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Gacha Games
Gacha may refer to: * Gashapon, a kind of toy that originated in Japan which is sold inside a plastic capsule. Commonly sold in vending machines **Gacha game, video games that are monetized via a concept that is similar to gashapon. Comparable to Loot boxes * Gācha, an administrative district in Bangladesh * ''Gacha Gacha'', a Japanese shōnen manga by Hiroyuki Tamakoshi which ran from 2002–2007 * ''Gatcha Gacha'', a Japanese shōjo manga by Yutaka Tachibana which ran from 2001–2008 * José Gonzalo Rodríguez Gacha, a Colombian drug lord and co-founder of the Medellín Cartel * Beya Gille Gacha (born 1990), French sculptor * Gacha (Mongolian:ᠭᠠᠴᠠᠭ᠎ᠠ Gaqaa, Chinese: 嘎查 gacha), the smallest administrative unit in Inner Mongolia Inner Mongolia, officially the Inner Mongolia Autonomous Region, is an autonomous region of the People's Republic of China. Its border includes most of the length of China's border with the country of Mongolia. Inner Mongolia also acco ...
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Gashapon
, also called , is a trademark of Bandai. Among the variety of vending machine-dispensed capsule toys that originated in the 1960s, it became popular in Japan and elsewhere. "Gashapon" is onomatopoeic from the two sounds "gasha" (or "gacha") for the hand-cranking action of a toy-vending machine, and "pon" for the toy capsule landing in the collection tray. "Gashapon" is used for both the machines themselves and the toys obtained from them. Popular capsule toy manufacturers include Tomy, which uses the trademark for their capsule machines, and Kaiyodo. In many countries including Japan, China, United States and the United Kingdom, "Gashapon" is a registered trademark of Bandai. The model of capsule toy has been adapted digitally into numerous ''gacha'' video games, such as mobile phone games and massively multiplayer online games (MMOs). Description ''Gashapon'' machines are similar to the coin-operated toy vending machines seen outside grocery stores and other retailers ...
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Gacha Game
A is a video game that implements the (toy vending machine) mechanic. Similar to loot boxes, gacha games entice players to spend in-game currency to receive a random in-game item. Some in-game currency generally can be gained through game play, and some by purchasing it from the game publisher using real-world funds. Most implementors of the Gacha model are free-to-play (F2P) mobile games. The game model began to be widely used in the early 2010s, particularly in Japan. Most of the highest-grossing mobile games in Japan use it, and it has become an integral part of Japanese mobile game culture. The game mechanism is also increasingly used in Chinese and Korean games, as well as Western games. Despite their ubiquity, ''gacha'' games have been criticized for being addictive, and are often compared to gambling due to the incentive to spend real-world money on chance-based rewards. Model Rolling/pulling There are many collectable characters, cards, or other items (details wi ...
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Loot Box
In video games, a loot box (also called a loot crate or prize crate) is a consumable virtual item which can be redeemed to receive a randomised selection of further virtual items, or Loot (video gaming), loot, ranging from simple customization options for a player's Avatar (computing), avatar or character to game-changing equipment such as weapons and armor. A loot box is typically a form of Video game monetization, monetisation, with players either buying the boxes directly or receiving the boxes during play and later buying "keys" with which to redeem them. These systems may also be known as ''gacha'' (based on – capsule toys) and integrated into gacha game, ''gacha'' games. Loot box concepts originated from loot systems in massively multiplayer online role-playing games, and from the monetisation of free-to-play mobile gaming. They first appeared in 2004 through 2007, and have appeared in many free-to-play games and in some full-priced titles since then. They are seen by d ...
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Bangladesh
Bangladesh (}, ), officially the People's Republic of Bangladesh, is a country in South Asia. It is the eighth-most populous country in the world, with a population exceeding 165 million people in an area of . Bangladesh is among the most densely populated countries in the world, and shares land borders with India to the west, north, and east, and Myanmar to the southeast; to the south it has a coastline along the Bay of Bengal. It is narrowly separated from Bhutan and Nepal by the Siliguri Corridor; and from China by the Indian state of Sikkim in the north. Dhaka, the capital and largest city, is the nation's political, financial and cultural centre. Chittagong, the second-largest city, is the busiest port on the Bay of Bengal. The official language is Bengali, one of the easternmost branches of the Indo-European language family. Bangladesh forms the sovereign part of the historic and ethnolinguistic region of Bengal, which was divided during the Partition of India in ...
