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Fire Pro Wrestling
is a professional wrestling video game series originating from Japan, started in 1989 by Human Entertainment, and currently developed and owned by Spike Chunsoft. The series is distinguished by its grappling system, which is primarily based on timed button presses and strategy. Another signature feature of the series is its Edit mode, a character creation feature with many options to customize appearances, wrestling moves and character artificial intelligence behavior. Unlike many other pro wrestling games, most ''Fire Pro'' games are not licensed by any major professional wrestling promotion, but feature likenesses of real-life wrestlers under different names. Games in the series generally utilize 2-D sprite-based graphics, with some later games incorporating 3D graphical elements. Most of the titles in the ''Fire Pro Wrestling'' series have originally been released in Japan, although some of the games have seen releases in North America and worldwide. Series features Unlike man ...
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Fire Pro Wrestling World
''Fire Pro Wrestling World'' is a professional wrestling video game published by Spike Chunsoft. The game was released on Steam on December 19, 2017 and released for PlayStation 4 on August 28, 2018 in the United States. The game is part of the ''Fire Pro Wrestling'' series. Gameplay ''Fire Pro Wrestling World'' sees a return to the timing and strategy based gameplay the series has become famous for, which was dropped in the series' last game, ''Fire Pro Wrestling'' for the Xbox 360 in 2012, in favor of a button-mashing mini-game. Game modes include the traditional death matches, including steel cages, barbed wire and landmines, MMA rules matches, and more. ''Fire Pro Wrestling World'' is the first game in the series to incorporate online multiplayer, holding up to four players in a match. The game is the first in the series to become licensed by New Japan Pro-Wrestling. It features a Story Mode, dubbed Fighting Road, and the IWGP Heavyweight Championship. A Jr. Heavyweight Fi ...
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Sprite (computer Graphics)
Sprite commonly refers to: * Sprite (drink), a lemon-lime beverage produced by the Coca-Cola Company * Sprite (computer graphics), a smaller bitmap composited onto another by hardware or software * Sprite (folklore), a type of legendary creature including elves, fairies, and pixies Sprite may also refer to: Comics *Sprite (Eternal), a fictional member of the race of Eternals in the Marvel Universe * ''Sprite'' (manga), a 2009 Japanese manga series *Sprite, alias of the Marvel Comics character Kitty Pryde *Sprite comic, a webcomic that consists primarily of computer sprites from video games Computing and technology * Sprite (operating system), an operating system developed at the University of California, Berkeley * SPRITE (spacecraft), a proposed Saturn atmospheric probe mission * SPRITE infrared detector, a specialist detector device using a process known as signal processing in the element * De Havilland Sprite, a British rocket engine Vehicles * Sprite (motorcycle), a ...
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Game Boy Advance
The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, 2001, and in mainland China as iQue Game Boy Advance on June 8, 2004. The GBA is part of the sixth generation of video game consoles. The original model does not have an illuminated screen; Nintendo addressed that with the release of a redesigned model with a frontlight, frontlit screen, the Game Boy Advance SP, in 2003. Game Boy Advance SP#Backlit model (AGS-101), A newer revision of the redesign was released in 2005, with a backlight, backlit screen. Around the same time, the final redesign, the Game Boy Micro, was released in September 2005. As of June 2010, 81.51 million units of the Game Boy Advance series have been sold worldwide. Its successor, the Nintendo DS, was released in November 2004 and is backward compatible with Game B ...
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Sega Saturn
The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the successful Sega Genesis. The Saturn has a dual- CPU architecture and eight processors. Its games are in CD-ROM format, and its game library contains several ports of arcade games as well as original games. Development of the Saturn began in 1992, the same year Sega's groundbreaking 3D Model 1 arcade hardware debuted. The Saturn was designed around a new CPU from the Japanese electronics company Hitachi. Sega added another video display processor in early 1994 to better compete with Sony's forthcoming PlayStation. The Saturn was initially successful in Japan but failed to sell in large numbers in the United States, where it was hindered by a surprise May 1995 launch, four months before its scheduled release date. After the debut of the Ninte ...
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Super Nintendo Entertainment System
The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Europe and Oceania, and 1993 in South America. In Japan, it is called the In South Korea, it is called the Super Comboy and was distributed by Hyundai Electronics. The system was released in Brazil on August 30, 1993, by Playtronic. Although each version is essentially the same, several forms of regional lockout prevent cartridges for one version from being used in other versions. The Super NES is Nintendo's second programmable home console, following the Nintendo Entertainment System (NES). The console introduced advanced graphics and sound capabilities compared with other systems at the time. It was designed to accommodate the ongoing development of a variety of enhancement chips integrated into game cartridges to be competitive into the ...
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PC Engine
The TurboGrafx-16, known as the outside North America, is a home video game console designed by Hudson Soft and sold by NEC Home Electronics. It was the first console marketed in the fourth generation, commonly known as the 16-bit era, though the console has an 8-bit central processing unit (CPU) coupled with a 16-bit graphics processor. It was released in Japan in 1987 and in North America in 1989. In Europe, the console is known as the PC Engine, after the Japanese model was imported and distributed in the United Kingdom and France from 1988. In Japan, the system was launched as a competitor to the Famicom, but the delayed United States release meant that it ended up competing with the Sega Genesis and later the Super NES. The console has an 8-bit CPU and a dual 16-bit graphics processing unit (GPU) chipset consisting of a video display controller (VDC) and video color encoder. The GPUs are capable of displaying 482 colors simultaneously, out of 512. With dimensions of just ...
