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English Solo
Solo Whist, sometimes known as English Solo or simply Solo, is a trick-taking game, trick-taking card game for four players. Despite the name it is not related to Whist, but derives from an early form of Boston (card game), Boston played in the Low Countries, whose direct ancestor, in turn, was the 17th-century Spanish game of Ombre. Its major distinctive feature is that one Player (game), player often plays against the other three. However, players form temporary alliances with two players playing against the other two if "Prop and Cop" is the current bid. It requires four players using a standard 52 Playing cards, card deck with no joker (playing card), jokers. Aces are high and the deal, bidding and play are clockwise. History Solo Whist was first played in the Low Countries in the first half of the 19th century and in England somewhere about the year 1852 by a family of Netherlands, Dutch Jews. It was practically unknown outside Jewish circles until the end of the 1860s. From 18 ...
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Flanders
Flanders (, ; Dutch: ''Vlaanderen'' ) is the Flemish-speaking northern portion of Belgium and one of the communities, regions and language areas of Belgium. However, there are several overlapping definitions, including ones related to culture, language, politics, and history, and sometimes involving neighbouring countries. The demonym associated with Flanders is Fleming, while the corresponding adjective is Flemish. The official capital of Flanders is the City of Brussels, although the Brussels-Capital Region that includes it has an independent regional government. The powers of the government of Flanders consist, among others, of economic affairs in the Flemish Region and the community aspects of Flanders life in Brussels, such as Flemish culture and education. Geographically, Flanders is mainly flat, and has a small section of coast on the North Sea. It borders the French department of Nord to the south-west near the coast, the Dutch provinces of Zeeland, North Brabant an ...
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Euchre
Euchre or eucre () is a trick-taking card game commonly played in Australia, Canada, New Zealand, Great Britain, and the United States. It is played with a deck of 24, 28, or 32 standard playing cards. Normally there are four players, two on each team, although there are variations for two to nine players. Euchre emerged in the United States in the early 19th century and, while there several theories for its origin, the most likely is that it derives from an old Alsatian game called Jucker. Euchre was subsequently responsible for introducing the joker into the modern deck of cards, first appearing in Euchre packs in the 1850s. Origins and popularity ''Eucre'' is briefly mentioned as early as 1810 by Piomingo, a Chickasaw chief, being played in a gaming house alongside all fours, loo, cribbage and whist. In 1829, ''uker'' was being played with ''bowers'' on a steamboat in the American Mid-West. However, the earliest rules do not appear until 1844. The mode of play and te ...
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Skat (card Game)
Skat may refer to: ;Organisations * Surya Kiran Aerobatic Team, aerobatics display team of the Indian Air Force. * Savanoriškoji krašto apsaugos tarnyba (SKAT), old name of Lithuanian National Defence Volunteer Forces * SKAT (tax agency), the Danish tax authority * SKAT (television) (Bulgarian: Национална телевизия Скат), a Bulgarian national cable television company, with the channels Skat and Skat+ ;Transport * Mikoyan Skat, a Russian unmanned combat air vehicle (UCAV) * ''Skat'' (yacht), a luxury yacht launched in 2001 * Skagit Transit, a bus system in Skagit County, Washington ;Other * Skat, the IAU-approved proper name for the star Delta Aquarii * Skat (card game), Germany's national card game * Skat (river), a river in Bulgaria See also * Scat (other) * SKATS SKATS stands for Standard Korean Alphabet Transliteration System. It is also known as Korean Morse equivalents. Despite the name, SKATS is not a true transliteration system. SKA ...
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France
France (), officially the French Republic ( ), is a country primarily located in Western Europe. It also comprises of Overseas France, overseas regions and territories in the Americas and the Atlantic Ocean, Atlantic, Pacific Ocean, Pacific and Indian Oceans. Its Metropolitan France, metropolitan area extends from the Rhine to the Atlantic Ocean and from the Mediterranean Sea to the English Channel and the North Sea; overseas territories include French Guiana in South America, Saint Pierre and Miquelon in the North Atlantic, the French West Indies, and many islands in Oceania and the Indian Ocean. Due to its several coastal territories, France has the largest exclusive economic zone in the world. France borders Belgium, Luxembourg, Germany, Switzerland, Monaco, Italy, Andorra, and Spain in continental Europe, as well as the Kingdom of the Netherlands, Netherlands, Suriname, and Brazil in the Americas via its overseas territories in French Guiana and Saint Martin (island), ...
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Ouverte
The following is a glossary of terms used in card games. Besides the terms listed here, there are thousands of common and uncommon slang terms. Terms in this glossary should not be game-specific (e.g. specific to Bridge, Hearts, Poker or Rummy), but apply to a wide range of card games. For glossaries that relate primarily to one game or family of similar games, see Game-specific glossaries. A ; Ace # The card with one pip in a pack of cards. Usually the highest card of a suit, ranking immediately above the King. May also occupy the lowest rank. # Commonly refers to the Deuce or Two in German-suited packs which don't have real Aces. Often the highest card of a suit. ; Acorns : One of the four suits in a German-suited pack of cards. Symbol: ; active # A card that is in play i.e. not sleeping. # See active player. ; active player # A player who receives cards in the current deal (i.e. is not sitting out because there are more players than the game is designed for a ...
