Fragment Bid
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Fragment Bid
Developed by Monroe Ingberman, a fragment bid is a bidding convention used in the card game contract bridge. It is an unusual jump rebid, usually a double jump, by either the opener or the responder which shows a fit with partner's suit and shortage, either a singleton or void, in the fourth suit. Although analogous to splinter bids, fragment bids differ in that they require the naming of a suit held rather than the short suit itself. is required on the details of either splinter or fragment bids and their continuations. Examples Fragment bid by opener The 4 rebid by opener is a fragment bid; it is double jump showing two or three cards in the fragment suit (hearts), a singleton or void in clubs and support for partner's diamond suit. Fragment bids by responder The 4 bid is a fragment bid showing support for spades and shortness in the unbid suit, diamonds. When three suits have been bid naturally, a double jump in the fourth suit is a fragment bid. The 4 bid shows suppor ...
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Bridge Convention
A bridge convention is an agreement about an artificial or a set of related artificial calls. Calls made during the auction phase of a contract bridge game convey information about the player's card holdings. Calls may be "natural" (that is, are based on a holding of the suit bid, or a balanced distribution in the case of a notrump bid) or "" (show a feature unrelated to the named denomination). Purpose Contract bridge is a trick-taking card game played by four players in two competing partnerships in which a sequence of , also known as the auction, precedes the play of the cards. The purpose of this bidding is for players to inform their partners of the content of their hand and to arrive at a suitable contract at which to play the hand (or to prevent the opponents from arriving at a suitable contract). Although bidding is often "natural" (describing a hand by simple reference to possession, shape, and strength of the named suit), players may also bid using conventions, which as ...
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Contract Bridge
Contract bridge, or simply bridge, is a trick-taking card game using a standard 52-card deck. In its basic format, it is played by four players in two competing partnerships, with partners sitting opposite each other around a table. Millions of people play bridge worldwide in clubs, tournaments, online and with friends at home, making it one of the world's most popular card games, particularly among seniors. The World Bridge Federation (WBF) is the governing body for international competitive bridge, with numerous other bodies governing it at the regional level. The game consists of a number of , each progressing through four phases. The cards are dealt to the players; then the players ''call'' (or ''bid'') in an auction seeking to take the , specifying how many tricks the partnership receiving the contract (the declaring side) needs to take to receive points for the deal. During the auction, partners use their bids to also exchange information about their hands, including o ...
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Splinter Bid
In the card game "contract bridge", a splinter bid is a convention whereby a double jump response in a side-suit indicates excellent support (at least four cards), a singleton or void in that side-suit (but preferably not the ace or king), and at least game-going strength. Some partnerships agree that the maximum strength can be only that necessary to reach a game contract; stronger holdings with major suit support instead might temporize with a Jacoby 2NT bid. The idea was developed independently in 1963 by David Cliff, the first to write about it, and Dorothy Hayden Truscott; it grew out of two earlier bidding tools, the Fragment bid and the Void-Showing bid. Examples For example, a four clubs (4) response to a one heart (1) opening establishes hearts as trump suit and indicates a singleton or void in clubs. Different bidding systems may specify different strengths for responder's hand, e.g. 10-12 high card points (HCP), 10-14 or 11-15, for a splinter. With a strong hand, a resp ...
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Splinter Bid
In the card game "contract bridge", a splinter bid is a convention whereby a double jump response in a side-suit indicates excellent support (at least four cards), a singleton or void in that side-suit (but preferably not the ace or king), and at least game-going strength. Some partnerships agree that the maximum strength can be only that necessary to reach a game contract; stronger holdings with major suit support instead might temporize with a Jacoby 2NT bid. The idea was developed independently in 1963 by David Cliff, the first to write about it, and Dorothy Hayden Truscott; it grew out of two earlier bidding tools, the Fragment bid and the Void-Showing bid. Examples For example, a four clubs (4) response to a one heart (1) opening establishes hearts as trump suit and indicates a singleton or void in clubs. Different bidding systems may specify different strengths for responder's hand, e.g. 10-12 high card points (HCP), 10-14 or 11-15, for a splinter. With a strong hand, a resp ...
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