FWord Pointer
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FWord Pointer
In a segmented architecture computer, a far pointer is a pointer which includes a segment selector, making it possible to point to addresses outside of the default segment. Comparison and arithmetic on far pointers is problematic: there can be several different segment-offset address pairs pointing to one physical address. In 16-bit x86 For example, in an Intel 8086, as well as in later processors running 16-bit code, a far pointer has two parts: a 16-bit segment value, and a 16-bit offset value. A linear address is obtained by shifting the binary segment value four times to the left, and then adding the offset value. Hence the effective address is 20 bits (actually 21-bit, which led to the address wraparound and the Gate A20). There can be up to 4096 different segment-offset address pairs pointing to one physical address. To compare two far pointers, they must first be converted (normalized) to their 20-bit linear representation. On C compilers targeting the 8086 pro ...
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Memory Segment
Memory segmentation is an operating system memory management technique of division of a computer's primary memory into segments or sections. In a computer system using segmentation, a reference to a memory location includes a value that identifies a segment and an offset (memory location) within that segment. Segments or sections are also used in object files of compiled programs when they are linked together into a program image and when the image is loaded into memory. Segments usually correspond to natural divisions of a program such as individual routines or data tables so segmentation is generally more visible to the programmer than paging alone. Segments may be created for program modules, or for classes of memory usage such as code and data segments. Certain segments may be shared between programs. Segmentation was originally invented as a method by which system software could isolate software processes ( tasks) and data they are using. It was intended to increase relia ...
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Pointer (computer Programming)
In computer science, a pointer is an object in many programming languages that stores a memory address. This can be that of another value located in computer memory, or in some cases, that of memory-mapped computer hardware. A pointer ''references'' a location in memory, and obtaining the value stored at that location is known as ''dereferencing'' the pointer. As an analogy, a page number in a book's index could be considered a pointer to the corresponding page; dereferencing such a pointer would be done by flipping to the page with the given page number and reading the text found on that page. The actual format and content of a pointer variable is dependent on the underlying computer architecture. Using pointers significantly improves performance for repetitive operations, like traversing iterable data structures (e.g. strings, lookup tables, control tables and tree structures). In particular, it is often much cheaper in time and space to copy and dereference pointers th ...
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Memory Segment
Memory segmentation is an operating system memory management technique of division of a computer's primary memory into segments or sections. In a computer system using segmentation, a reference to a memory location includes a value that identifies a segment and an offset (memory location) within that segment. Segments or sections are also used in object files of compiled programs when they are linked together into a program image and when the image is loaded into memory. Segments usually correspond to natural divisions of a program such as individual routines or data tables so segmentation is generally more visible to the programmer than paging alone. Segments may be created for program modules, or for classes of memory usage such as code and data segments. Certain segments may be shared between programs. Segmentation was originally invented as a method by which system software could isolate software processes ( tasks) and data they are using. It was intended to increase relia ...
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Physical Address
In computing, a physical address (also real address, or binary address), is a memory address that is represented in the form of a binary number on the address bus circuitry in order to enable the data bus to access a ''particular'' storage cell of main memory, or a register of memory-mapped I/O device. Use by central processing unit In a computer supporting virtual memory, the term ''physical address'' is used mostly to differentiate from a ''virtual address''. In particular, in computers utilizing a memory management unit (MMU) to translate memory addresses, the virtual and physical addresses refer to an address before and after translation performed by the MMU, respectively. Unaligned addressing Depending upon its underlying computer architecture, the performance of a computer may be hindered by ''unaligned'' access to memory. For example, a 16-bit computer with a 16-bit memory data bus, such as Intel 8086, generally has less overhead if the access is aligned to an even ad ...
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Intel 8086
The 8086 (also called iAPX 86) is a 16-bit microprocessor chip designed by Intel between early 1976 and June 8, 1978, when it was released. The Intel 8088, released July 1, 1979, is a slightly modified chip with an external 8-bit data bus (allowing the use of cheaper and fewer supporting ICs),Fewer TTL buffers, latches, multiplexers (although the amount of TTL logic was not drastically reduced). It also permits the use of cheap 8080-family ICs, where the 8254 CTC, 8255 PIO, and 8259 PIC were used in the IBM PC design. In addition, it makes PCB layout simpler and boards cheaper, as well as demanding fewer (1- or 4-bit wide) DRAM chips. and is notable as the processor used in the original IBM PC design. The 8086 gave rise to the x86 architecture, which eventually became Intel's most successful line of processors. On June 5, 2018, Intel released a limited-edition CPU celebrating the 40th anniversary of the Intel 8086, called the Intel Core i7-8086K. History Background In 1972, I ...
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16-bit
16-bit microcomputers are microcomputers that use 16-bit microprocessors. A 16-bit register can store 216 different values. The range of integer values that can be stored in 16 bits depends on the integer representation used. With the two most common representations, the range is 0 through 65,535 (216 − 1) for representation as an (unsigned) binary number, and −32,768 (−1 × 215) through 32,767 (215 − 1) for representation as two's complement. Since 216 is 65,536, a processor with 16-bit memory addresses can directly access 64 KB (65,536 bytes) of byte-addressable memory. If a system uses segmentation with 16-bit segment offsets, more can be accessed. 16-bit architecture The MIT Whirlwind ( 1951) was quite possibly the first-ever 16-bit computer. It was an unusual word size for the era; most systems used six-bit character code and used a word length of some multiple of 6-bits. This changed with the effort to introduce ASCII, which used a 7-bit code and naturally led ...
