Function-call Operator
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Function-call Operator
This is a list of operators in the C and C++ programming languages. All the operators listed exist in C++; the column "Included in C", states whether an operator is also present in C. Note that C does not support operator overloading. When not overloaded, for the operators &&, , , , and , (the comma operator), there is a sequence point after the evaluation of the first operand. C++ also contains the type conversion operators const_cast, static_cast, dynamic_cast, and reinterpret_cast. The formatting of these operators means that their precedence level is unimportant. Most of the operators available in C and C++ are also available in other C-family languages such as C#, D, Java, Perl, and PHP with the same precedence, associativity, and semantics. Table For the purposes of these tables, a, b, and c represent valid values (literals, values from variables, or return value), object names, or lvalues, as appropriate. R, S and T stand for any type(s), and K for a class type or e ...
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Operator (programming)
In computer programming, operators are constructs defined within programming languages which behave generally like functions, but which differ syntactically or semantically. Common simple examples include arithmetic (e.g. addition with ), comparison (e.g. "greater than" with >), and logical operations (e.g. AND, also written && in some languages). More involved examples include assignment (usually = or :=), field access in a record or object (usually .), and the scope resolution operator (often :: or .). Languages usually define a set of built-in operators, and in some cases allow users to add new meanings to existing operators or even define completely new operators. Syntax Syntactically operators usually contrast to functions. In most languages, functions may be seen as a special form of prefix operator with fixed precedence level and associativity, often with compulsory parentheses e.g. Func(a) (or (Func a) in Lisp). Most languages support programmer-defined ...
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Multiplication
Multiplication (often denoted by the cross symbol , by the mid-line dot operator , by juxtaposition, or, on computers, by an asterisk ) is one of the four elementary mathematical operations of arithmetic, with the other ones being addition, subtraction, and division. The result of a multiplication operation is called a ''product''. The multiplication of whole numbers may be thought of as repeated addition; that is, the multiplication of two numbers is equivalent to adding as many copies of one of them, the ''multiplicand'', as the quantity of the other one, the ''multiplier''. Both numbers can be referred to as ''factors''. :a\times b = \underbrace_ For example, 4 multiplied by 3, often written as 3 \times 4 and spoken as "3 times 4", can be calculated by adding 3 copies of 4 together: :3 \times 4 = 4 + 4 + 4 = 12 Here, 3 (the ''multiplier'') and 4 (the ''multiplicand'') are the ''factors'', and 12 is the ''product''. One of the main properties of multiplication is ...
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Assignment Operator In C++
In the C++ programming language, the assignment operator, =, is the operator used for assignment. Like most other operators in C++, it can be overloaded. The copy assignment operator, often just called the "assignment operator", is a special case of assignment operator where the source (right-hand side) and destination (left-hand side) are of the same class type. It is one of the special member functions, which means that a default version of it is generated automatically by the compiler if the programmer does not declare one. The default version performs a memberwise copy, where each member is copied by its own copy assignment operator (which may also be programmer-declared or compiler-generated). The copy assignment operator differs from the copy constructor in that it must clean up the data members of the assignment's target (and correctly handle self-assignment) whereas the copy constructor assigns values to uninitialized data members. For example: My_Array first; ...
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Logical Shift
In computer science, a logical shift is a bitwise operation that shifts all the bits of its operand. The two base variants are the logical left shift and the logical right shift. This is further modulated by the number of bit positions a given value shall be shifted, such as ''shift left by 1'' or ''shift right by n''. Unlike an arithmetic shift, a logical shift does not preserve a number's sign bit or distinguish a number's exponent from its significand (mantissa); every bit in the operand is simply moved a given number of bit positions, and the vacant bit-positions are filled, usually with zeros, and possibly ones (contrast with a circular shift). A logical shift is often used when its operand is being treated as a sequence of bits instead of as a number. Logical shifts can be useful as efficient ways to perform multiplication or division of unsigned integers by powers of two. Shifting left by ''n'' bits on a signed or unsigned binary number has the effect of multiplyin ...
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Arithmetic Shift
In computer programming, an arithmetic shift is a shift operator, sometimes termed a signed shift (though it is not restricted to signed operands). The two basic types are the arithmetic left shift and the arithmetic right shift. For binary numbers it is a bitwise operation that shifts all of the bits of its operand; every bit in the operand is simply moved a given number of bit positions, and the vacant bit-positions are filled in. Instead of being filled with all 0s, as in logical shift, when shifting to the right, the leftmost bit (usually the sign bit in signed integer representations) is replicated to fill in all the vacant positions (this is a kind of sign extension). Some authors prefer the terms ''sticky right-shift'' and ''zero-fill right-shift'' for arithmetic and logical shifts respectively. Arithmetic shifts can be useful as efficient ways to perform multiplication or division of signed integers by powers of two. Shifting left by ''n'' bits on a signed or unsig ...
