GP2X Caanoo
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GP2X Caanoo
The GP2X Caanoo, more commonly known as Caanoo, stylized CAANOO, is an open source, Linux-based handheld video game console and portable media player developed by the South Korean company GamePark Holdings. It was released on August 16, 2010 in South Korea and were also sold throughout Europe. It is the successor to the GP2X Wiz, and was showcased at the Electronic Entertainment Expo 2010. The device's launch price was about US$150, which didn't reach any retail stores in North America. The Caanoo is not a direct competitor of handheld consoles like Nintendo DS or PlayStation Portable, but rather an alternative open source device. Because of that, any software that is compatible can be run without the need of creating custom firmware or other homebrew applications. This is the last open-source gaming device by GamePark Holdings, as they ceased production and development of gaming hardware to focus solely on software. Hardware Specifications * SoC (System on a Chip): Magic ...
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GamePark Holdings
GPH, formerly known as GamePark Holdings, was a South Korean company responsible for creating the GP2X that was founded by former employees of the game maker GamePark in 2005. History Several years after the release of the GP32, its maker GamePark began to design their next handheld. A disagreement within the company about the general direction of this system prompted many of the staff (including the majority of engineers) to leave and create their own company, GamePark Holdings, to create, produce and market a 2D handheld system that they saw as the evolution of the GP32. In contrast, GamePark began developing the XGP, a 3D system similar to the PlayStation Portable. The XGP was never released and in March 2007, the old company filed for bankruptcy. The name of the 2D console was conceived as the GPX2. Eventually, GPH would run into difficulty with it due to a possible trademark violation with the name of a Japanese printer, the GPX, being considered too similar. Potential conf ...
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Accelerometer
An accelerometer is a tool that measures proper acceleration. Proper acceleration is the acceleration (the rate of change of velocity) of a body in its own instantaneous rest frame; this is different from coordinate acceleration, which is acceleration in a fixed coordinate system. For example, an accelerometer at rest on the surface of the Earth will measure an acceleration due to Earth's gravity, straight upwards (by definition) of g ≈ 9.81 m/s2. By contrast, accelerometers in free fall (falling toward the center of the Earth at a rate of about 9.81 m/s2) will measure zero. Accelerometers have many uses in industry and science. Highly sensitive accelerometers are used in inertial navigation systems for aircraft and missiles. Vibration in rotating machines is monitored by accelerometers. They are used in tablet computers and digital cameras so that images on screens are always displayed upright. In unmanned aerial vehicles, accelerometers help to stabilise flight. ...
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GP2X
The GP2X is a Linux-based handheld video game console and portable media player developed by South Korean company GamePark Holdings. It was released on November 10, 2005, in South Korea only. The GP2X is designed for homebrew developers as well as commercial developers. It is commonly used to run emulators for game consoles such as Neo Geo, Mega Drive/Genesis, Master System, Game Gear, Amstrad CPC, Commodore 64, NES, TurboGrafx-16, and MAME. Overview The GP2X was designed to play music and videos, view photos, and play games. It had an open architecture (Linux based), allowing anybody to develop and run software. Also, there was the possibility for additional features (such as support for new media formats) to be added in the future due to the upgradeable firmware. A popular use of the GP2X was to run emulators, which allows one to use software from a video game of another system on the GP2X. History Shortly after the release of the GP32 in 2001, its maker Game Park began ...
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Comparison Of Handheld Game Consoles
Comparison or comparing is the act of evaluating two or more things by determining the relevant, comparable characteristics of each thing, and then determining which characteristics of each are similar to the other, which are different, and to what degree. Where characteristics are different, the differences may then be evaluated to determine which thing is best suited for a particular purpose. The description of similarities and differences found between the two things is also called a comparison. Comparison can take many distinct forms, varying by field: To compare things, they must have characteristics that are similar enough in relevant ways to merit comparison. If two things are too different to compare in a useful way, an attempt to compare them is colloquially referred to in English as "comparing apples and oranges." Comparison is widely used in society, in science and in the arts. General usage Comparison is a natural activity, which even animals engage in when deci ...
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CVBS
Composite video is an analog video signal format that carries standard-definition video (typically at 525 lines or 625 lines) as a single channel. Video information is encoded on one channel, unlike the higher-quality S-Video (two channels) and the even higher-quality component video (three or more channels). In all of these video formats, audio is carried on a separate connection. Composite video is also known by the initials CVBS for composite video baseband signal or color, video, blanking and sync, or is simply referred to as ''SD video'' for the standard-definition television signal it conveys. There are three dominant variants of composite video signals, corresponding to the analog color system used: NTSC, PAL, and SECAM. Usually composite video is carried by a yellow RCA connector, but other connections are used in professional settings. Signal components A composite video signal combines, on one wire, the video information required to recreate a color picture ...
