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Eunos 500
500 may refer to: * 500 (number) * 500 BC * AD 500 Buildings and places * 500 Boylston Street of Boston * 500 Brickell in Miami * 500 Capitol Mall in Sacramento * 500 Fifth Avenue * 500 Renaissance Center, one of seven buildings in the GM Renaissance Center in Detroit, Michigan * Tin Wing stop, Hong Kong (station code) Currency * 500 kroner note, a 1972 Danish banknote * 500 kroner note, a 1997 Danish banknote * 500 Krooni, an Estonian banknote * 500 kronur note, an Icelandic banknote * 500 kroner note, a Norwegian banknote * 500 kronor note, a Swedish banknote * 500 yen coin, a Japanese coin * 500 euro note, a Euro banknote Electronics * Amiga 500, a home computer * Amiga 500 Plus, a home computer * Lenovo IdeaPad 500, a discontinued brand of notebook computers, same as Lenovo's IdeaPad 300 * Lenovo Yoga 500, a 2-in-1 PC * Model 500 telephone Games Ball games * 500 (ball game), a ball game for children Card games * 500 (card game) based on Euchre * 500 Rum, a variant ...
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500 (number)
500 (five hundred) is the natural number following 499 and preceding 501. Mathematical properties 500 = 22 × 53. It is an Achilles number and an Harshad number, meaning it is divisible by the sum of its digits. It is the number of planar partitions of 10. Other fields Five hundred is also *the number that many NASCAR races often use at the end of their race names (e.g., Daytona 500), to denote the length of the race (in miles, kilometers or laps). *the longest advertised distance (in miles) of the IndyCar Series and its premier race, the Indianapolis 500. Slang names * Monkey (UK slang for £500; USA slang for $500) Integers from 501 to 599 500s 501 501 = 3 × 167. It is: * the sum of the first 18 primes (a term of the sequence ). * palindromic in bases 9 (6169) and 20 (15120). 502 * 502 = 2 × 251 * vertically symmetric number 503 503 is: * a prime number. * a safe prime. * the sum of three consecutive primes (163 + 167 + 173). * the sum of the c ...
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Amiga 500
The Amiga 500, also known as the A500, is the first low-end version of the Amiga home computer. It contains the same Motorola 68000 as the Amiga 1000, as well as the same graphics and sound coprocessors, but is in a smaller case similar to that of the Commodore 128. Commodore announced the Amiga 500 at the January 1987 winter Consumer Electronics Showat the same time as the high-end Amiga 2000. It was initially available in the Netherlands in April 1987, then the rest of Europe in May. In North America and the UK it was released in October 1987 with a list price. It competed directly against models in the Atari ST line. The Amiga 500 was sold in the same retail outlets as the Commodore 64, as opposed to the computer store-only Amiga 1000. It proved to be Commodore's best-selling model, particularly in Europe. Although popular with hobbyists, arguably its most widespread use was as a gaming machine, where its graphics and sound were of significant benefit. It was followed by a ...
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Fortune 500
The ''Fortune'' 500 is an annual list compiled and published by ''Fortune'' magazine that ranks 500 of the largest United States corporations by total revenue for their respective fiscal years. The list includes publicly held companies, along with privately held companies for which revenues are publicly available. The concept of the ''Fortune'' 500 was created by Edgar P. Smith, a ''Fortune'' editor, and the first list was published in 1955. The ''Fortune'' 500 is more commonly used than its subset ''Fortune'' 100 or superset ''Fortune'' 1000. History The ''Fortune'' 500, created by Edgar P. Smith, was first published in 1955. The original top ten companies were General Motors, Jersey Standard, U.S. Steel, General Electric, Esmark, Chrysler, Armour, Gulf Oil, Mobil, and DuPont. Methodology The original ''Fortune'' 500 was limited to companies whose revenues were derived from manufacturing, mining, and energy exploration. At the same time, ''Fortune'' published compani ...
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Forbes 500
The ''Forbes'' 500 was an annual listing of the top 500 American companies, produced by ''Forbes'' magazine. The list was calculated by combining five factors: sales, profits, assets, market value, and employees. The list was last issued in March 2003 (based on 2002 data for the companies); it is no longer calculated each year and has been replaced by the Forbes Global 2000, which includes non-U.S. companies but is calculated on a similar basis as the old Forbes 500 (although it does not include employees). Quantifying the largest companies Various methods exist in determining the largest corporations. Forbes Magazine, for example, takes into consideration profit, revenue, market capitalization, and value of assets when ranking companies by size; the magnitude of any one of these factors alone may not necessarily be indicative of a firm's overall ranking. The value of a firm's assets is typically derived from a company's ability to generate cash via its ownership and control of ...
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Deloitte Fast 500
The Deloitte Technology Fast 500 Awards are run and moderated by international professional services group Deloitte Touche Tohmatsu Limited. They recognize the 500 fastest-growing technology companies in regions around the world. Winners include both public and private companies. The awards were created in 1997 during the dotcom boom to illustrate the success of growing U.S. technology companies. Today, the Fast 500 has expanded beyond the United States and covers North America; Asia Pacific; and Europe, the Middle East and Africa (EMEA). The Fast 500 examines companies on their relative growth in revenue In accounting, revenue is the total amount of income generated by the sale of goods and services related to the primary operations of the business. Commercial revenue may also be referred to as sales or as turnover. Some companies receive reven ... over a three-year period. A company that grew by $1million from a revenue of $2million will rank below a company that grew by ...
