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Entropia Universe
''Entropia Universe'' is a massively multiplayer online (MMORPG) virtual universe designed by the Swedish software company MindArk, based in Gothenburg. ''Entropia'' uses a micropayment business model, in which players may buy in-game currency (PED - Project Entropia Dollars) with real money that can be redeemed back into U.S. dollars at a fixed exchange rate of 10:1. This means that virtual items acquired within ''Entropia Universe'' have a real cash value, and a participant may, at any time, initiate a withdrawal of their accumulated PED back into U.S. dollars according to the fixed exchange rate, minus transaction fees. The Entropia Universe is a direct continuation of Project Entropia. ''Entropia Universe'' entered the Guinness World Records Book in both 2004 and 2008 for the most expensive virtual world objects ever sold. In 2009, a virtual space station, a popular destination, sold for . This was then eclipsed in November 2010 when Jon Jacobs sold a club named "Club Nev ...
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Entropia Universe Logo
Entropia may mean: * Entropia Universe (formerly known as Project Entropia), a popular MMORPG-style online virtual universe. * Entropia, Inc. (company), a defunct company that produced commercial distributed computing software. * Entropia (album), ''Entropia'' (album), a music album by the Swedish progressive metal band, Pain of Salvation. * Entropa, a satirical art installation depicting member countries of the European Union See also

* Entropy (other) {{disambig ...
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Multi-boxing
Multi-boxing or multiboxing refers to playing as multiple separate characters concurrently in an MMORPG. This can either be achieved by using multiple separate machines to run the game or by running multiple separate instances of the game. Multiboxing is considered to be difficult to do well without practice, as it involves adapting to problems in real-time. Variations on the term are common. Often, the number of accounts used is reflected in the term used: ''dual-boxing'' or ''two-boxing'' for two characters, ''three-boxing'' for three etc. On MUDs (the predecessors of MMORPGs) multiboxing is easy to accomplish on a single machine using a MUD client, and the practice is generally called multiplaying. In 2018 The Mud Connector listed 955 MUDs of which 605 allow multiplaying. Reasons for use Multiboxing is done for several reasons. People may enjoy the additional challenge it can bring, as well as being able to tackle more difficult monsters by themselves. Sometimes it is a matt ...
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Massively Multiplayer Online Role-playing Games
A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game. As in role-playing games (RPGs), the player assumes the role of a character (often in a fantasy world or science-fiction world) and takes control over many of that character's actions. MMORPGs are distinguished from single-player or small multi-player online RPGs by the number of players able to interact together, and by the game's persistent world (usually hosted by the game's publisher), which continues to exist and evolve while the player is offline and away from the game. MMORPGs are played throughout the world. Worldwide revenues for MMORPGs exceeded half a billion dollars in 2005, and Western revenues exceeded a billion dollars in 2006. In 2008, the spending on subscription MMORPGs by consumers in North America and Europe grew to $1.4 billion. ''World of Warcraft'', a popular MMORPG, had over 10 million subscri ...
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2003 Video Games
3 (three) is a number, numeral and digit. It is the natural number following 2 and preceding 4, and is the smallest odd prime number and the only prime preceding a square number. It has religious or cultural significance in many societies. Evolution of the Arabic digit The use of three lines to denote the number 3 occurred in many writing systems, including some (like Roman and Chinese numerals) that are still in use. That was also the original representation of 3 in the Brahmic (Indian) numerical notation, its earliest forms aligned vertically. However, during the Gupta Empire the sign was modified by the addition of a curve on each line. The Nāgarī script rotated the lines clockwise, so they appeared horizontally, and ended each line with a short downward stroke on the right. In cursive script, the three strokes were eventually connected to form a glyph resembling a with an additional stroke at the bottom: ३. The Indian digits spread to the Caliphate in the 9th ...
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Working Capital
Working capital (WC) is a financial metric which represents operating liquidity available to a business, organisation, or other entity, including governmental entities. Along with fixed assets such as plant and equipment, working capital is considered a part of operating capital. Gross working capital is equal to current assets. Working capital is calculated as current assets minus current liabilities. If current assets are less than current liabilities, an entity has a working capital deficiency, also called a working capital deficit and negative working capital. A company can be endowed with assets and profitability but may fall short of liquidity if its assets cannot be readily converted into cash. Positive working capital is required to ensure that a firm is able to continue its operations and that it has sufficient funds to satisfy both maturing short-term debt and upcoming operational expenses. The management of working capital involves managing inventories, accounts receiv ...
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Pawn Shop
A pawnbroker is an individual or business (pawnshop or pawn shop) that offers secured loans to people, with items of personal property used as collateral. The items having been ''pawned'' to the broker are themselves called ''pledges'' or ''pawns'', or simply the collateral. While many items can be pawned, pawnshops typically accept jewelry, musical instruments, home audio equipment, computers, video game systems, coins, gold, silver, televisions, cameras, power tools, firearms, and other relatively valuable items as collateral. If an item is pawned for a loan (colloquially "hocked" or "popped"), within a certain contractual period of time the pawner may redeem it for the amount of the loan plus some agreed-upon amount for interest. In the United States the amount of time, and rate of interest, is governed by law and by the state commerce department policies. They have the same license as a bank, which is highly regulated. If the loan is not paid (or extended, if applica ...