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Gacha Gacha
is a ''shōnen'' manga by Hiroyuki Tamakoshi. As of November 2008, the first 13 volumes have been published in North America by Del Rey Manga. However, according to the Anime News Network, the series ended in Japan at volume 11 of the second season. The reason for this discrepancy is likely because the series is broken up into two story arcs, essentially two different, unrelated stories, the first being "Capsule", and the second being "Secret". An interview with David Ury, the series' translator for Del Rey, shows that they were planning to release all of both arcs. Summary Capsule (Volumes 1–5) Nanjou Kouhei has been classmates with Hanazono Kurara since elementary school, and he has recently realized that he has developed a crush on her. However, after a fateful trip to Hawaii, Kurara has started to behave oddly at times—specifically acting extremely promiscuous and flirting shamelessly for short periods, then remembering nothing. Kouhei is often the target of this f ...
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Gatcha Gacha
is a '' shōjo'' manga by Yutaka Tachibana. The story centers on the struggling high school girl Yuri Muroi. The series was licensed in English by Tokyopop, with the first volume released on March 7, 2006, and the eighth volume released in December 2010. Story Yuri Muroi, a promiscuous girl with a reputation among the male student body, has just broken up with her eleventh boyfriend; her previous boyfriends have always dumped her. She soon meets playboy Yabe Takahiro, and begins to think he might be her true love. Yabe, however, decides the only girl he will date seriously is Motoko Kagurazaka, the most popular girl in school. Kagurazaka displays no interest in him, but might secretly like him. Muroi has a suitor of her own: Sho Hirao, the student body president. Hirao is clumsy and tactless around girls. He is in love with Yuri, because she, unlike other girls, never seems to be affected by his inadvertently harsh words. As Yuri is drawn into a friendship with Yabe, Motoko, ...
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José Gonzalo Rodríguez Gacha
José Gonzalo Rodríguez Gacha (14 May 1947 – 15 December 1989), also known by the nicknames 'Don Sombrero' and ''El Mexicano'' ( en, The Mexican), was a Colombian drug lord who was one of the leaders of the notorious Medellín Cartel along with the Ochoa Brothers and Pablo Escobar. At the height of his criminal career, Rodríguez was acknowledged as one of the world's most successful drug dealers. In 1988, ''Forbes'' magazine included him in their annual list of the world's billionaires. Early years José Gonzalo Rodríguez Gacha was born in May 1947 in the small town of Veraguas, near Pacho in the department of Cundinamarca. He came from a poor family of modest pig farmers, and it is said that his formal education did not extend beyond grade school. He left school in the early 1970s and moved to Muzo, Boyacá, the center of the emerald exploitation in Colombia. There he began to work under Gilberto Molina Moreno, who at the time was called the "star" of emeralds in Boyac ...
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Beya Gille Gacha
Beya Gille Gacha (born 1990) is a sculptor. Her work is in the collections of the World Bank and the Smithsonian National Museum of African Art. Biography Gacha was born in Paris to a Cameroonian mother and French father. She studied at the École du Louvre before leaving in 2013 to found NÉFE, an artist collective. Gacha combines plastic arts, including draftsmanship, with writing. Today, beading the surfaces of figurative sculptures serves as the artist's trademark. For her, drawing upon the longstanding practice of the Cameroon grasslands of encasing carved figures and domestic objects with glass beads traded, sometimes traced from as far as the Czech Republic, speaks to both her Bamileke heritage and the longstanding trade of beads that unites Africa with Europe and Asia. For the artist, beading figures and body parts illuminates underrepresented global connections while offering a humanistic focus that draws the eye to and focuses attention on individual human value and pe ...
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