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Misère
Misère ( French for "destitution"), misere, bettel, betl, or (German for "beggar"; equivalent terms in other languages include , , ) is a bid in various card games, and the player who bids misère undertakes to win no tricks or as few as possible, usually at no trump, in the round to be played. This does not allow sufficient variety to constitute a game in its own right, but it is the basis of such trick-avoidance games as Hearts, and provides an optional contract for most games involving an auction. The term or category may also be used for some card game of its own with the same aim, like Black Peter. A misère bid usually indicates an extremely poor hand, hence the name. An open or lay down misère, or misère ouvert is a 500 bid where the player is so sure of losing every trick that they undertake to do so with their cards placed face-up on the table. Consequently, 'lay down misère' is Australian gambling slang for a predicted easy victory. In Skat, the bidding can ...
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The Shooting Of Dan McGrew
"The Shooting of Dan McGrew" is a narrative poem by British-Canadian writer Robert W. Service, first published in ''The Songs of a Sourdough'' in 1907 in Canada. Details The tale takes place in a Yukon saloon during the Yukon Gold Rush of the late 1890s. It tells of three characters: Dan McGrew, a rough-neck prospector; McGrew's sweetheart "Lou", a formidable pioneer woman; and a mysterious, weather-worn stranger who wanders into the saloon where the former are among a crowd of drinkers. The stranger buys drinks for the crowd, and then proceeds to the piano, where he plays a song that is alternately robust and then plaintively sad. He appears to have had a past with both McGrew and Lou, and has come to settle a grudge. Gunshots break out, with both McGrew and the stranger killing each other, while "the Lady that's known as Lou" ends up with the stranger's "poke of gold". The poet was a Scotsman who came to Canada as a young adult, and was fascinated with the lives and landscapes ...
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Contract Bridge
Contract bridge, or simply bridge, is a trick-taking card game using a standard 52-card deck. In its basic format, it is played by four players in two competing partnerships, with partners sitting opposite each other around a table. Millions of people play bridge worldwide in clubs, tournaments, online and with friends at home, making it one of the world's most popular card games, particularly among seniors. The World Bridge Federation (WBF) is the governing body for international competitive bridge, with numerous other bodies governing it at the regional level. The game consists of a number of , each progressing through four phases. The cards are dealt to the players; then the players ''call'' (or ''bid'') in an auction seeking to take the , specifying how many tricks the partnership receiving the contract (the declaring side) needs to take to receive points for the deal. During the auction, partners use their bids to also exchange information about their hands, including o ...
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Cut (cards)
In card games, to cut the cards (also "cut the deck" or "cut the pack") is to split the deck into two packets by lifting one packet from the top and placing it face down beside the remainder; before placing the lower packet on top of it. This is typically done after the cards have already been shuffled, and the procedure is used just prior to the cards being dealt to the players. The aim of this is to reduce the possibility of cheating, for example, by knowing the bottom card. Cutting the cards is also a common way of determining the seating order at a card table, the partnerships or the first dealer. Purpose The practice of cutting is primarily a method of reducing the likelihood of someone cheating by manipulating the order of cards to gain advantage. Even if the dealer (or the shuffler, if he is not the dealer) does not plan on cheating, cutting will prevent suspicions, thus many rules require it. Some players also consider the cut to be lucky. Parlett says the purpose of cu ...
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Shuffling
Shuffling is a procedure used to randomize a deck of playing cards to provide an element of chance in card games. Shuffling is often followed by a cut, to help ensure that the shuffler has not manipulated the outcome. __TOC__ Techniques Overhand One of the easiest shuffles to accomplish after a little practice is the overhand shuffle. Johan Jonasson wrote, "The overhand shuffle... is the shuffling technique where you gradually transfer the deck from, say, your right hand to your left hand by sliding off small packets from the top of the deck with your thumb." In detail as normally performed, with the pack initially held in the left hand (say), most of the cards are grasped as a group from the bottom of the pack between the thumb and fingers of the right hand and lifted clear of the small group that remains in the left hand. Small packets are then released from the right hand a packet at a time so that they drop on the top of the pack accumulating in the left hand. The process ...
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Jewish
Jews ( he, יְהוּדִים, , ) or Jewish people are an ethnoreligious group and nation originating from the Israelites Israelite origins and kingdom: "The first act in the long drama of Jewish history is the age of the Israelites""The people of the Kingdom of Israel and the ethnic and religious group known as the Jewish people that descended from them have been subjected to a number of forced migrations in their history" and Hebrews of historical History of ancient Israel and Judah, Israel and Judah. Jewish ethnicity, nationhood, and religion are strongly interrelated, "Historically, the religious and ethnic dimensions of Jewish identity have been closely interwoven. In fact, so closely bound are they, that the traditional Jewish lexicon hardly distinguishes between the two concepts. Jewish religious practice, by definition, was observed exclusively by the Jewish people, and notions of Jewish peoplehood, nation, and community were suffused with faith in the Jewish God, ...
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