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Far Realm
The planes of the ''Dungeons & Dragons'' roleplaying game constitute the multiverse in which the game takes place. Each plane is a universe with its own rules with regard to gravity, geography, magic and morality. There have been various official cosmologies over the course of the different editions of the game; these cosmologies describe the structure of the standard ''Dungeons & Dragons'' multiverse. The concept of the Inner, Ethereal, Prime Material, Astral, and Outer Planes was introduced in the earliest versions of ''Dungeons & Dragons''; at the time there were only four Inner Planes and no set number of Outer Planes. This later evolved into what became known as the Great Wheel cosmology. The 4th Edition of the game shifted to the World Axis cosmology. The 5th Edition brought back a new version of the Great Wheel cosmology which includes aspects of World Axis model. In addition, some ''Dungeons & Dragons'' settings have cosmologies that are very different from the "stan ...
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WikiProject Dungeons & Dragons
A WikiProject, or Wikiproject, is a Wikimedia movement affinity group for contributors with shared goals. WikiProjects are prevalent within the largest wiki, Wikipedia, and exist to varying degrees within Wikimedia project, sister projects such as Wiktionary, Wikiquote, Wikidata, and Wikisource. They also exist in different languages, and translation of articles is a form of their collaboration. During the COVID-19 pandemic, CBS News noted the role of Wikipedia's WikiProject Medicine in maintaining the accuracy of articles related to the disease. Another WikiProject that has drawn attention is WikiProject Women Scientists, which was profiled by ''Smithsonian Magazine, Smithsonian'' for its efforts to improve coverage of women scientists which the profile noted had "helped increase the number of female scientists on Wikipedia from around 1,600 to over 5,000". On Wikipedia Some Wikipedia WikiProjects are substantial enough to engage in cooperative activities with outside organization ...
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Tales Of The Outer Planes
''Tales of the Outer Planes'' is an adventure module for the ''Dungeons & Dragons'' fantasy role-playing game, set in that game's Outer Planes. TSR, Inc. published the module in 1988 for the ''Advanced Dungeons & Dragons'' rules. The module is a collection of adventures designed by Deborah A. Christian, Vince Garcia, Thomas M. Kane, David and Martha Ladyman, Christopher Mortika, John Nephew, Bruce Nesmith, Bill Slavicsek, Rick Swan, John Terra, and Ray Winninger. Its cover art is by Jeff Easley. Its interior art is by Chris Miller and Jeff Easley, and cartography by Dave LaForce. Plot summary ''Tales of the Outer Planes'' contains eleven short adventure scenarios set on other planes including the Ethereal, the four Elemental planes, the Astral plane, and the Abyss. The module provides pre-generated mini-adventures to introduce player characters to extra-planar worlds either as stand-alone campaigns or part of on-going campaigns. There are 11 adventures in the outer realms and ...
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Alignment (Dungeons & Dragons)
In the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game, alignment is a categorization of the ethical and moral perspective of player characters, non-player characters, and creatures. Most versions of the game feature a system in which players make two choices for characters. One is the character's views on "law" versus "chaos", the other on "good" versus "evil". The two axes allow for nine alignments in combination. Later editions of ''D&D'' have shifted away from tying alignment to specific game mechanics; instead, alignment is used as a roleplaying guide and does not need to be rigidly adhered to by the player. According to Ian Livingstone, alignment is "often criticized as being arbitrary and unreal, but... it works if played well and provides a useful structural framework on which not only characters but governments and worlds can be moulded." History ''D&D'' co-creator Gary Gygax credited the inspiration for the alignment system to the fantasy stories of Michael M ...
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