Extensible User Interface Protocol
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Extensible User Interface Protocol
The Extensible User Interface Protocol, or XUP, is a proposed web standard. XUP is a SOAP-based protocol for communicating events in a user interface, where the user interface is described by an XML document. The specification does not limit what format the XML document is in, or what event model is used for communicating over XUP. Examples given in the specification for possible user interface languages include XHTML, Wireless Markup Language, and XUL. The XUP specification was submitted to the World Wide Web Consortium The World Wide Web Consortium (W3C) is the main international standards organization for the World Wide Web. Founded in 1994 and led by Tim Berners-Lee, the consortium is made up of member organizations that maintain full-time staff working ... (W3C) by Consortium member MartSoft Corporation in March 2002. , it is a W3C ''Note'', meaning the W3C has not committed to developing the standard as a potential '' Recommendation'', and it is hosted for informatio ...
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Web Standard
Web standards are the formal, non-proprietary standards and other technical specifications that define and describe aspects of the World Wide Web. In recent years, the term has been more frequently associated with the trend of endorsing a set of standardized best practices for building web sites, and a philosophy of web design and development that includes those methods. Overview Web standards include many interdependent standards and specifications, some of which govern aspects of the Internet, not just the World Wide Web. Even when not web-focused, such standards directly or indirectly affect the development and administration of web sites and web services. Considerations include the interoperability, accessibility and usability of web pages and web sites. Web standards consist of the following: * Recommendations published by the World Wide Web Consortium (W3C), such as HTML/XHTML, Cascading Style Sheets (CSS), image formats such as Portable Network Graphics (PNG) and Scalable V ...
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SOAP
Soap is a salt of a fatty acid used in a variety of cleansing and lubricating products. In a domestic setting, soaps are surfactants usually used for washing, bathing, and other types of housekeeping. In industrial settings, soaps are used as thickeners, components of some lubricants, and precursors to catalysts. When used for cleaning, soap solubilizes particles and grime, which can then be separated from the article being cleaned. In hand washing, as a surfactant, when lathered with a little water, soap kills microorganisms by disorganizing their membrane lipid bilayer and denaturing their proteins. It also emulsifies oils, enabling them to be carried away by running water. Soap is created by mixing fats and oils with a base. A similar process is used for making detergent which is also created by combining chemical compounds in a mixer. Humans have used soap for millennia. Evidence exists for the production of soap-like materials in ancient Babylon around 2800 ...
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Protocol (computing)
A communication protocol is a system of rules that allows two or more entities of a communications system to transmit information via any kind of variation of a physical quantity. The protocol defines the rules, syntax, semantics and synchronization of communication and possible error recovery methods. Protocols may be implemented by hardware, software, or a combination of both. Communicating systems use well-defined formats for exchanging various messages. Each message has an exact meaning intended to elicit a response from a range of possible responses pre-determined for that particular situation. The specified behavior is typically independent of how it is to be implemented. Communication protocols have to be agreed upon by the parties involved. To reach an agreement, a protocol may be developed into a technical standard. A programming language describes the same for computations, so there is a close analogy between protocols and programming languages: ''protocols are t ...
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User Interface
In the industrial design field of human–computer interaction, a user interface (UI) is the space where interactions between humans and machines occur. The goal of this interaction is to allow effective operation and control of the machine from the human end, while the machine simultaneously feeds back information that aids the operators' decision-making process. Examples of this broad concept of user interfaces include the interactive aspects of computer operating systems, hand tools, heavy machinery operator controls and process controls. The design considerations applicable when creating user interfaces are related to, or involve such disciplines as, ergonomics and psychology. Generally, the goal of user interface design is to produce a user interface that makes it easy, efficient, and enjoyable (user-friendly) to operate a machine in the way which produces the desired result (i.e. maximum usability). This generally means that the operator needs to provide minimal input ...
