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Freeway Fighter
''Freeway Fighter'' is a single-player roleplaying gamebook written by Ian Livingstone, illustrated by Kevin Bulmer and originally published in 1985 by Puffin Books. It was later republished by Wizard Books in 2005. It forms part of Steve Jackson and Ian Livingstone's ''Fighting Fantasy'' series. It is the 13th in the series in the original Puffin series () and 23rd in the modern Wizard series (). Rules ''Freeway Fighter'' was the first ''Fighting Fantasy'' title after ''House of Hell'' to feature an additional game mechanic: both the player's character and their vehicle have attributes for combat, as there is a combination of both individual and vehicle-based combat. The player's vehicle must also be continually supplied with petrol, with the fuel gauge reaching zero resulting in failure and ending the game. The title also features only 380 references as opposed to the typical 400. Story ''Freeway Fighter'' is a science-fiction adventure scenario in which the hero must journ ...
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Puffin Books
Puffin Books is a longstanding children's imprint of the British publishers Penguin Books. Since the 1960s, it has been among the largest publishers of children's books in the UK and much of the English-speaking world. The imprint now belongs to Penguin Random House, a subsidiary of the German media conglomerate Bertelsmann. History Four years after Penguin Books had been founded by Allen Lane, the idea for Puffin Books was hatched in 1939, when Noel Carrington, at the time an editor for '' Country Life'' books, met him and proposed a series of children's non-fiction picture books, inspired by the brightly coloured lithographed books mass-produced at the time for Soviet children. Lane saw the potential, and the first of the picture book series were published the following year. The name "Puffin" was a natural companion to the existing "Penguin" and "Pelican" books. Many continued to be reprinted right into the 1970s. A fiction list soon followed, when Puffin secured the paper ...
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Car Wars
''Car Wars'' is a vehicle combat simulation game developed by Steve Jackson Games. It was first published in 1980. Players control armed vehicles in a post-apocalyptic future. Game play In ''Car Wars'', players assume control of one or more cars or other powered vehicles, from motorcycles to semi trucks. Optional rules include piloting helicopters, ultralights, balloons, boats, submarines, and tanks. The vehicles are typically outfitted with weapons (such as missiles and machine guns), souped-up components (like heavy-duty fire-proof wheels, and nitro injectors), and defensive elements (armor plating and radar tracking systems). Within any number of settings, the players then direct their vehicles in combat. The published games use cardstock counters to represent vehicles in a simulated battle upon printed battlemaps. While the game rules allow for any scale, most editions of the game were published to use a 1-inch = 15-feet scale ( 1:180 scale), although the Fifth Edition ...
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Fighting Fantasy Gamebooks
Combat ( French for ''fight'') is a purposeful violent conflict meant to physically harm or kill the opposition. Combat may be armed (using weapons) or unarmed ( not using weapons). Combat is sometimes resorted to as a method of self-defense, or can be used as a tool to impose one's will on others. An instance of combat can be a stand-alone confrontation or a small part of a much larger violent conflict. Instances of combat may also be benign and recreational, as in the cases of combat sports and mock combat. Combat may comply with, or be in violation of local or international laws regarding conflict. Examples of rules include the Geneva Conventions (covering the treatment of people in war), medieval chivalry, the Marquess of Queensberry rules (covering boxing) and several forms of combat sports. Hand-to-hand combat Hand-to-hand combat (melee) is combat at very close range, attacking the opponent with the body ( striking, kicking, strangling, etc.) and/or with a melee weap ...
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1985 Fiction Books
The year 1985 was designated as the International Youth Year by the United Nations. Events January * January 1 ** The Internet's Domain Name System is created. ** Greenland withdraws from the European Economic Community as a result of a new agreement on fishing rights. * January 7 – Japan Aerospace Exploration Agency launches ''Sakigake'', Japan's first interplanetary spacecraft and the first deep space probe to be launched by any country other than the United States space exploration programs, United States or the Soviet space program, Soviet Union. * January 15 – Tancredo Neves is Brazilian presidential election, 1985, elected president of Brazil by the National Congress of Brazil, Congress, ending the Military dictatorship in Brazil, 21-year military rule. * January 20 – Ronald Reagan is Second inauguration of Ronald Reagan, privately sworn in for a second term as Presidency of Ronald Reagan, President of the United States. * January 27 – The Eco ...
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Lone Wolf (gamebooks)
''Lone Wolf'' is a series currently consisting of 31 gamebooks, created by Joe Dever and initially illustrated (books 1–8) by Gary Chalk. Dever wrote the first 29 books of the series before his son Ben, with help from French author Vincent Lazzari, took over writing duty upon his father's death. The first book was published in July 1984 and the series has sold more than 12 million copies worldwide. The story focuses on the fictional world of Magnamund, where the forces of good and evil are fighting for control. The main protagonist is Lone Wolf, last of his caste of warrior monks known as Kai Lords, although in latter books the focus shifts on one of his pupils as the main character. The book series is written in the second person and recounts Lone Wolf's adventures as if the reader is the main character. Original publication (1984 - late 1990s) Development and popularization Joe Dever was seven years old when he became a fan of the British comic series The Rise and Fall of ...
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