June 3, 1960; shortly after, the company acquired the assets of its predecessor, Service Games of Japan. Five years later, the company became known as Sega Enterprises, Ltd., after acquiring Rosen Enterprises, an importer of coin-operated games. Sega developed its first coin-operated game, ''Periscope'', in 1966. Sega wa ...
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