Fully Switched Network
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Fully Switched Network
A fully switched network is a computer network which uses only network switches rather than Ethernet hubs on Ethernet networks. The switches provide a dedicated connection to each workstation. A switch allows for many conversations to occur simultaneously. Before switches, networks based on hubs data could only allow transmission in one direction at a time, this was called half-duplex. By using a switch this restriction is removed; full-duplex communication is maintained and the network is collision free. This means that data can now be transmitted in both directions at the same time. Fully switched networks employ either twisted-pair or fiber-optic cabling, both of which use separate conductors for sending and receiving data. In this type of environment, Ethernet nodes can forgo the collision detection process and transmit at will, since they are the only potential devices that can access the medium. This means that a fully switched network is a collision-free environment. The c ...
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Computer Network
A computer network is a set of computers sharing resources located on or provided by network nodes. The computers use common communication protocols over digital interconnections to communicate with each other. These interconnections are made up of telecommunication network technologies, based on physically wired, optical, and wireless radio-frequency methods that may be arranged in a variety of network topologies. The nodes of a computer network can include personal computers, servers, networking hardware, or other specialised or general-purpose hosts. They are identified by network addresses, and may have hostnames. Hostnames serve as memorable labels for the nodes, rarely changed after initial assignment. Network addresses serve for locating and identifying the nodes by communication protocols such as the Internet Protocol. Computer networks may be classified by many criteria, including the transmission medium used to carry signals, bandwidth, communications pro ...
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Network Switch
A network switch (also called switching hub, bridging hub, and, by the IEEE, MAC bridge) is networking hardware that connects devices on a computer network by using packet switching to receive and forward data to the destination device. A network switch is a multiport network bridge that uses MAC addresses to forward data at the data link layer (layer 2) of the OSI model. Some switches can also forward data at the network layer (layer 3) by additionally incorporating routing functionality. Such switches are commonly known as layer-3 switches or multilayer switches. Switches for Ethernet are the most common form of network switch. The first MAC Bridge was invented in 1983 by Mark Kempf, an engineer in the Networking Advanced Development group of Digital Equipment Corporation. The first 2 port Bridge product (LANBridge 100) was introduced by that company shortly after. The company subsequently produced multi-port switches for both Ethernet and Fiber Distributed Data Interface, F ...
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Ethernet Hub
An Ethernet hub, active hub, network hub, repeater hub, multiport repeater, or simply hub is a network hardware device for connecting multiple Ethernet devices together and making them act as a single network segment. It has multiple input/output (I/O) ports, in which a signal introduced at the input of any port appears at the output of every port except the original incoming. A hub works at the physical layer (layer 1) of the OSI model. A repeater hub also participates in collision detection, forwarding a jam signal to all ports if it detects a collision. In addition to standard 8P8C ("RJ45") ports, some hubs may also come with a BNC or an Attachment Unit Interface (AUI) connector to allow connection to legacy 10BASE2 or 10BASE5 network segments. Hubs are now largely obsolete, having been replaced by network switches except in very old installations or specialized applications. As of 2011, connecting network segments by repeaters or hubs is deprecated by IEEE 802.3. Ph ...
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Ethernet Network
Ethernet () is a family of wired computer networking technologies commonly used in local area networks (LAN), metropolitan area networks (MAN) and wide area networks (WAN). It was commercially introduced in 1980 and first standardized in 1983 as IEEE 802.3. Ethernet has since been refined to support higher bit rates, a greater number of nodes, and longer link distances, but retains much backward compatibility. Over time, Ethernet has largely replaced competing wired LAN technologies such as Token Ring, FDDI and ARCNET. The original 10BASE5 Ethernet uses coaxial cable as a shared medium, while the newer Ethernet variants use twisted pair and fiber optic links in conjunction with switches. Over the course of its history, Ethernet data transfer rates have been increased from the original to the latest , with rates up to under development. The Ethernet standards include several wiring and signaling variants of the OSI physical layer. Systems communicating over Ethernet d ...
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Half-duplex
A duplex communication system is a point-to-point system composed of two or more connected parties or devices that can communicate with one another in both directions. Duplex systems are employed in many communications networks, either to allow for simultaneous communication in both directions between two connected parties or to provide a reverse path for the monitoring and remote adjustment of equipment in the field. There are two types of duplex communication systems: full-duplex (FDX) and half-duplex (HDX). In a full-duplex system, both parties can communicate with each other simultaneously. An example of a full-duplex device is plain old telephone service; the parties at both ends of a call can speak and be heard by the other party simultaneously. The earphone reproduces the speech of the remote party as the microphone transmits the speech of the local party. There is a two-way communication channel between them, or more strictly speaking, there are two communication channel ...
