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Ghost In The Shell (video Game)
is a 1997 third-person shooter video game developed by Exact and published by Sony Computer Entertainment for the PlayStation (console), PlayStation. A part of the larger ''Ghost in the Shell'' media franchise, it utilizes the same English voice cast as the Ghost in the Shell (1995 film), feature film of the same name, although the two do not share a story continuity. The game was released in July 1997 in Japan, December 1997 by THQ in North America and July 1998 in Europe. Soundtrack albums, an artbook and a guidebook were produced to accompany the game. The game's story and art design were written and illustrated by Masamune Shirow, the author of the Ghost in the Shell (manga), original manga. ''Ghost in the Shell''s plot revolves around a recruit of Public Security Section 9 as he investigates and combats the Human Liberation Front. The player controls a Fuchikoma, a robotic fighting vehicle capable of traversing walls and ceilings. The game received mainly positive reviews ...
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Motoko Kusanagi
Major , or just "The Major", is the main protagonist in Masamune Shirow's ''Ghost in the Shell'' Ghost in the Shell (manga), manga and Ghost in the Shell: Stand Alone Complex, anime series. She is a Cyborg, cybernetic human, augmented with a synthetic "full-body prosthesis". She is employed as the field commander of Public Security Section 9, a fictional anti-cybercrime law-enforcement division of the Japanese National Public Safety Commission (Japan), National Public Safety Commission. A strong-willed, physically powerful, and highly intelligent cyberhero, she is well known for her skills in deduction, hacking and military tactics. Conception and creation Motoko Kusanagi's body was designed by the manga author and artist Masamune Shirow to be a mass production model so she would not be conspicuous. Her electrical and mechanical system within is special and features parts unavailable on the civilian market. Shirow intentionally chose this appearance so Motoko would not be harves ...
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Strafing (gaming)
Strafing in video games is a maneuver which involves moving a controlled character or entity sideways relative to the direction it is facing. This may be done for a variety of reasons, depending on the type of game; for example, in a first-person shooter, strafing would allow one to continue tracking and firing at an opponent while moving in another direction. Etymology Strafing is the military practice of attacking ground targets from low-flying aircraft using aircraft-mounted automatic weapons. Techniques Circle strafing ''Circle strafing'' is the technique of moving around an opponent in a circle while facing them. Circle strafing allows a player to fire continuously at an opponent while evading their attacks. Circle strafing is most useful in close-quarters combat where the apparent motion of the circle strafing player is much greater than that of their stationary enemy, and thus the chance of making the enemy lose track of their target is higher and/or the enemy is requ ...
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Mecha
In science fiction, or mechs are giant robots or machines, typically depicted as piloted, humanoid walking vehicles. The term was first used in Japanese (language), Japanese after shortening the English loanword or , but the meaning in Japanese is more inclusive, and or 'giant robot' is the narrower term. Real mechs vary greatly in size and shape, but are distinguished from vehicles by their biomorphic appearance, and are often much larger than human beings. Different Genre#Subgenre, subgenres exist, with varying connotations of realism. The concept of Super Robot and Real Robot are two such examples found in Japanese anime and manga. Real-world piloted robots or non-robots Robot locomotion, robotic platforms, existing or planned, may also be called "mechs". In Japanese, "mechs" may refer to mobile machinery or vehicles (not including aircraft, cars, motorcycles and HGV) in general, piloted or Mobile robot, otherwise. Characteristics 'Mecha' is an abbreviation, first used ...
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Paleontology
Paleontology, also spelled as palaeontology or palæontology, is the scientific study of the life of the past, mainly but not exclusively through the study of fossils. Paleontologists use fossils as a means to classify organisms, measure geologic time, and assess the interactions between prehistoric organisms and their natural environment. While paleontological observations are known from at least the 6th century BC, the foundation of paleontology as a science dates back to the work of Georges Cuvier in 1796. Cuvier demonstrated evidence for the concept of extinction and how life of the past was not necessarily the same as that of the present. The field developed rapidly over the course of the following decades, and the French word ''paléontologie'' was introduced for the study in 1822, which was derived from the Ancient Greek word for "ancient" and words describing relatedness and a field of study. Further advances in the field accompanied the work of Charles Darwin ...
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Jumping Flash!
is a 1995 platform video game developed by Exact and Ultra and published by Sony Computer Entertainment for the PlayStation. It was originally released on 28 April 1995 in Japan, 29 September 1995 in PAL territories as well as 2 November 1995 in North America. Played in a first-person perspective, the game follows Robbit, a robotic rabbit as he searches for missing jet pods scattered by the game's astrophysicist antagonist character Baron Aloha. Robbit must explore each section of Crater Planet to retrieve all of the jet pods, stop Aloha and save the world from being destroyed. The game was designed as a technology demonstration for the PlayStation console and was revealed in early 1994 under the provisional title of "Spring Man". ''Jumping Flash!'' utilises much of the game engine used in '' Geograph Seal'', an earlier game by Exact for the X68000 home computer. ''Jumping Flash!'' has been described as an ancestor of, as well as an early showcase for, 3D graphics in conso ...
