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Goldeneye 64
''GoldenEye 007'' is a 1997 first-person shooter video game developed by Rare and published by Nintendo for the Nintendo 64. Based on the 1995 '' James Bond'' film '' GoldenEye'', the player controls the secret agent James Bond through a series of levels to prevent a criminal syndicate from using a satellite weapon. In the multiplayer mode, up to four players compete in several deathmatch scenarios via split-screen. Development began in 1995 and was handled by an inexperienced team led by Martin Hollis, who had previously worked as a programmer on the coin-op version of '' Killer Instinct''. It was primarily inspired by Sega's ''Virtua Cop'' before being redesigned as a free-roaming shooter. After more than two and a half years of development, ''GoldenEye 007'' was released shortly before the release of the ''GoldenEye'' sequel '' Tomorrow Never Dies''. Although it faced low expectations from the gaming media, it sold more than eight million copies, making it the third- ...
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Rare (company)
Rare Limited is a British video game developer and a studio of Xbox Game Studios based in Twycross. Rare's games span the platform, first-person shooter, action-adventure, fighting, and racing genres. Its most popular games include the ''Battletoads'', ''Donkey Kong'', and '' Banjo-Kazooie'' series, as well as games like '' GoldenEye 007'' (1997), ''Perfect Dark'' (2000), ''Conker's Bad Fur Day'' (2001), ''Viva Piñata'' (2006), and ''Sea of Thieves'' (2018). Tim and Chris Stamper, who also founded Ultimate Play the Game, established Rare in 1985. During its early years, Rare was backed by an unlimited budget from Nintendo, primarily concentrated on Nintendo Entertainment System (NES) games. During this time, Rare created successful games such as ''Wizards & Warriors'' (1987), '' R.C. Pro-Am'' (1988), and ''Battletoads'' (1991). Rare became a prominent second-party developer for Nintendo, which came to own a large minority stake of the company, with the release of ''Donkey ...
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GoldenEye
''GoldenEye'' is a 1995 spy film, the seventeenth in the ''James Bond'' series produced by Eon Productions, and the first to star Pierce Brosnan as the fictional MI6 agent James Bond. Directed by Martin Campbell, it was the first in the series not to utilize any story elements from the works of novelist Ian Fleming. It was also the first ''James Bond'' film not produced by Albert R. Broccoli, following his stepping down from Eon Productions and replacement by his daughter, Barbara Broccoli (along with Michael G. Wilson, although Albert was still involved as a consultant producer; it was his final film project before his death in 1996). The story was conceived and written by Michael France, with later collaboration by other writers. In the film, Bond fights to prevent a rogue ex-MI6 agent (Sean Bean) from using a satellite weapon against London to cause a global financial meltdown. The film was released after a six-year hiatus in the series caused by legal disputes, during w ...
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BAFTA Interactive Entertainment Awards
The British Academy of Film and Television Arts ( BAFTA) annually hosted the BAFTA Interactive Entertainment Awards for multimedia entertainment between 1998 and 2003. In 2003, BAFTA announced the award would be split into two separate ceremonies – BAFTA Interactive Awards and BAFTA Games Awards – to take place in February the following year.Multimedia's best in Bafta battle' (BBC News, 1 December 2003) The 2004 ceremonies were held on the 1st and 2 March 2005, after which the Interactive Awards were quietly retired, leaving only the Games Awards to return in October 2006. Accessibility :2002 : I-Map (website) :2001 : (not awarded) :2000 : (not awarded) :1999 : (not awarded) :1998 : (not awarded) Audio (awarded as 'Sound' pre-2002) :2002 : Luigi's Mansion (for Nintendo GameCube) :2001 : Conker's Bad Fur Day (for Nintendo 64) :2000 : Theme Park World (for PC) :1999 : Grand Theft Auto: London 1969 :1998 : Ceremony of Innocence Best UK Developer :2002 : (not awarded) :2001 : ...
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List Of Best-selling Nintendo 64 Video Games
This is a list of video games for the Nintendo 64 video game console that have sold or shipped at least one million copies. The best-selling game on the Nintendo 64 is '' Super Mario 64''. First released in Japan on June 23, 1996, it was a launch title for the system and the first '' Super Mario'' game to use three-dimensional graphics. The game went on to sell nearly 12million units worldwide. ''Mario Kart 64'', the second in the '' Mario Kart'' series, is the second-best-selling game on the platform, with sales of more than 9.8million units. The console's top five is rounded out by Rare's '' GoldenEye 007'' in third, with sales of just over 8million units, '' The Legend of Zelda: Ocarina of Time'' in fourth, with 7.6million units sold worldwide, and '' Super Smash Bros.'' in fifth, with sales of more than 5.5million units. There are a total of 46 Nintendo 64 games on this list which are confirmed to have sold or shipped at least one million units. Of these, 13 were developed ...
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Video Game Journalism
Video game journalism is a branch of journalism concerned with the reporting and discussion of video games, typically based on a core "reveal–preview–review" cycle. With the prevalence and rise of independent media online, online publications and blogs have grown. History Print-based The first magazine to cover the arcade game industry was the subscription-only trade periodical, ''Play Meter'' magazine, which began publication in 1974 and covered the entire coin-operated entertainment industry (including the video game industry). Consumer-oriented video game journalism began during the golden age of arcade video games, soon after the success of 1978 hit ''Space Invaders'', leading to hundreds of favourable articles and stories about the emerging video game medium being aired on television and printed in newspapers and magazines. In North America, the first regular consumer-oriented column about video games, " Arcade Alley" in ''Video'' magazine, began in 1979 and was pe ...
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