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Event Model
In programming and software design, an event is an action or occurrence recognized by software, often originating asynchronously from the external environment, that may be handled by the software. Computer events can be generated or triggered by the system, by the user, or in other ways. Typically, events are handled synchronously with the program flow; that is, the software may have one or more dedicated places where events are handled, frequently an event loop. A source of events includes the user, who may interact with the software through the computer's peripherals - for example, by typing on the keyboard. Another source is a hardware device such as a timer. Software can also trigger its own set of events into the event loop, e.g. to communicate the completion of a task. Software that changes its behavior in response to events is said to be event-driven, often with the goal of being interactive. Description Event driven systems are typically used when there is so ...
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XHTML
Extensible HyperText Markup Language (XHTML) is part of the family of XML markup languages. It mirrors or extends versions of the widely used HyperText Markup Language (HTML), the language in which Web pages are formulated. While HTML, prior to HTML5, was defined as an application of Standard Generalized Markup Language (SGML), a flexible markup language framework, XHTML is an application of XML, a more restrictive subset of SGML. XHTML documents are well-formed and may therefore be parsed using standard XML parsers, unlike HTML, which requires a lenient HTML-specific parser. XHTML 1.0 became a World Wide Web Consortium (W3C) recommendation on 26 January 2000. XHTML 1.1 became a W3C recommendation on 31 May 2001. The standard known as XHTML5 is being developed as an XML adaptation of the HTML5 specification. Overview XHTML 1.0 is "a reformulation of the three HTML 4 document types as applications of XML 1.0". The World Wide Web Consortium (W3C) also continues to maintai ...
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Wireless Markup Language
Wireless Markup Language (WML), based on XML, is a now-obsolete markup language intended for devices that implement the Wireless Application Protocol (WAP) specification, such as mobile phones. It provides navigational support, data input, hyperlinks, text and image presentation, and forms, much like HTML (Hypertext Markup Language). It preceded the use of other markup languages used with WAP, such as XHTML and HTML itself, which achieved dominance as processing power in mobile devices increased. WML history Building on Openwave's HDML, Nokia's "Tagged Text Markup Language" (TTML) and Ericsson's proprietary markup language for mobile content, the WAP Forum created the WML 1.1 standard in 1998. WML 2.0 was specified in 2001, but has not been widely adopted. It was an attempt at bridging WML and XHTML Basic before the WAP 2.0 spec was finalized. In the end, XHTML Mobile Profile became the markup language used in WAP 2.0. The newest WML version in active use is 1.3. The first co ...
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World Wide Web Consortium
The World Wide Web Consortium (W3C) is the main international standards organization for the World Wide Web. Founded in 1994 and led by Tim Berners-Lee, the consortium is made up of member organizations that maintain full-time staff working together in the development of standards for the World Wide Web. , W3C had 459 members. W3C also engages in education and outreach, develops software and serves as an open forum for discussion about the Web. History The World Wide Web Consortium (W3C) was founded in 1994 by Tim Berners-Lee after he left the European Organization for Nuclear Research (CERN) in October 1994. It was founded at the Massachusetts Institute of Technology (MIT) Laboratory for Computer Science with support from the European Commission, and the Defense Advanced Research Projects Agency, which had pioneered the ARPANET, one of the predecessors to the Internet. It was located in Technology Square until 2004, when it moved, with the MIT Computer Science and Artificial ...
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W3C Recommendation
The World Wide Web Consortium (W3C) is the main international standards organization for the World Wide Web. Founded in 1994 and led by Tim Berners-Lee, the consortium is made up of member organizations that maintain full-time staff working together in the development of standards for the World Wide Web. , W3C had 459 members. W3C also engages in education and outreach, develops software and serves as an open forum for discussion about the Web. History The World Wide Web Consortium (W3C) was founded in 1994 by Tim Berners-Lee after he left the European Organization for Nuclear Research (CERN) in October 1994. It was founded at the Massachusetts Institute of Technology (MIT) Laboratory for Computer Science with support from the European Commission, and the Defense Advanced Research Projects Agency, which had pioneered the ARPANET, one of the predecessors to the Internet. It was located in Technology Square until 2004, when it moved, with the MIT Computer Science and Artificial ...
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