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Indy 500 (1995 Video Game)
''Indy 500'' is a 1995 Arcade game, arcade racing game developed by Sega AM1. Based on the IndyCar Series, the game possesses a license from the Indianapolis Motor Speedway, home of the Indianapolis 500, and includes the speedway as one of its courses. ''Indy 500'' was AM1's second game developed using 3D computer graphics and their first to utilize Texture mapping, color textures. While planned as a Sega Model 3, Model 3 arcade system board release, delays in the hardware's completion led to use of the Model 2 instead. A Sega Saturn port was planned, but later canceled. Reception to ''Indy 500'' was mixed, with some critical comparison to other games such as Sega AM2's ''Daytona USA'' and Namco's ''Ace Driver'' and ''Rave Racer''. Gameplay ''Indy 500'' is a racing game based on IndyCar Series, IndyCar, and possesses an official license from the Indianapolis Motor Speedway. Players can race one of three courses: Indianapolis Motor Speedway (called Indianapolis 500, Indy 500 i ...
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Indy 500 (arcade Game)
''Indy 500'' is a 1995 arcade racing game developed by Sega AM1. Based on the IndyCar Series, the game possesses a license from the Indianapolis Motor Speedway, home of the Indianapolis 500, and includes the speedway as one of its courses. ''Indy 500'' was AM1's second game developed using 3D computer graphics and their first to utilize color textures. While planned as a Model 3 arcade system board release, delays in the hardware's completion led to use of the Model 2 instead. A Sega Saturn port was planned, but later canceled. Reception to ''Indy 500'' was mixed, with some critical comparison to other games such as Sega AM2's ''Daytona USA'' and Namco's ''Ace Driver'' and ''Rave Racer''. Gameplay ''Indy 500'' is a racing game based on IndyCar, and possesses an official license from the Indianapolis Motor Speedway. Players can race one of three courses: Indianapolis Motor Speedway (called Indy 500 in the game), Highland Raceway, and Bayside Street, the latter two being ficti ...
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500cc Grand Prix
''500cc Grand Prix'' is a motorcycle racing game developed by Microïds which was released in 1987 on multiple platforms including the Amstrad CPC, Microsoft DOS, the Commodore 64 and the Atari ST (where it was one of the first French-made games for the system). While the graphics and animation were relatively simple, the inclusion of a multiplayer mode was well-appreciated by fans and reviewers. Gameplay The game provides a two-player split-screen mode and three levels of general difficulty. Players can choose between the training mode, a single Grand Prix or the whole World Championship. During the races, the screen is always split in two vertically and shows the point of view of two racers. In single player mode you can choose one side of the screen which will show your motorcycle, while the other bike is a computer controlled one. In two player mode each player is given one side of the screen. The view for each half is in the third person perspective behind the bike, althoug ...
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500 Rum
500 rum, also called pinochle rummy, Michigan rummy, Persian rummy, rummy 500 or 500 rummy, is a popular variant of rummy.500 Rum
, ''Pagat.com'' (Card Game Rules).
The game of and several other games are believed to have developed from this popular form of rummy. The distinctive feature of 500 rum is that each player scores the value of the sets or cards they meld. It may be played by 2 to 8 players, but it is best for 3 to 5. The term ''Michigan rummy'' may also refer to an unrelated game, very similar to the Canadian (both sharing traits with the much older



500 (card Game)
500 or Five Hundred is a trick-taking game developed in the United States from Euchre.Peter Arnold, ''The Book of Card Games'', , p. 122–126 Euchre was extended to a 10 card game with bidding and a Misere contract similar to Russian Preference, producing a good cut-throat three player game like Preference and a four player game played in partnerships like Whist which is the most popular modern form, although with special packs it can be played by up to six players. It arose in America before 1900 and was promoted by the US Playing Card Company, who copyrighted and marketed a deck with a set of rules in 1904. In 1906 the US Playing Card Company released the improved Avondale scoring table to remove bidding irregularities. 500 is a social card game and was highly popular in the United States until around 1920 when first auction bridge and then contract bridge drove it from favour. It continues to be popular in Ohio and Pennsylvania, where it has been taught through six generatio ...
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500 (ball Game)
Jackpot is a non-codified ball game for children also known as 500. It is played by one participant throwing a ball, and others catching it for points. Rules The players include a thrower and many catchers. The thrower will decide if points will be awarded if the ball is caught directly ('alive'), if the ball must be picked up after it hits the ground ('dead'), or either. The thrower also has the responsibility to determine the number of points that should be distributed. For example, a thrower calls out, "100, dead!" and throws the ball straight up in the air. All the catchers must wait until the ball touches the ground before they pick it up in order to receive the 100 points at stake. If a catcher's score goes over 500 (or in different variations of the game, 1,000), that person will revert to 0 and will become the thrower, and the thrower will in turn become a catcher. Variations The game can be played using a frisbee A frisbee (pronounced ), also called a flying disc or s ...
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Model 500 Telephone
The Western Electric model 500 telephone series was the standard domestic desk telephone set issued by the Bell System in North America from 1950 through the 1984 Bell System divestiture. Millions of model 500-series phones were produced and were present in most homes in North America. Many are still in use today because of their durability and ample availability. Its modular construction compared to previous types simplified manufacture and repair, and facilitated a large number of variants with added features. Touch-tone service was introduced to residential customers in 1963 with the model 1500 telephone, which had a push-button pad for the ten digits. The model 2500 telephone, introduced in 1968, added the * and # keys, and is still produced by several manufacturers. History The Western Electric 500-type telephone replaced the 300-type, which had been produced since 1936. The model 500 line was designed by the firm of industrial designer Henry Dreyfuss, the product of seve ...
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