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Steel Cage Match
Many types of wrestling matches, sometimes called "concept" or " gimmick matches" in the jargon of the business, are performed in professional wrestling. Some gimmick matches are more common than others and are often used to advance or conclude a storyline. Throughout professional wrestling's decades long history, some gimmick matches have spawned many variations of the core concept. Singles match The singles match is the most common of all professional wrestling matches, which involves only two competitors competing for one fall. A victory is obtained by pinfall, submission, knockout, countout, or disqualification. Some of the most common variations on the singles match is to restrict the possible means for victory. Duchess of Queensbury Rules match A Duchess of Queensbury Rules match is a singles match contested under specific, often disclosed rules is replaced by a title usually meant to sound traditional for one combatant. A wrestler challenging another wrestler to a mat ...
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Tag-team
Tag team wrestling is a type of professional wrestling in which matches are contested between teams of multiple wrestlers. Tag teams may be made up of wrestlers who normally wrestle in singles competition, but more commonly are made of established teams who wrestle regularly as a unit and have a team name and identity. In most team matches, only one competitor per team is allowed in the ring at a time. This status as the active or legal wrestler may be transferred by physical contact, most commonly a palm-to-palm tag which resembles a high five. The team-based match has been a mainstay of professional wrestling since the mid-twentieth century, and most promotions have sanctioned a championship division for tag teams. History The first "World" tag team championship was promoted in San Francisco in the early 1950s. Tag matches with three-man teams were developed, and in some territories, a championship division was instituted for these teams, but the concept failed to become wi ...
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Mixed Martial Arts
Mixed martial arts (MMA), sometimes referred to as cage fighting, no holds barred (NHB), and ultimate fighting, and originally referred to as Vale Tudo is a full-contact combat sport based on striking, grappling and ground fighting, incorporating techniques from various combat sports from around the world. The first documented use of the term ''mixed martial arts'' was in a review of UFC 1 by television critic Howard Rosenberg in 1993. The question of who actually coined the term is subject to debate. During the early 20th century, various interstylistic contests took place throughout Japan and in the countries of the Four Asian Tigers. In Brazil, there was the sport of Vale Tudo, in which The Gracie family was known to promote Vale Tudo matches as a way to promote their own Brazilian jiu-jitsu style. A precursor to modern MMA was the 1976 Ali vs. Inoki exhibition bout (which ended in a draw after 15 rounds), fought between boxer Muhammad Ali and wrestler Antonio ...
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Hardcore Wrestling
Hardcore wrestling is a form of professional wrestling where disqualifications, count-outs, and all other different rules do not apply. Taking place in usual or unusual environments, hardcore wrestling matches allow the use of numerous items, including ladders, tables, chairs, thumbtacks, barbed wire, light tubes, shovels, baseball bats (sometimes wrapped in barbed wire), golf clubs, hammers, axe handles, chains, crowbars, wrenches, tongs, and other improvised weapons used as foreign objects. Although hardcore wrestling is a staple of most wrestling promotions, where they are often used at the climaxes of feuds, some promotions (such as Big Japan Pro Wrestling, International Wrestling Syndicate, IWA-MS, Game Changer Wrestling, Combat Zone Wrestling) specialize in hardcore wrestling, with many matches performed in this manner. Hardcore wrestling was first acknowledged as a major wrestling style in Japan with promotions such as Frontier Martial-Arts Wrestling and W*ING. It then beca ...
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Puroresu
is the predominant style of professional wrestling that has developed in Japan. The term comes from the Japanese pronunciation of , which is shortened to puroresu. The term became popular among English-speaking fans due to Hisaharu Tanabe's activities in the online Usenet community. Growing out of origins in the traditional US style of wrestling, it has become an entity in itself. Japanese pro wrestling is distinct in its psychology and presentation of the sport. It is treated as a legitimate fight, with fewer theatrics; the stories told in Japanese matches are about a fighter's spirit and perseverance. In strong style, the style most typically associated with puroresu, full contact martial arts strikes and shoot submission holds are implemented. Overview Despite some similarities to the popular style of professional wrestling in the United States, Japanese wrestling is known for many differences from the Western style. ''Puroresu'' is known for its "''fighting spirit''" ( ...
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Lucha-libre
Lucha libre (, meaning "freestyle wrestling" or literally translated as "free fight") is the term used in Latin America for professional wrestling. Since its introduction to Mexico in the early 20th century, it has developed into a unique form of the genre, characterized by colorful masks, rapid sequences of holds and maneuvers, and "high-flying" maneuvers, some of which have been adopted in the United States, Japan, and elsewhere. The wearing of masks has developed special significance, and matches are sometimes contested in which the loser must permanently remove his mask, which is a wager with a high degree of weight attached. Tag team wrestling is especially prevalent in lucha libre, particularly matches with three-member teams, called ''trios''. Although the term today refers exclusively to professional wrestling (staged performances with predetermined outcomes), it was originally used in the same style as the American and English term "freestyle wrestling", referring to ...
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