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X86 Memory Segmentation
x86 memory segmentation refers to the implementation of memory segmentation in the Intel x86 computer instruction set architecture. Segmentation was introduced on the Intel 8086 in 1978 as a way to allow programs to address more than 64 KB (65,536 bytes) of memory. The Intel 80286 introduced a second version of segmentation in 1982 that added support for virtual memory and memory protection. At this point the original mode was renamed to real mode, and the new version was named protected mode. The x86-64 architecture, introduced in 2003, has largely dropped support for segmentation in 64-bit mode. In both real and protected modes, the system uses 16-bit ''segment registers'' to derive the actual memory address. In real mode, the registers CS, DS, SS, and ES point to the currently used program code segment (CS), the current data segment (DS), the current stack segment (SS), and one ''extra'' segment determined by the programmer (ES). The Intel 80386, introduced in 19 ...
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Offset (computer Science)
In computer science, an offset within an array or other data structure object is an integer indicating the distance (displacement) between the beginning of the object and a given element or point, presumably within the same object. The concept of a distance is valid only if all elements of the object are of the same size (typically given in bytes or words). For example, if A is an array of characters containing "abcdef", the fourth element containing the character 'd' has an offset of three from the start of A. In assembly language In computer engineering and low-level programming (such as assembly language), an offset usually denotes the number of address locations added to a base address in order to get to a specific absolute address. In this (original) meaning of offset, only the basic address unit, usually the 8-bit byte, is used to specify the offset's size. In this context an offset is sometimes called a relative address. In IBM System/360 instructions, a 12-bit offset e ...
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A20 Line
The A20, or address line 20, is one of the electrical lines that make up the system bus of an x86-based computer system. The A20 line in particular is used to transmit the 21st bit on the address bus. A microprocessor typically has a number of address lines equal to the base-two logarithm of the number of words in its physical address space. For example, a processor with 4 GB of byte-addressable physical space requires 32 lines (log2(4 GB) = 232), which are named A0 through A31. The lines are named after the zero-based number of the bit in the address that they are transmitting. The least significant bit is first and is therefore numbered bit 0 and signaled on line A0. A20 transmits bit 20 (the 21st bit) and becomes active once addresses reach 1 MB, or 220. Overview The Intel 8086, Intel 8088, and Intel 80186 processors had 20 address lines, numbered A0 to A19; with these, the processor can access 220 bytes, or 1 MB. Internal address registers ...
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C (programming Language)
C (''pronounced like the letter c'') is a General-purpose language, general-purpose computer programming language. It was created in the 1970s by Dennis Ritchie, and remains very widely used and influential. By design, C's features cleanly reflect the capabilities of the targeted CPUs. It has found lasting use in operating systems, device drivers, protocol stacks, though decreasingly for application software. C is commonly used on computer architectures that range from the largest supercomputers to the smallest microcontrollers and embedded systems. A successor to the programming language B (programming language), B, C was originally developed at Bell Labs by Ritchie between 1972 and 1973 to construct utilities running on Unix. It was applied to re-implementing the kernel of the Unix operating system. During the 1980s, C gradually gained popularity. It has become one of the measuring programming language popularity, most widely used programming languages, with C compilers avail ...
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Compiler
In computing, a compiler is a computer program that translates computer code written in one programming language (the ''source'' language) into another language (the ''target'' language). The name "compiler" is primarily used for programs that translate source code from a high-level programming language to a low-level programming language (e.g. assembly language, object code, or machine code) to create an executable program. Compilers: Principles, Techniques, and Tools by Alfred V. Aho, Ravi Sethi, Jeffrey D. Ullman - Second Edition, 2007 There are many different types of compilers which produce output in different useful forms. A ''cross-compiler'' produces code for a different CPU or operating system than the one on which the cross-compiler itself runs. A ''bootstrap compiler'' is often a temporary compiler, used for compiling a more permanent or better optimised compiler for a language. Related software include, a program that translates from a low-level language to a h ...
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Character (computing)
In computer and machine-based telecommunications terminology, a character is a unit of information that roughly corresponds to a grapheme, grapheme-like unit, or symbol, such as in an alphabet or syllabary in the written form of a natural language. Examples of characters include letters, numerical digits, common punctuation marks (such as "." or "-"), and whitespace. The concept also includes control characters, which do not correspond to visible symbols but rather to instructions to format or process the text. Examples of control characters include carriage return and tab as well as other instructions to printers or other devices that display or otherwise process text. Characters are typically combined into strings. Historically, the term ''character'' was used to denote a specific number of contiguous bits. While a character is most commonly assumed to refer to 8 bits (one byte) today, other options like the 6-bit character code were once popular, and the 5-bit Baudot ...
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