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Batou
is a main male character in Masamune Shirow's ''Ghost in the Shell'' series. He is the second-best melee fighter in Section 9,Official Log 1, page 23. and is the second in command under Major (rank), Major Motoko Kusanagi. He is a battle-hardened cyborg special operative with a long distinguished military career and a no-nonsense attitude. Though he looks imposing, he is known for his warm heart, sense of humor, and love for animals. Conception and creation Batou serves as Take point, pointman whose combat specialty is "close quarters combat, near combat." Batou often acts as the Section 9 team's comedic relief, comic relief. Background Batou's limbs are all prosthetic; despite the fact that exercise provides negligible benefit, Batou enjoys jogging and weightlifting as a hobby. Shirow's characterization of Batou in the manga, and indeed the other members of Section 9, is notably more light-hearted than the characterization used in Mamoru Oshii's films of the same name. His ...
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Public Security Section 9
is a fictional gendarmerie-style information security and Intelligence agency, intelligence department from Masamune Shirow's ''Ghost in the Shell'' manga and anime series. In the franchise, its jurisdiction exists under the Ministry of Home Affairs (内務省, ''Naimu-shō''). In some translations, the name is given as Public Safety Section 9. In the original film, it is known as the Shell Squad or Security Police Section 9. In the original publication of the manga, it was known as Mobile Armored Riot Police Section 9. Regardless of translation, when spoken of by the characters, it is simply referred to as Section 9. The Section 9 is composed of former military officers, forensics scientists, and police detectives; these agents answer only to the Daisuke Aramaki, Chief Director and the Prime Minister of Japan. Most information about Section 9 remains highly classified; the Ministry of Home Affairs does not comment on the details of its activities. The public at large is unaware ...
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Active Camouflage
Active camouflage or adaptive camouflage is camouflage that adapts, often rapidly, to the surroundings of an object such as an animal or military vehicle. In theory, active camouflage could provide perfect concealment from visual detection. Active camouflage occurs in several groups of animals, including reptiles on land, and cephalopod molluscs and flatfish in the sea. Animals achieve active camouflage both by Camouflage#Changeable skin coloration, color change and (among marine animals such as squid) by counter-illumination, with the use of bioluminescence. Military counter-illumination camouflage was first investigated during World War II for marine use. More recent research has aimed to achieve crypsis by using cameras to sense the visible background, and by controlling systems that can vary their appearance, such as coatings, or variable temperature infrared panels using the Peltier effect. In animals Active camouflage is used in several groups of animals including ceph ...
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Explosive Ordnance Disposal
Bomb disposal is an explosives engineering profession using the process by which hazardous explosive devices are disabled or otherwise rendered safe. ''Bomb disposal'' is an all-encompassing term to describe the separate, but interrelated functions in the military fields of explosive ordnance disposal (EOD) and improvised explosive device disposal (IEDD), and the public safety roles of public safety bomb disposal (PSBD) and the bomb squad. History The first professional civilian bomb squad was established by Colonel Sir Vivian Dering Majendie a Major at the time in the Royal Artillery, Majendie investigated an explosion on 2 October 1874 in the Regent's Canal, when the barge 'Tilbury', carrying six barrels of petroleum and five tons of gunpowder, blew up, killing the crew and destroying Macclesfield Bridge and cages at nearby London Zoo. In 1875, he framed the Explosives Act, the first modern legislation for explosives control. He also pioneered many bomb disposal techni ...
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Ziff Davis
Ziff Davis, Inc. is an American digital media and internet company. Founded in 1927 by William Bernard Ziff Sr. and Bernard George Davis, the company primarily owns technology- and health-oriented media websites, online shopping-related services, internet connectivity services, gaming and entertainment brands, and cybersecurity and martech (marketing technology) tools. Previously, the company was predominantly a publisher of hobbyist magazines. History The company was founded by William B. Ziff Company publisher Bill Ziff Sr. with Bernard Davis. Upon Bill Ziff's death in 1953, William B. Ziff Jr., his son, returned from Germany to lead the company. In 1958, Bernard Davis sold Ziff Jr. his share of Ziff Davis to found Davis Publications, Inc.; Ziff Davis continued to use the Davis surname as Ziff-Davis. Throughout most of Ziff Davis' history, it was a publisher of hobbyist magazines, often ones devoted to expensive, advertiser-rich technical hobbies such as cars, photograp ...
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Electronic Gaming Monthly
''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was founded in 1988 as U.S. National Video Game Team's ''Electronic Gaming Monthly'' under Sendai Publications. In 1994, ''EGM'' spun off '' EGM²'', which focused on expanded cheats and tricks (i.e., with maps and guides). It eventually became '' Expert Gamer'' and finally the defunct '' GameNOW''. After 83 issues (up to June 1996), ''EGM'' switched publishers from Sendai Publishing to Ziff Davis. Until January 2009, ''EGM'' only covered gaming on console hardware and software. In 2002, the magazine's subscription increased by more than 25 percent. The magazine was discontinued by Ziff Davis in January 2009, following the sale of '' 1UP.com'' to UGO Networks. The magazine's February 2009 issue was already completed, but was not published. In ...
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Unlockable (gaming)
Since the origin of video games in the early 1970s, the video game industry, the players, and surrounding culture have spawned a wide range of technical and slang terms. 0–9 A B C D E F ...
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