Final Fantasy XIII-2
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Final Fantasy XIII-2
is a role-playing video game developed and published by Square Enix for the PlayStation 3 and Xbox 360. It was released in 2011 in Japan and 2012 in North America and PAL regions, and was ported to Microsoft Windows in 2014 and iOS and Android in 2015. ''XIII-2'' is a direct sequel to the 2009 role-playing game ''Final Fantasy XIII'' and part of the '' Fabula Nova Crystallis'' subseries. It includes modified features from the previous game, including fast-paced combat and a customizable "Paradigm" system to control which abilities are used by the characters, and adds a new system that allows monsters to be captured and used in battle. The game's plot features a heavy time travel element, allowing the player to jump between different times at the same location or different places at the same time. Lightning, the protagonist of the original game, has disappeared into an unknown world. Her younger sister Serah Farron and Noel Kreiss journey through time in an attempt to find her ...
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Lightning (Final Fantasy)
Claire Farron (colloquial: ) is a fictional character from the ''Final Fantasy'' video game series made by Square Enix. She first appeared as a playable character and the main protagonist in the role-playing video game ''Final Fantasy XIII'', in which she features as a resident of the artificial world of Cocoon. After her sister Serah is declared an enemy of Cocoon, Lightning attempts to save her. She and others are then chosen by the fal'Cie, a divided race of demigods who rule the worlds of Gran Pulse and Cocoon, to destroy Cocoon. Lightning reappears as a supporting character in ''Final Fantasy XIII-2'', acting as protector of the Goddess Etro. She is the sole playable character in '' Lightning Returns: Final Fantasy XIII'', wherein she sets out to save her world, which is destined to end in thirteen days. Outside the ''XIII'' series, Lightning has been featured in multiple ''Final Fantasy'' games and had cameo appearances in other video games. Lightning was created by Motomu ...
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Role-playing Video Game
A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immersed in some well-defined world, usually involving some form of character development by way of recording statistics. Many role-playing video games have origins in tabletop role-playing games Adams, Rollings 2003, p. 347 and use much of the same terminology, settings and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replay value and immersion. The electronic medium removes the necessity for a gamemaster and increases combat resolution speed. RPGs have evolved from simple text-based console-window games into visually rich 3D experiences. Characteristics Role-playing video games use much of the same terminology, s ...
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Bestiary
A bestiary (from ''bestiarum vocabulum'') is a compendium of beasts. Originating in the ancient world, bestiaries were made popular in the Middle Ages in illustrated volumes that described various animals and even rocks. The natural history and illustration of each beast was usually accompanied by a moral lesson. This reflected the belief that the world itself was the Word of God and that every living thing had its own special meaning. For example, the pelican, which was believed to tear open its breast to bring its young to life with its own blood, was a living representation of Jesus. Thus the bestiary is also a reference to the symbolic language of animals in Western Christian art and literature. History The bestiary — the medieval book of beasts — was among the most popular illuminated texts in northern Europe during the Middle Ages (about 500–1500). Medieval Christians understood every element of the world as a manifestation of God, and bestiaries largely focused ...
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Save Point
A saved game (also called a game save, savegame, savefile, save point, or simply save) is a piece of digitally stored information about the progress of a player in a video game. From the earliest games in the 1970s onward, game platform hardware and memory improved, which led to bigger and more complex computer games, which, in turn, tended to take more and more time to play them from start to finish. This naturally led to the need to store in some way the progress, and how to handle the case where the player received a " game over". More modern games with a heavier emphasis on storytelling are designed to allow the player many choices that impact the story in a profound way later on, and some game designers do not want to allow more than one save game so that the experience will always be "fresh". Game designers allow players to prevent the loss of progress in the game (as might happen after a game over). Games designed this way encourage players to 'try things out', and on r ...
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Chocobo
The is a fictional species created for the ''Final Fantasy'' franchise by Square Enix (originally Square). A galliform bird commonly having yellow feathers, they were first introduced in ''Final Fantasy II'' (1988), and have since featured in some capacity in nearly every ''Final Fantasy'' title, usually as a means of transport. Chocobos or chocobo-themed characters have played story roles in multiple titles, notably ''Final Fantasy V'' and the world of ''Final Fantasy XIII''. A recurring Chocobo also acts as protagonist of the ''Chocobo'' spin-off series. The chocobo was created by designer and artist Koichi Ishii, inspired by childhood memories of raising a chick to adulthood. In ''Final Fantasy III'' it was going to be part of a trio of mascot characters alongside the Moogle, but the third planned mascot was scrapped. The chocobo has gone through multiple redesigns for each entry, with a notable contributing artist being Toshiyuki Itahana. In addition to ''Final Fantasy'', t ...
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Overworld
An overworld (sometimes referred to as a hub world) is, in a broad sense, commonly an area within a video game that interconnects all its levels or locations. They are mostly common in role-playing games, though this does not exclude other video game genres, such as some platformers and strategy games. Description Overworlds generally feature a top-down view or a third-person perspective of the fictional world within the game. It often contains varied terrain (including caves, mountains, forests, and bodies of water) and a collection of towns and other locations (most commonly dungeons or levels). When the party enters one of these locations the world map display may remain on the screen, be replaced by the local geography, or be hidden until the party exits the location. In many games, the player is able to travel on the world map; in other games, the player uses the world map to select their next location. Typically, a dungeon houses a host of enemies, while a town usually is ...
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Third-person (video Games)
In 3D video games, a virtual camera system aims at controlling a camera or a set of cameras to display a view of a 3D virtual world. Camera systems are used in video games where their purpose is to show the action at the best possible angle; more generally, they are used in 3D virtual worlds when a third-person view is required. As opposed to filmmakers, virtual camera system creators have to deal with a world that is interactive and unpredictable. It is not possible to know where the player character is going to be in the next few seconds; therefore, it is not possible to plan the shots as a film maker would do. To solve this issue, the system relies on certain rules or artificial intelligence to select the most appropriate shots. There are mainly three types of camera systems. In ''fixed camera systems'', the camera does not move at all and the system displays the player's character in a succession of still shots. ''Tracking cameras'', on the other hand, follow the characte ...
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Final Fantasy XIII
is a role-playing video game developed and published by Square Enix for the PlayStation 3 and Xbox 360 consoles and later for Windows (in 2014). Released in Japan in December 2009 and international in March 2010, it is the thirteenth title in the mainline ''Final Fantasy'' series. The game includes fast-paced combat, a new system for the series for determining which abilities are developed for the characters called "Crystarium", and a customizable "Paradigm" system to control which abilities are used by the characters. ''Final Fantasy XIII'' includes elements from the previous games in the series, such as summoned monsters, chocobos, and airships. The game takes place in the fictional floating world of Cocoon, whose government, the Sanctum, is ordering a purge of civilians who have supposedly come into contact with Pulse, the much-feared world below. The former soldier Lightning begins her fight against the government in order to save her sister who has been branded as an unwi ...
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