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Future Gamer
''Future Gamer'' was an online video games e-zine created by Future Publishing. History ''Future Gamer'' was launched in 1998 with Andy Smith as editor. ''FG'' as it became known to fans, was the world's first e-mail deliverable gaming magazine. This business model was unsuccessful. ''FG'' ran for about 18 months before finally being reshaped into the UK version of Daily Radar, later GamesRadar. Campbell, Stuart (April, 2000). ''CTW: The Entertainment Computer Trade Weekly''. Staff Amongst others: * Andy Smith (Editor) * Steve Bradley (Deputy Editor) * Andy Ashwin * Mark Eveleigh * Alan Jarvie * Amazing Bryan Community FG spawned a close online community through its newsgroup. This included a ''Half Life'' clan ('' GC'') that was featured in a subsequent advertising campaign. Despite community pressure, at 00:00 on 23 May 2001 Future Publishing shut down their News Server in favour of Internet forums An Internet forum, or message board, is an online discussion site ...
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Online
In computer technology and telecommunications, online indicates a state of connectivity and offline indicates a disconnected state. In modern terminology, this usually refers to an Internet connection, but (especially when expressed "on line" or "on the line") could refer to any piece of equipment or functional unit that is connected to a larger system. Being online means that the equipment or subsystem is connected, or that it is ready for use. "Online" has come to describe activities performed on and data available on the Internet, for example: "online identity", "online predator", "online gambling", "online game", "online shopping", "online banking", and "online learning". Similar meaning is also given by the prefixes "cyber" and "e", as in the words " cyberspace", "cybercrime", "email", and "ecommerce". In contrast, "offline" can refer to either computing activities performed while disconnected from the Internet, or alternatives to Internet activities (such as shopping in br ...
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Half-Life (video Game)
''Half-Life'' is a 1998 first-person shooter (FPS) game developed by Valve and published by Sierra Studios for Windows. It was Valve's debut product and the first game in the ''Half-Life'' series. Players assume the role of Gordon Freeman, a scientist who must escape the Black Mesa Research Facility after it is invaded by aliens. The gameplay consists of combat, exploration, and puzzle-solving. Unlike other games of the time, the player has almost uninterrupted control of the player character, and the story is told mostly in scripted sequences rather than cutscenes. Valve co-founder Gabe Newell said that the team was disappointed with the lack of innovation in the FPS genre, and aimed to create an immersive world rather than a "shooting gallery". Valve developed using GoldSrc, a heavily modified version of the ''Quake'' engine, licensed from id Software. The science fiction novelist Marc Laidlaw was hired to shape the story and assist with design. ''Half-Life'' received accl ...
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Video Game Websites
This is a list of video gaming-related websites. A video game is an electronic game that involves human interaction with a user interface to generate visual feedback on a video device such as a TV screen or computer monitor. The word ''video'' in ''video game'' traditionally referred to a raster display device, but it now implies any type of display device that can produce two- or three-dimensional images. List See also * List of video game webcomics * Lists of video games References Further reading ''Playing to Learn: Video Games in the Classroom'' pp. 229–230. ''From Gamer to Game Designer'' pp. 278–279. {{DEFAULTSORT:Video Game Websites Video game Websites A website (also written as a web site) is a collection of web pages and related content that is identified by a common domain name and published on at least one web server. Examples of notable websites are Google, Facebook, Amazon, and Wikipe ... ...
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Online Magazines Published In The United Kingdom
In computer technology and telecommunications, online indicates a state of connectivity and offline indicates a disconnected state. In modern terminology, this usually refers to an Internet connection, but (especially when expressed "on line" or "on the line") could refer to any piece of equipment or functional unit that is connected to a larger system. Being online means that the equipment or subsystem is connected, or that it is ready for use. "Online" has come to describe activities performed on and data available on the Internet, for example: "online identity", "online predator", "online gambling", "online game", "online shopping", "online banking", and "online learning". Similar meaning is also given by the prefixes "cyber" and "e", as in the words "cyberspace", "cybercrime", "email", and "ecommerce". In contrast, "offline" can refer to either computing activities performed while disconnected from the Internet, or alternatives to Internet activities (such as shopping in bri ...
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Defunct British Websites
Defunct (no longer in use or active) may refer to: * ''Defunct'' (video game), 2014 * Zombie process or defunct process, in Unix-like operating systems See also * * :Former entities * End-of-life product * Obsolescence Obsolescence is the state of being which occurs when an object, service, or practice is no longer maintained or required even though it may still be in good working order. It usually happens when something that is more efficient or less risky r ...
