Freedom Fighters (video Game)
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Freedom Fighters (video Game)
''Freedom Fighters'' is a 2003 third-person shooter video game for the PlayStation 2, GameCube, Xbox and Microsoft Windows. It was developed by IO Interactive and published by Electronic Arts. The game is set in an alternate history in which the Soviet Union has invaded and occupied New York City. The player takes the role of Christopher Stone, a plumber turned resistance movement leader, fighting against the invaders. The game was re-released digitally on September 21, 2020, by IO Interactive for PC on Steam, GOG, and Epic Games Store. Included in the purchase of the re-release is the full "Official Freedom Fighters soundtrack" together with 2 bonus tracks that were never included in the game. Gameplay ''Freedom Fighters'' is a third-person shooter, in which the player navigates through the streets of New York with a controllable squad of teammates while fighting the occupying Soviet forces. The player gains charisma points by performing various deeds, such as capturing a bas ...
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Alex Maleev
Alex Maleev (Bulgarian: Алекс Малеев) is a Bulgarian comic book illustrator, best known for the Marvel Comics' series '' Daredevil'' (vol. 2) with frequent collaborator Brian Michael Bendis. Career Coming from a fine arts background, Maleev made his first foray into comics in Bulgaria for ''Godan'' (''Годън'' in Bulgarian) and ''Carthel of Dead'' published in ''Riko'' magazine since 1991 and 1992, respectively. Upon arriving in the United States in 1995, he enrolled at The Kubert School where, within a month, he was promoted from first to second year status at the suggestion of instructor Alec Stevens. Maleev left the school in early 1996, already securing professional comics work on James O'Barr's The Crow (''Dead Time'' and ''Flesh and Blood'') and subsequently storyboarding the "Lost in Space" film at Continuity Associates before entering a successful run at DC Comics on ''Batman: No Man's Land''. In his comics, he sometimes references his Bulgarian origins. Fo ...
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Split Screen (computer Graphics)
Split screen is a display technique in computer graphics that consists of dividing graphics and/or text into adjacent (and possibly overlapping) parts, typically as two or four rectangle, rectangular areas. This is done to allow the simultaneous presentation of (usually) related graphical and textual information on a computer display. TV sports used this presentation methodology in the 1960s for instant replay. The original non-dynamic split screens differed from Tiling window manager, windowing systems in that the latter always allowed overlapping and freely movable parts of the screen (the "Window (computing), windows") to present related as well as unrelated application data to the user, while the former were strictly limited to fixed non-overlapping positions. The split screen technique can also be used to run two instances of an application, possibly with another user interacting with the other instance. In video games The :Split-screen multiplayer games, split screen feat ...
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Eidos Interactive
Square Enix Limited (formerly Domark Limited and Eidos Interactive Limited) is a British subsidiary of the Japanese video game company Square Enix, acting as their European publishing arm. The company formerly owned ''Tomb Raider'', which was in development under CentreGold in 1996, and had acquired Crystal Dynamics in 1998, among numerous other assets, until 2022. Square Enix Limited and fellow group company Square Enix Incorporated shared "Phil" Rogers as CEO and other executives from 2013 to 2022. The company was founded as Domark in 1984 by Mark Strachan and Dominic Wheatley. In 1995, it was acquired by Eidos plc and merged with Simis and Big Red Software to create the subsidiary Eidos Interactive the following year. Ian Livingstone, who held a stake in Domark, became deputy chairman of Eidos and stayed in various roles, until his departure from the company in 2013. In 2005, Eidos plc was in turn acquired by British games publisher SCi. The combined company, SCi Entertainmen ...
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Game Engine
A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term "software engine" used in the software industry. The game engine can also refer to the development software utilizing this framework, typically offering a suite of tools and features for developing games. Developers can use game engines to construct games for video game consoles and other types of computers. The core functionality typically provided by a game engine may include a rendering engine ("renderer") for 2D or 3D graphics, a physics engine or collision detection (and collision response), sound, scripting, animation, artificial intelligence, networking, streaming, memory management, threading, localization support, scene graph, and video support for cinematics. Game engine implementers often economize on the process of game development by reusing/adapting, in ...
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Turn-based
In video and other games, the passage of time must be handled in a way that players find fair and easy to understand. This is usually done in one of the two ways: real-time and turn-based. Real-time Real-time games have game time progress continuously according to the game clock. One example of such a game is the sandbox game ''Terraria'', where one day-night cycle of 24 hours is equal to 24 minutes in real time. Players perform actions simultaneously as opposed to in sequential units or turns. Players must perform actions with the consideration that their opponents are actively working against them in real time, and may act at any moment. This introduces time management considerations and additional challenges (such as physical coordination in the case of video games). Real-time gameplay is the dominant form of time-keeping found in simulation video games, and has to a large degree supplanted turn-based systems in other video game genres as well (for instance real-time strateg ...