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Bitmap
In computing, a bitmap is a mapping from some domain (for example, a range of integers) to bits. It is also called a bit array A bit array (also known as bitmask, bit map, bit set, bit string, or bit vector) is an array data structure that compactly stores bits. It can be used to implement a simple set data structure. A bit array is effective at exploiting bit-level ... or bitmap index. As a noun, the term "bitmap" is very often used to refer to a particular bitmapping application: the pix-map, which refers to a map of pixels, where each one may store more than two colors, thus using more than one bit per pixel. In such a case, the domain in question is the array of pixels which constitute a digital graphic output device (a screen or monitor). In some contexts, the term ''bitmap'' implies one bit per pixel, whereas ''pixmap'' is used for images with multiple bits per pixel. A bitmap is a type of computer storage, memory organization or image file format used to store dig ...
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Portable Network Graphics
Portable Network Graphics (PNG, officially pronounced , colloquially pronounced ) is a raster-graphics file format that supports lossless data compression. PNG was developed as an improved, non-patented replacement for Graphics Interchange Format (GIF) — unofficially, the initials PNG stood for the recursive acronym "PNG's not GIF". PNG supports palette-based images (with palettes of 24-bit RGB or 32-bit RGBA colors), grayscale images (with or without an alpha channel for transparency), and full-color non-palette-based RGB or RGBA images. The PNG working group designed the format for transferring images on the Internet, not for professional-quality print graphics; therefore non-RGB color spaces such as CMYK are not supported. A PNG file contains a single image in an extensible structure of ''chunks'', encoding the basic pixels and other information such as textual comments and integrity checks documented in RFC 2083. PNG files use the file extension PNG or png and hav ...
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Ogg Vorbis
Vorbis is a free and open-source software project headed by the Xiph.Org Foundation. The project produces an audio coding format and software reference encoder/decoder (codec) for lossy audio compression. Vorbis is most commonly used in conjunction with the Ogg container format and it is therefore often referred to as Ogg Vorbis. Vorbis is a continuation of audio compression development started in 1993 by Chris Montgomery. Intensive development began following a September 1998 letter from the Fraunhofer Society announcing plans to charge licensing fees for the MP3 audio format. The Vorbis project started as part of the Xiphophorus company's Ogg project (also known as OggSquish multimedia project). Chris Montgomery began work on the project and was assisted by a growing number of other developers. They continued refining the source code until the Vorbis file format was frozen for 1.0 in May 2000. Originally licensed as LGPL, in 2001 the Vorbis license was changed to the BSD li ...
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SAMI
Acronyms * SAMI, ''Synchronized Accessible Media Interchange'', a closed-captioning format developed by Microsoft * Saudi Arabian Military Industries, a government-owned defence company * South African Malaria Initiative, a virtual expertise network of malaria researchers People * Samee, also spelled Sami, a male given name * Sami (name), including lists of people with the given name or surname * Sámi people, indigenous people of the Scandinavian Peninsula, the Kola Peninsula, Karelia and Finland ** Sámi cuisine ** Sámi languages, of the Sami people ** Sámi shamanism, a faith of the Sami people Places * Sápmi, a cultural region in Northern Europe * Sami (ancient city), in Elis, Greece * Sami Bay, east of Sami, Cephalonia * Sami District, Gambia * Sami, Burkina Faso, a district of the Banwa Province * Sami, Cephalonia, a municipality in Greece * Sami, Gujarat, a town in Patan district of Gujarat, India * Sami, Paletwa, a town in Chin State, Myanmar * Sämi, a village in Là ...
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MPEG4
MPEG-4 is a group of international standards for the compression of digital audio and visual data, multimedia systems, and file storage formats. It was originally introduced in late 1998 as a group of audio and video coding formats and related technology agreed upon by the ISO/IEC Moving Picture Experts Group (MPEG) ( ISO/IEC JTC 1/SC29/WG11) under the formal standard ISO/IEC 14496 â€“ ''Coding of audio-visual objects''. Uses of MPEG-4 include compression of audiovisual data for Internet video and CD distribution, voice (telephone, videophone) and broadcast television applications. The MPEG-4 standard was developed by a group led by Touradj Ebrahimi (later the JPEG president) and Fernando Pereira. Background MPEG-4 absorbs many of the features of MPEG-1 and MPEG-2 and other related standards, adding new features such as (extended) VRML support for 3D rendering, object-oriented composite files (including audio, video and VRML objects), support for externally specified Digital ...
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XviD
Xvid (formerly "XviD") is a video codec library following the MPEG-4 video coding standard, specifically MPEG-4 Part 2 Advanced Simple Profile (ASP). It uses ASP features such as b-frames, global and quarter pixel motion compensation, lumi masking, trellis quantization, and H.263, MPEG and custom quantization matrices. Xvid is a primary competitor of the DivX Pro Codec. In contrast with the DivX codec, which is proprietary software developed by DivX, Inc., Xvid is free software distributed under the terms of the GNU General Public License. This also means that unlike the DivX codec, which is only available for a limited number of platforms, Xvid can be used on all platforms and operating systems for which the source code can be compiled. History In January 2001, DivXNetworks founded ''OpenDivX'' as part of Project Mayo which was intended to be a home for open source multimedia projects. OpenDivX was an open-source MPEG-4 video codec based on a stripped-down version of ...
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