Fishbein Convention
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Fishbein Convention
The Fishbein convention is a bidding convention in contract bridge developed by Harry Fishbein used to compete against a preemptive opening bid by the opponents. The convention A preemptive opening bid, a high-level bid on a weak hand, attempts to make it more difficult for stronger opponents to enter the bidding. Without the Fishbein convention, the usual way to counter it is to double the bid requesting partner to bid his strongest suit (i.e. a takeout double In the card game contract bridge, a takeout double is a low-level conventional call of "Double" over an opponent's bid as a request for partner to bid his best of the unbid suits. The most common takeout double is after an opponent's opening bid ...) or to bid notrumps to play. The disadvantage of this approach is that a of a weak opponent might be very profitable, and redefining the double as takeout would make this weapon unavailable. Fishbein's solution was to leave the double for penalties and, by convention, t ...
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Convention (bridge)
A bridge convention is an agreement about an artificial or a set of related artificial calls. Calls made during the auction phase of a contract bridge game convey information about the player's card holdings. Calls may be "natural" (that is, are based on a holding of the suit bid, or a balanced distribution in the case of a notrump bid) or "" (show a feature unrelated to the named denomination). Purpose Contract bridge is a trick-taking card game played by four players in two competing partnerships in which a sequence of , also known as the auction, precedes the play of the cards. The purpose of this bidding is for players to inform their partners of the content of their hand and to arrive at a suitable contract at which to play the hand (or to prevent the opponents from arriving at a suitable contract). Although bidding is often "natural" (describing a hand by simple reference to possession, shape, and strength of the named suit), players may also bid using conventions, which as ...
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Contract Bridge
Contract bridge, or simply bridge, is a trick-taking card game using a standard 52-card deck. In its basic format, it is played by four players in two competing partnerships, with partners sitting opposite each other around a table. Millions of people play bridge worldwide in clubs, tournaments, online and with friends at home, making it one of the world's most popular card games, particularly among seniors. The World Bridge Federation (WBF) is the governing body for international competitive bridge, with numerous other bodies governing it at the regional level. The game consists of a number of , each progressing through four phases. The cards are dealt to the players; then the players ''call'' (or ''bid'') in an auction seeking to take the , specifying how many tricks the partnership receiving the contract (the declaring side) needs to take to receive points for the deal. During the auction, partners use their bids to also exchange information about their hands, including o ...
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Harry Fishbein
Harry J. Fishbein (April 18, 1897 – February 19, 1976) was an American bridge player and club owner. He used to be a professional basketball player. In competition, Fishbein was a runner-up for the world championship in the 1959 Bermuda Bowl, playing on the United States team in a three-way round-robin among Europe, North America, and South America representatives. Fishbein was "the presiding genius" of the famous Mayfair club r Mayfair Bridge Clubref name=morehead/> for more than 20 years" – proprietor of the training ground of experts from 1943 to 1966. As of 1960 he was also ACBL Treasurer. He developed the Fishbein convention as a defense against preemptive opening bids. Biography He was born on April 18, 1898, in Manhattan, New York City. He died on February 19, 1976, at the New York Infirmary following a heart attack. Legacy Fishbein was inducted into the ACBL Hall of Fame in 2000. He was a second cousin of the noted Orthodox Jewish scholar J.D. Eisenstein. Publ ...
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Preempt
Preempt (also spelled "pre-empt") is a bid in contract bridge whose primary objectives are (1) to thwart opponents' ability to bid to their best contract, with some safety, and (2) to fully describe one's hand to one's partner in a single bid. A preemptive bid is usually made by ''jumping'', i.e. skipping one or more bidding levels. Since it deprives the opponents of the bidding space, it is expected that they will either find a wrong contract (too high or in a wrong denomination) of their own, or fail to find any. A preemptive bid often has the aim of a ''save'', where a partnership bids a contract knowing it cannot be made, but assumes that (even when doubled), the penalty will still be smaller than the value of opponents' bid and made contract. Scoring context The tables at right help to illustrate the limits of the scoring advantage to be gained in duplicate bridge by preempting or sacrificing when the opponents may be successful in making a game contract. The level to w ...
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Takeout Double
In the card game contract bridge, a takeout double is a low-level conventional call of "Double" over an opponent's bid as a request for partner to bid his best of the unbid suits. The most common takeout double is after an opponent's opening bid of one of a suit where the double shows a hand with opening values, support for all three unbid suits (at least three cards in each) and shortness in the suit doubled (preferably, no more than two). Normally, the partner of the doubler must bid his best suit but may pass if (a) his right hand opponent intervenes or (b) on the more rare occasions when his hand is such that he wishes to convert the takeout double to a . Requirements Commonly a double is considered for takeout whenever one of the following conditions is met (but see balancing double below): *Opponents have previously bid only one suit, and the player did not have chance to double that suit before. *Opponents have previously bid two suits, and partner has passed. *Opponents ...
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