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Electronic Entertainment Expo
E3 (short for Electronic Entertainment Expo or Electronic Entertainment Experience in 2021) is a trade event for the video game industry. The Entertainment Software Association (ESA) organizes and presents E3, which many developers, publishers, hardware, and accessory manufacturers use to introduce and advertise upcoming games and game-related merchandise to retailers and to members of the press. E3 includes an exhibition floor for developers, publishers, and manufacturers to showcase their titles and products for sale in the upcoming year. Before and during the event, publishers and hardware manufacturers usually hold press conferences to announce new games and products. Over time, E3 has been considered the largest gaming-expo of the year by importance and impact. Before 2017, E3 was an industry-only event; the ESA required individuals wishing to attend to verify a professional relationship with the video game industry. With the rise of streaming media, several of the press ...
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EA Games
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the designers and programmers responsible for its games as "software artists." EA published numerous games and some productivity software for personal computers, all of which were developed by external individuals or groups until 1987's '' Skate or Die!''. The company shifted toward internal game studios, often through acquisitions, such as Distinctive Software becoming EA Canada in 1991. Currently, EA develops and publishes games of established franchises, including ''Battlefield'', ''Need for Speed'', ''The Sims'', ''Medal of Honor'', ''Command & Conquer'', ''Dead Space'', ''Mass Effect'', ''Dragon Age'', ''Army of Two'', ''Apex Legends'', and ''Star Wars'', as well as the EA Sports titles ''FIFA'', ''Madden NFL'', '' NBA Live'', '' NHL'', a ...
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Fort Jay
Fort Jay is a coastal bastion fort and the name of a former United States Army post on Governors Island in New York Harbor, within New York City. Fort Jay is the oldest existing defensive structure on the island, and was named for John Jay, a member of the Federalist Party, New York governor, Chief Justice of the United States, Secretary of State, and one of the founding fathers of the United States. It was built in 1794 to defend Upper New York Bay, but has served other purposes. From 1806 to 1904 it was named Fort Columbus, presumably for explorer Christopher Columbus. Today, the National Park Service administers Fort Jay and Castle Williams as the Governors Island National Monument. American Revolution Fort Jay is situated on Governors Island (which was known as Nutten Island from 1664 to 1784, based on Dutch ''Noten Eylandt'' for "Nut Island"). Specifically, the fort is located on the site of earthworks originally built to defend New York City during the American Revolut ...
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Governors Island
Governors Island is a island in New York Harbor, within the New York City borough of Manhattan. It is located approximately south of Manhattan Island, and is separated from Brooklyn to the east by the Buttermilk Channel. The National Park Service administers a small portion of the north end of the island as the Governors Island National Monument, including two former military fortifications named Fort Jay and Castle Williams. The Trust for Governors Island operates the remaining , including 52 historic buildings, as a public park. About of the land area is fill, added in the early 1900s to the south of the original island. The native Lenape originally referred to Governors Island as Paggank ("nut island") because of the area's rich collection of chestnut, hickory, and oak trees; it is believed that this space was originally used for seasonal foraging and hunting. The name was translated into the Dutch Noten Eylandt, then Anglicized into Nutten Island, before being rename ...
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State Media
State media or government media are media outlets that are under financial and/or editorial control of the state or government, directly or indirectly. There are different types of state and government media. State-controlled or state-run media are under editorial control or influence by the state or government. Definition There is no undisputed definition of state media or government media. The most common definition of state media or government media refers to any media organization that is either directly or indirectly owned or operated by the state. Across 97 countries, the pattern of media ownership was found to be predominantly owned by either the government or by prominent families connected with government entities. It is often associated with authoritarian governments that use state media to control, influence, and limit information. State or government media can range from media outlets that are completely under state control to editorially independent public service ...
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Mainland Invasion Of The United States
Mainland is defined as "relating to or forming the main part of a country or continent, not including the islands around it egardless of status under territorial jurisdiction by an entity" The term is often politically, economically and/or demographically more significant than politically associated remote territories, such as exclaves or oceanic islands situated outside the continental shelf. In geography, "mainland" can denote the continental (i.e. non-insular) part of any polity or the main island within an island nation. In geopolitics, "mainland" is sometimes used interchangeably with terms like metropole as an antonym to overseas territories. In the sense of "heartland", mainland is the opposite of periphery. In some language a separate concept of "mainland" is missing and is replaced with a "continental portion". The term is relative: in Tasmania, continental Australia is the mainland, while to residents of Flinders Island, the main island of Tasmania is also "the ma ...
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Communist State
A communist state, also known as a Marxist–Leninist state, is a one-party state that is administered and governed by a communist party guided by Marxism–Leninism. Marxism–Leninism was the state ideology of the Soviet Union, the Comintern after Bolshevisation and the communist states within the Comecon, the Eastern Bloc and the Warsaw Pact. Marxism–Leninism currently still remains the ideology of a few parties around the world. After its peak when many communist states were established, the Revolutions of 1989 brought down most of the communist states, however, it is still the official ideology of the ruling parties of China, Cuba, Laos, and Vietnam. During most of the 20th century, before the Revolutions of 1989, around one-third of the world's population lived under communist states. Communist states are typically authoritarian and are typically administered through democratic centralism by a single centralised communist party apparatus. These parties are usually M ...
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