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Magazines Established In 1998
A magazine is a periodical publication, generally published on a regular schedule (often weekly or monthly), containing a variety of content. They are generally financed by advertising, purchase price, prepaid subscriptions, or by a combination of the three. Definition In the technical sense a ''journal'' has continuous pagination throughout a volume. Thus ''Business Week'', which starts each issue anew with page one, is a magazine, but the '' Journal of Business Communication'', which continues the same sequence of pagination throughout the coterminous year, is a journal. Some professional or trade publications are also peer-reviewed, for example the '' Journal of Accountancy''. Non-peer-reviewed academic or professional publications are generally ''professional magazines''. That a publication calls itself a ''journal'' does not make it a journal in the technical sense; ''The Wall Street Journal'' is actually a newspaper. Etymology The word "magazine" derives from Arabic , th ...
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Internet Forums
An Internet forum, or message board, is an online discussion site where people can hold conversations in the form of posted messages. They differ from chat rooms in that messages are often longer than one line of text, and are at least temporarily archived. Also, depending on the access level of a user or the forum set-up, a posted message might need to be approved by a moderator before it becomes publicly visible. Forums have a specific set of jargon associated with them; example: a single conversation is called a " thread", or ''topic''. A discussion forum is hierarchical or tree-like in structure: a forum can contain a number of subforums, each of which may have several topics. Within a forum's topic, each new discussion started is called a thread and can be replied to by as many people as so wish. Depending on the forum's settings, users can be anonymous or have to register with the forum and then subsequently log in to post messages. On most forums, users do not have to l ...
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News Server
A news server is a collection of software used to handle Usenet articles. It may also refer to a computer itself which is primarily or solely used for handling Usenet. Access to Usenet is only available through news server providers. Articles and posts End users often use the term "posting" to refer to a single message or file posted to Usenet. For articles containing plain text, this is synonymous with an article. For binary content such as pictures and files, it is often necessary to split the content among multiple articles. Typically through the use of numbered Subject: headers, the multiple-article postings are automatically reassembled into a single unit by the newsreader. Most servers do not distinguish between single and multiple-part postings, dealing only at the level of the individual component articles. Headers and overviews Each news article contains a complete set of header lines, but in common use the term "headers" is also used when referring to the News Overv ...
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Clan (computer Gaming)
In video games, a clan, community, guild or faction is an organized group of video game players that regularly play together in one or more multiplayer games. Many clans take part in gaming competitions, but some clans are just small gaming squads consisting of friends. These squads range from groups of a few friends to four-thousand plus person organizations, with a broad range of structures, goals and members. The lifespan of a clan also varies considerably, from a few weeks to over a decade. Numerous clans exist for nearly every online game available today, notably in first-person shooters (FPS), massively multiplayer games (MMO), role-playing video games (RPG), and strategy games. There are also meta-groups that span a wide variety of games. Some clans formed by groups of players have grown into multi-million dollar professional esports teams. Many clans on Xbox One, PlayStation 4, and computers have official clan websites with forums to interact and discuss many topics with th ...
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Newsgroup
A Usenet newsgroup is a repository usually within the Usenet system, for messages posted from users in different locations using the Internet. They are discussion groups and are not devoted to publishing news. Newsgroups are technically distinct from, but functionally similar to, discussion forums on the World Wide Web. Newsreader software is used to read the content of newsgroups. Before the adoption of the World Wide Web, Usenet newsgroups were among the most popular Internet services, and have retained their noncommercial nature in contrast to the increasingly ad-laden web. In recent years, this form of open discussion on the Internet has lost considerable ground to individually-operated browser-accessible forums and big media social networks such as Facebook and Twitter. Communication is facilitated by the Network News Transfer Protocol (NNTP) which allows connection to Usenet servers and data transfer over the internet. Similar to another early (yet still used) protocol ...
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Video Game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedback mostly commonly is shown on a video display device, such as a TV set, monitor, touchscreen, or virtual reality headset. Some computer games do not always depend on a graphics display, for example text adventure games and computer chess can be played through teletype printers. Video games are often augmented with audio feedback delivered through speakers or headphones, and sometimes with other types of feedback, including haptic technology. Video games are defined based on their platform, which include arcade video games, console games, and personal computer (PC) games. More recently, the industry has expanded onto mobile gaming through smartphones and tablet computers, virtual and augmented reality systems, and remote c ...
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Stuart Campbell (game Journalist)
Stuart Campbell is a video game designer, pro- Scottish independence blogger and former video game journalist. Born in Stirling, he moved to Bath in 1991 to work for computer magazine ''Amiga Power'' as a staff writer, where he gained attention for his video game reviews. He has lived in Somerset ever since, and made further contributions to a number of publications both within the video game industry and in the popular media. A long-term supporter of Scottish independence, Campbell launched the political blog "Wings Over Scotland" in November 2011. Early career In 1988, Campbell won the UK National Computer Games Championship's ZX Spectrum category, having been a runner-up in the Scottish heats earlier that year. The event was organised by Newsfield Publications and the National Association of Boys' Clubs, with sponsorship from video game publisher US Gold. In late 1989, US Gold and ''Computer and Video Games'' magazine sponsored a team of UK players, which included Campbel ...
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