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Full-duplex
A duplex communication system is a point-to-point system composed of two or more connected parties or devices that can communicate with one another in both directions. Duplex systems are employed in many communications networks, either to allow for simultaneous communication in both directions between two connected parties or to provide a reverse path for the monitoring and remote adjustment of equipment in the field. There are two types of duplex communication systems: full-duplex (FDX) and half-duplex (HDX). In a full-duplex system, both parties can communicate with each other simultaneously. An example of a full-duplex device is plain old telephone service; the parties at both ends of a call can speak and be heard by the other party simultaneously. The earphone reproduces the speech of the remote party as the microphone transmits the speech of the local party. There is a two-way communication channel between them, or more strictly speaking, there are two communication chann ...
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Collision (telecommunications)
A collision is the situation that occurs when two or more demands are made simultaneously on equipment that can handle only one at any given instant.Source: from Federal Standard 1037C and from MIL-STD-188 It may refer to: * Collision domain, a physical network segment where data packets can "collide" ** Carrier-sense multiple access with collision avoidance, (CSMA/CA) used for example with wireless LANs ** Carrier-sense multiple access with collision detection, (CSMA/CD) used with Ethernet * Late collision, a specific type of collision that should not occur on properly operating networks * Local collision is a collision that occurs in the network interface rather than on the network itself See also * Collision (other) * Contention (telecommunications) In statistical time division multiplexing, contention is a media access method that is used to share a broadcast medium. In contention, any computer in the network can transmit data at any time (first come-first served). ...
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Twisted Pair
Twisted pair cabling is a type of wiring used for communications in which two conductors of a single circuit are twisted together for the purposes of improving electromagnetic compatibility. Compared to a single conductor or an untwisted balanced pair, a twisted pair reduces electromagnetic radiation from the pair and crosstalk between neighboring pairs and improves rejection of external electromagnetic interference. It was invented by Alexander Graham Bell. For additional noise immunity, twisted-pair cabling may be shielded. Cable with shielding is known as shielded twisted pair (STP) and without as unshielded twisted pair (UTP). Explanation A twisted pair can be used as a balanced line, which as part of a balanced circuit can greatly reduce the effect of noise currents induced on the line by coupling of electric or magnetic fields. The idea is that the currents induced in each of the two wires are very nearly equal. The twisting ensures that the two wires are on av ...
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Optical Fiber
An optical fiber, or optical fibre in Commonwealth English, is a flexible, transparent fiber made by drawing glass ( silica) or plastic to a diameter slightly thicker than that of a human hair. Optical fibers are used most often as a means to transmit light between the two ends of the fiber and find wide usage in fiber-optic communications, where they permit transmission over longer distances and at higher bandwidths (data transfer rates) than electrical cables. Fibers are used instead of metal wires because signals travel along them with less loss; in addition, fibers are immune to electromagnetic interference, a problem from which metal wires suffer. Fibers are also used for illumination and imaging, and are often wrapped in bundles so they may be used to carry light into, or images out of confined spaces, as in the case of a fiberscope. Specially designed fibers are also used for a variety of other applications, some of them being fiber optic sensors and fiber laser ...
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Node (networking)
In telecommunications networks, a node (, ‘knot’) is either a redistribution point or a communication endpoint. The definition of a node depends on the network and protocol layer referred to. A physical network node is an electronic device that is attached to a network, and is capable of creating, receiving, or transmitting information over a communication channel. A passive distribution point such as a distribution frame or patch panel is consequently not a node. Computer networks In data communication, a physical network node may either be data communication equipment (DCE) such as a modem, hub, bridge or switch; or data terminal equipment (DTE) such as a digital telephone handset, a printer or a host computer. If the network in question is a local area network (LAN) or wide area network (WAN), every LAN or WAN node that participates on the data link layer must have a network address, typically one for each network interface controller it possesses. Examples a ...
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Network Address
A network address is an identifier for a node or host on a telecommunications network. Network addresses are designed to be unique identifiers across the network, although some networks allow for local, private addresses, or locally administered addresses that may not be unique. Special network addresses are allocated as broadcast or multicast addresses. These too are not unique. In some cases, network hosts may have more than one network address. For example, each network interface controller may be uniquely identified. Further, because protocols are frequently layered, more than one protocol's network address can occur in any particular network interface or node and more than one type of network address may be used in any one network. Network addresses can be flat addresses which contain no information about the node's location in the network (such as a MAC address), or may contain structure or hierarchical information for the routing (such as an IP address). Examples E ...
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Network Performance
Network performance refers to measures of service quality of a network as seen by the customer. There are many different ways to measure the performance of a network, as each network is different in nature and design. Performance can also be modeled and simulated instead of measured; one example of this is using state transition diagrams to model queuing performance or to use a Network Simulator. Performance measures The following measures are often considered important: * Bandwidth commonly measured in bits/second is the maximum rate that information can be transferred * Throughput is the actual rate that information is transferred * Latency the delay between the sender and the receiver decoding it, this is mainly a function of the signals travel time, and processing time at any nodes the information traverses * Jitter variation in packet delay at the receiver of the information * Error rate the number of corrupted bits expressed as a percentage or fraction of the total sent Ban ...
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