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Bitwise Shift
In computer programming, a bitwise operation operates on a bit string, a bit array or a binary numeral (considered as a bit string) at the level of its individual bits. It is a fast and simple action, basic to the higher-level arithmetic operations and directly supported by the processor. Most bitwise operations are presented as two-operand instructions where the result replaces one of the input operands. On simple low-cost processors, typically, bitwise operations are substantially faster than division, several times faster than multiplication, and sometimes significantly faster than addition. While modern processors usually perform addition and multiplication just as fast as bitwise operations due to their longer instruction pipelines and other architectural design choices, bitwise operations do commonly use less power because of the reduced use of resources. Bitwise operators In the explanations below, any indication of a bit's position is counted from the right (least signif ...
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Bitwise Operation
In computer programming, a bitwise operation operates on a bit string, a bit array or a binary numeral (considered as a bit string) at the level of its individual bits. It is a fast and simple action, basic to the higher-level arithmetic operations and directly supported by the processor. Most bitwise operations are presented as two-operand instructions where the result replaces one of the input operands. On simple low-cost processors, typically, bitwise operations are substantially faster than division, several times faster than multiplication, and sometimes significantly faster than addition. While modern processors usually perform addition and multiplication just as fast as bitwise operations due to their longer instruction pipelines and other architectural design choices, bitwise operations do commonly use less power because of the reduced use of resources. Bitwise operators In the explanations below, any indication of a bit's position is counted from the right (least signi ...
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Logical Disjunction
In logic, disjunction is a logical connective typically notated as \lor and read aloud as "or". For instance, the English language sentence "it is raining or it is snowing" can be represented in logic using the disjunctive formula R \lor S , assuming that R abbreviates "it is raining" and S abbreviates "it is snowing". In classical logic, disjunction is given a truth functional semantics according to which a formula \phi \lor \psi is true unless both \phi and \psi are false. Because this semantics allows a disjunctive formula to be true when both of its disjuncts are true, it is an ''inclusive'' interpretation of disjunction, in contrast with exclusive disjunction. Classical proof theoretical treatments are often given in terms of rules such as disjunction introduction and disjunction elimination. Disjunction has also been given numerous non-classical treatments, motivated by problems including Aristotle's sea battle argument, Heisenberg's uncertainty principle, as well ...
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Logical Conjunction
In logic, mathematics and linguistics, And (\wedge) is the truth-functional operator of logical conjunction; the ''and'' of a set of operands is true if and only if ''all'' of its operands are true. The logical connective that represents this operator is typically written as \wedge or . A \land B is true if and only if A is true and B is true, otherwise it is false. An operand of a conjunction is a conjunct. Beyond logic, the term "conjunction" also refers to similar concepts in other fields: * In natural language, the denotation of expressions such as English "and". * In programming languages, the short-circuit and control structure. * In set theory, intersection. * In lattice theory, logical conjunction ( greatest lower bound). * In predicate logic, universal quantification. Notation And is usually denoted by an infix operator: in mathematics and logic, it is denoted by \wedge, or ; in electronics, ; and in programming languages, &, &&, or and. In Jan ...
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Negation
In logic, negation, also called the logical complement, is an operation that takes a proposition P to another proposition "not P", written \neg P, \mathord P or \overline. It is interpreted intuitively as being true when P is false, and false when P is true. Negation is thus a unary logical connective. It may be applied as an operation on notions, propositions, truth values, or semantic values more generally. In classical logic, negation is normally identified with the truth function that takes ''truth'' to ''falsity'' (and vice versa). In intuitionistic logic, according to the Brouwer–Heyting–Kolmogorov interpretation, the negation of a proposition P is the proposition whose proofs are the refutations of P. Definition ''Classical negation'' is an operation on one logical value, typically the value of a proposition, that produces a value of ''true'' when its operand is false, and a value of ''false'' when its operand is true. Thus if statement is true, then \neg P (pr ...
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Short-circuit Evaluation
A short circuit (sometimes abbreviated to short or s/c) is an electrical circuit that allows a current to travel along an unintended path with no or very low electrical impedance. This results in an excessive current flowing through the circuit. The opposite of a short circuit is an "open circuit", which is an infinite resistance between two nodes. Definition A short circuit is an abnormal connection between two nodes of an electric circuit intended to be at different voltages. This results in an electric current limited only by the Thévenin equivalent resistance of the rest of the network which can cause circuit damage, overheating, fire or explosion. Although usually the result of a fault, there are cases where short circuits are caused intentionally, for example, for the purpose of voltage-sensing crowbar circuit protectors. In circuit analysis, a ''short circuit'' is defined as a connection between two nodes that forces them to be at the same voltage. In an 'ideal' s ...
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Three-way Comparison
In computer science, a three-way comparison takes two values A and B belonging to a type with a total order and determines whether A < B, A = B, or A > B in a single operation, in accordance with the mathematical law of trichotomy. Machine-level computation Many processors have instruction sets that support such an operation on primitive types. Some machines have signed integers based on a sign-and-magnitude or one's complement representation (see signed number representations), both of which allow a differentiated positive and negative zero. This does not violate trichotomy as long as a consistent total order is adopted: either −0 = +0 or −0 < +0 is valid. Common floating point types, however, have an exception to trichotomy: there is a special value "NaN" (Not a Number) such that ''x'' < NaN, ''x'' > NaN, and ''x'' = NaN are all false for all floating-point values ''x'' (including NaN itself). High-level languages Capabilities In C, the functions strcmp ...
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