Environment Variable
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Environment Variable
An environment variable is a dynamic-named value that can affect the way running processes will behave on a computer. They are part of the environment in which a process runs. For example, a running process can query the value of the TEMP environment variable to discover a suitable location to store temporary files, or the HOME or USERPROFILE variable to find the directory structure owned by the user running the process. They were introduced in their modern form in 1979 with Version 7 Unix, so are included in all Unix operating system flavors and variants from that point onward including Linux and macOS. From PC DOS 2.0 in 1982, all succeeding Microsoft operating systems, including Microsoft Windows, and OS/2 also have included them as a feature, although with somewhat different syntax, usage and standard variable names. Design In all Unix and Unix-like systems, as well as on Windows, each process has its own separate set of environment variables. By default, when a p ...
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Name Resolution (programming Languages)
In programming languages, name resolution is the resolution of the tokens within program expressions to the intended program components. Overview Expressions in computer programs reference variables, data types, functions, classes, objects, libraries, packages and other entities by name. In that context, name resolution refers to the association of those not-necessarily-unique names with the intended program entities. The algorithms that determine what those identifiers refer to in specific contexts are part of the language definition. The complexity of these algorithms is influenced by the sophistication of the language. For example, name resolution in assembly language usually involves only a single simple table lookup, while name resolution in C++ is extremely complicated as it involves: * namespaces, which make it possible for an identifier to have different meanings depending on its associated namespace; * scopes, which make it possible for an identifier to have different ...
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Application Programming Interface
An application programming interface (API) is a way for two or more computer programs to communicate with each other. It is a type of software interface, offering a service to other pieces of software. A document or standard that describes how to build or use such a connection or interface is called an ''API specification''. A computer system that meets this standard is said to ''implement'' or ''expose'' an API. The term API may refer either to the specification or to the implementation. In contrast to a user interface, which connects a computer to a person, an application programming interface connects computers or pieces of software to each other. It is not intended to be used directly by a person (the end user) other than a computer programmer who is incorporating it into the software. An API is often made up of different parts which act as tools or services that are available to the programmer. A program or a programmer that uses one of these parts is said to ''call'' that ...
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Associative Array
In computer science, an associative array, map, symbol table, or dictionary is an abstract data type that stores a collection of (key, value) pairs, such that each possible key appears at most once in the collection. In mathematical terms an associative array is a function with ''finite'' domain. It supports 'lookup', 'remove', and 'insert' operations. The dictionary problem is the classic problem of designing efficient data structures that implement associative arrays. The two major solutions to the dictionary problem are hash tables and search trees..Dietzfelbinger, M., Karlin, A., Mehlhorn, K., Meyer auf der Heide, F., Rohnert, H., and Tarjan, R. E. 1994"Dynamic Perfect Hashing: Upper and Lower Bounds". SIAM J. Comput. 23, 4 (Aug. 1994), 738-761. http://portal.acm.org/citation.cfm?id=182370 In some cases it is also possible to solve the problem using directly addressed arrays, binary search trees, or other more specialized structures. Many programming languages include ass ...
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Libc
The C standard library or libc is the standard library for the C programming language, as specified in the ISO C standard.ISO/IEC (2018). '' ISO/IEC 9899:2018(E): Programming Languages - C ยง7'' Starting from the original ANSI C standard, it was developed at the same time as the C library POSIX specification, which is a superset of it. Since ANSI C was adopted by the International Organization for Standardization, the C standard library is also called the ISO C library. The C standard library provides macros, type definitions and functions for tasks such as string handling, mathematical computations, input/output processing, memory management, and several other operating system services. Application programming interface Header files The application programming interface (API) of the C standard library is declared in a number of header files. Each header file contains one or more function declarations, data type definitions, and macros. After a long period of stabili ...
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Dynamic Linker
In computing, a dynamic linker is the part of an operating system that loads and links the shared libraries needed by an executable when it is executed (at "run time"), by copying the content of libraries from persistent storage to RAM, filling jump tables and relocating pointers. The specific operating system and executable format determine how the dynamic linker functions and how it is implemented. Linking is often referred to as a process that is performed when the executable is compiled, while a dynamic linker is a special part of an operating system that loads external shared libraries into a running process and then binds those shared libraries dynamically to the running process. This approach is also called dynamic linking or late linking. Implementations Microsoft Windows Dynamic-link library, or DLL, is Microsoft's implementation of the shared library concept in the Microsoft Windows and OS/2 operating systems. These libraries usually have the file extension DL ...