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Banking License
A banking licence is a legal prerequisite for a financial institution that wants to carry on a banking business. Under the laws of most jurisdictions, a business is not permitted to carry words like a ''bank'', ''insurance'', ''national'' in their name, unless it holds a corresponding licence. Depending to their banking regulations, jurisdictions may offer different types of banking licences, such as * full banking licenses for general banking activities, such as taking deposits from the general public * international banking licences (offshore banking licences), which prohibits any local business activities * non-banking financial institution (NBFI) is an institution that provides financial services but has to comply with fewer regulations than one with a full banking licence. License issuance Licenses are typically issued by a national banking regulator to applicant corporations that meet its banking requirements. The requirements may include minimum capital requirements, ...
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Automated Teller Machine
An automated teller machine (ATM) or cash machine (in British English) is an electronic telecommunications device that enables customers of financial institutions to perform financial transactions, such as cash withdrawals, deposits, funds transfers, balance inquiries or account information inquiries, at any time and without the need for direct interaction with bank staff. ATMs are known by a variety of names, including automatic teller machine (ATM) in the United States (sometimes redundantly as "ATM machine"). In Canada, the term ''automated banking machine'' (ABM) is also used, although ATM is also very commonly used in Canada, with many Canadian organizations using ATM over ABM. In British English, the terms ''cashpoint'', ''cash machine'' and ''hole in the wall'' are most widely used. Other terms include ''any time money'', ''cashline'', ''tyme machine'', ''cash dispenser'', ''cash corner'', ''bankomat'', or ''bancomat''. ATMs that are not operated by a financial i ...
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Versatel
Tele2 Netherlands (formerly ''Versatel Telecom International N.V'') is a brand name of telecommunications company T-Mobile Netherlands, operating on the Dutch and Belgian market. It sells fixed telephony, mobile telephony, broadband internet and digital TV products. History Tele2 was founded as a European company in 1993 to offer telecom services to both domestic and business customers. In 1997, Tele2 Netherlands introduced telecoms services to the Dutch market operating as an MVNO and competed with lower prices for mobile services. Tele2 Netherlands was launched in 1997 and was the first Dutch company to provide IP-VPN network services. In July 2005, the Dutch portion of Versatel was sold to TELE2, Tele2 for 1.1 1,000,000,000, billion euro. The European commission concluded that both Tele2 and Versatel lacked the marked power to foreclose competition and allowed the sale to close. The German part, Versatel Deutschland (now 1&1 Versatel GmbH), was sold to Apax Partners who merged ...
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Jon Jacobs (online Personality)
Jon Jacobs (born 10 September 1966 in Derbyshire, England) is an English actor, entrepreneur, director, producer, writer, and creator of the avatar Neverdie from the virtual world ''Entropia Universe'' that Reuters described as "a legendary adventurer, celebrity, and fabulously wealthy entrepreneur in the online world of ''Entropia''". The Associated Press described Neverdie as an "Internet icon". As a film actor, director and producer Jacobs is best known for films such as '' The Girl with the Hungry Eyes'', ''Lucinda's Spell'', '' Charlotte Sometimes'', '' Hey DJ'', and '' RevoLOUtion''. Biography Jon Jacobs grew up in London. His mother, Jackie White, was Miss United Kingdom in 1962. His fatherAdrian Jacobs was an infamous 60s financier. Jacobs was expelled from the Famous British stage school Sylvia Young's in 1981. In 1986 he made his screen debut in the short film Salette'. Jon followed up by directing and acting in Metropolis Apocalypse and Moonlight Resurrection 1987, ...
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Retcon
Retroactive continuity, or retcon for short, is a literary device in which established diegetic facts in the plot of a fictional work (those established through the narrative itself) are adjusted, ignored, supplemented, or contradicted by a subsequently published work which recontextualizes or breaks continuity with the former. There are various motivations for applying retroactive continuity, including: * To accommodate desired aspects of sequels or derivative works which would otherwise be ruled out. * To respond to negative fan reception of previous stories. * To correct and overcome errors or problems identified in the prior work since its publication. * To change or clarify how the prior work should be interpreted. * To match reality, when assumptions or projections of the future are later proven wrong. Retcons are used by authors to increase their creative freedom, on the assumption that the changes are unimportant to the audience compared to the new story which can be tol ...
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Crytek
Crytek GmbH is a German video game developer and software developer based in Frankfurt. Founded by the Yerli brothers in Coburg in 1999 and moved to Frankfurt in 2006, Crytek also operates further studios in Kyiv, Ukraine and Istanbul, Turkey. Its former studios included Crytek Black Sea in Sofia, Bulgaria, Crytek UK in Nottingham, and Crytek USA in Austin, Texas. Crytek is best known for developing the first instalment of the ''Far Cry'' series (subsequent sequels and spin-offs being developed by Ubisoft Montreal) and the ''Crysis'' series, and the open world nature of their games which showcase the company's CryEngine. History 1999–2004: CryEngine and ''Far Cry'' Crytek was founded by the Turkish-German brothers Cevat, Avni and Faruk Yerli in September 1999 in Coburg, Germany. One of their first projects was a tech demo of a game called ''X-Isle: Dinosaur Island'', which showcased their game engine technology that allowed for larger viewing distances than other game ...
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