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Setuid
The Unix Unix (; trademarked as UNIX) is a family of multitasking, multiuser computer operating systems that derive from the original AT&T Unix, whose development started in 1969 at the Bell Labs research center by Ken Thompson, Dennis Ritchie, and ot ... access rights flags setuid and setgid (short for ''set user identity'' and ''set group identity'') allow users to run an executable with the file system permissions of the executable's owner or group respectively and to change behaviour in directories. They are often used to allow users on a computer system to run programs with temporarily elevated privileges in order to perform a specific task. While the assumed user id or group id privileges provided are not always elevated, at a minimum they are specific. The flags setuid and setgid are needed for tasks that require different privileges than what the user is normally granted, such as the ability to alter system files or databases to change their login password. Some of ...
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Windows Registry
The Windows Registry is a hierarchical database that stores low-level settings for the Microsoft Windows operating system and for applications that opt to use the registry. The kernel, device drivers, services, Security Accounts Manager, and user interfaces can all use the registry. The registry also allows access to counters for profiling system performance. In other words, the registry or Windows Registry contains information, settings, options, and other values for programs and hardware installed on all versions of Microsoft Windows operating systems. For example, when a program is installed, a new subkey containing settings such as a program's location, its version, and how to start the program, are all added to the Windows Registry. When introduced with Windows 3.1, the Windows Registry primarily stored configuration information for COM-based components. Windows 95 and Windows NT extended its use to rationalize and centralize the information in the profusion of INI files ...
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Startup Script
In Unix-based computer operating systems, init (short for ''initialization'') is the first process started during booting of the computer system. Init is a daemon process that continues running until the system is shut down. It is the direct or indirect ancestor of all other processes and automatically adopts all orphaned processes. Init is started by the kernel during the booting process; a kernel panic will occur if the kernel is unable to start it. Init is typically assigned process identifier 1. In Unix systems such as System III and System V, the design of init has diverged from the functionality provided by the init in Research Unix and its BSD derivatives. Up until recently, most Linux distributions employed a traditional init that was somewhat compatible with System V, while some distributions such as Slackware use BSD-style startup scripts, and others such as Gentoo have their own customized versions. Since then, several additional init implementations have b ...
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Init
In Unix-based computer operating systems, init (short for ''initialization'') is the first process started during booting of the computer system. Init is a daemon process that continues running until the system is shut down. It is the direct or indirect ancestor of all other processes and automatically adopts all orphaned processes. Init is started by the kernel during the booting process; a kernel panic will occur if the kernel is unable to start it. Init is typically assigned process identifier 1. In Unix systems such as System III and System V, the design of init has diverged from the functionality provided by the init in Research Unix and its BSD derivatives. Up until recently, most Linux distributions employed a traditional init that was somewhat compatible with System V, while some distributions such as Slackware use BSD-style startup scripts, and others such as Gentoo have their own customized versions. Since then, several additional init implementations ha ...
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COMMAND
Command may refer to: Computing * Command (computing), a statement in a computer language * COMMAND.COM, the default operating system shell and command-line interpreter for DOS * Command key, a modifier key on Apple Macintosh computer keyboards * Command pattern, a software design pattern in which objects represent actions * Voice command, in speech recognition Military * Military command (instruction) or military order * Command responsibility, the doctrine of hierarchical accountability in cases of war crimes * Command (military formation), an organizational unit * Command and control, the exercise of authority in a military organization * Command hierarchy, a group of people dedicated to carrying out orders "from the top" Music * ''Command'' (album), a 2009 album by Client * Command Records, a record label Sports * Command (baseball), the ability of a pitcher to throw a pitch where he intends to * Kansas City Command, a former professional arena football team * Commands (hors ...
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Child Process
A child process in computing is a process created by another process (the parent process). This technique pertains to multitasking operating systems, and is sometimes called a subprocess or traditionally a subtask. There are two major procedures for creating a child process: the fork system call (preferred in Unix-like systems and the POSIX standard) and the spawn (preferred in the modern (NT) kernel of Microsoft Windows, as well as in some historical operating systems). History Child processes date to the late 1960s, with an early form in later revisions of the Multiprogramming with a Fixed number of Tasks Version II (MFT-II) form of the IBM OS/360 operating system, which introduced ''sub-tasking'' (see task). The current form in Unix draws on Multics (1969), while the Windows NT form draws on OpenVMS (1978), from RSX-11 (1972). Children created by fork A child process inherits most of its attributes, such as file descriptors, from its parent. In Unix, a child process is ty ...
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