Elfquest (role-playing Game)
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Elfquest (role-playing Game)
''Elfquest'' is a fantasy role-playing game published by Chaosium in 1984 that is based on Wendy and Richard Pini's '' Elfquest'' series of comics. Description The game uses the same setting as the comics, the World of Two Moons. Players can either choose to take on the roles of elves from the comics including Cutter, Skywise, and Redlance; or they can design their own characters, providing them with skills taken from a short list including Troll Lore and Wolf Riding. Publication history Wendy and Richard Pini created the ''Elfquest'' comic in 1978, a fantasy story about a community of elves called the Wolfriders and other fictional species who struggle to survive and coexist on the primitive Earth-like planet World of Two Moons. Chaosium acquired the role-playing game license, and Steve Perrin, Sandy Petersen, and Yurek Chodak created the first edition in 1984. The boxed set contained a 72-page players' book, a 36-page gamemaster book, a map of the world, character sheets, ...
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Chaosium
Chaosium Inc. is a publisher of tabletop role-playing games established by Greg Stafford in 1975. Chaosium's major titles include '' Call of Cthulhu'', based on the horror fiction stories of H. P. Lovecraft'', RuneQuest Glorantha'', ''Pendragon'', based on Thomas Mallory's ''Le Morte d'Arthur'', and '' 7th Sea'', "swashbuckling and sorcery" set in a fantasy 17th century Europe. Many of Chaosium’s product lines are based upon literary sources. While Stafford himself has been described as "one of the most decorated game designers of all time" and "the grand shaman of gaming", multiple other notable game designers have written for Chaosium. These include David Conyers, Matthew Costello, Larry DiTillio, Paul Fricker, David A. Hargrave, Rob Heinsoo, Keith Herber, Jennell Jaquays, Katharine Kerr, Reiner Knizia, Charlie Krank, Robin Laws, Penelope Love, Mark Morrison, Steve Perrin, Sandy Petersen, Ken Rolston, Ken St. Andre, Jonathan Tweet, John Wick, and Lynn Willis, among others. ...
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Runequest
''RuneQuest'' (commonly abbreviated as RQ) is a fantasy tabletop role-playing game originally designed by Steve Perrin, Ray Turney, Steve Henderson (game designer), Steve Henderson, and Warren James, and set in Greg Stafford's mythical world of Glorantha. It was first published in 1978 by Chaosium, The Chaosium. Beginning in 1984, publication passed between a number of companies, including Avalon Hill, Mongoose Publishing, and The Design Mechanism, before finally returning to Chaosium in 2016. ''RuneQuest'' is notable for its system, designed around percentile dice and an early implementation of skill (role-playing games), skill rules, which became the basis for numerous other games. There have been several editions of the game. History In 1975, game designer Greg Stafford released the fantasy board game ''White Bear and Red Moon'' (later renamed ''Dragon Pass''), produced and marketed by Chaosium, The Chaosium, a publishing company set up by Stafford specifically for the release ...
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Fantasy Role-playing Games
Fantasy is a genre of speculative fiction involving magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama. From the twentieth century, it has expanded further into various media, including film, television, graphic novels, manga, animations and video games. Fantasy is distinguished from the genres of science fiction and horror by the respective absence of scientific or macabre themes, although these genres overlap. In popular culture, the fantasy genre predominantly features settings that emulate Earth, but with a sense of otherness. In its broadest sense, however, fantasy consists of works by many writers, artists, filmmakers, and musicians from ancient myths and legends to many recent and popular works. Traits Most fantasy uses magic or other supernatural elements as a main plot element, theme, or setting. Magic, magic practitioners ( so ...
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Chaosium Games
Chaosium Inc. is a publisher of tabletop role-playing games established by Greg Stafford in 1975. Chaosium's major titles include '' Call of Cthulhu'', based on the horror fiction stories of H. P. Lovecraft'', RuneQuest Glorantha'', ''Pendragon'', based on Thomas Mallory's ''Le Morte d'Arthur'', and '' 7th Sea'', "swashbuckling and sorcery" set in a fantasy 17th century Europe. Many of Chaosium’s product lines are based upon literary sources. While Stafford himself has been described as "one of the most decorated game designers of all time" and "the grand shaman of gaming", multiple other notable game designers have written for Chaosium. These include David Conyers, Matthew Costello, Larry DiTillio, Paul Fricker, David A. Hargrave, Rob Heinsoo, Keith Herber, Jennell Jaquays, Katharine Kerr, Reiner Knizia, Charlie Krank, Robin Laws, Penelope Love, Mark Morrison, Steve Perrin, Sandy Petersen, Ken Rolston, Ken St. Andre, Jonathan Tweet, John Wick, and Lynn Willis, among others. H ...
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Basic Role-Playing System
BASIC (Beginners' All-purpose Symbolic Instruction Code) is a family of general-purpose, high-level programming languages designed for ease of use. The original version was created by John G. Kemeny and Thomas E. Kurtz at Dartmouth College in 1963. They wanted to enable students in non-scientific fields to use computers. At the time, nearly all computers required writing custom software, which only scientists and mathematicians tended to learn. In addition to the program language, Kemeny and Kurtz developed the Dartmouth Time Sharing System (DTSS), which allowed multiple users to edit and run BASIC programs simultaneously on remote terminals. This general model became very popular on minicomputer systems like the PDP-11 and Data General Nova in the late 1960s and early 1970s. Hewlett-Packard produced an entire computer line for this method of operation, introducing the HP2000 series in the late 1960s and continuing sales into the 1980s. Many early video games trace their ...
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The Complete Guide To Role-Playing Games
''The Complete Guide to Role-Playing Games'' is a book written by Rick Swan and published by St. Martin's Press in 1990 that explains role-playing games and provides reviews of those that were on the market at the time. Contents ''The Complete Guide to Role-Playing Games'' starts by providing an introduction to the world of role-playing games, including information for the new gamemaster, and information for the new player. The bulk of the book is given over to reviews of over 150 role-playing games that were available in 1990, in a section titled "The Good, the Bad, and the Awful." In addition Swan provides a number of "Top 10" lists in an index titled "Recommendations", including his favorite games, the best games for beginners, the best adventures and campaigns, and the best supplements. Over the next decade, several authors referred readers to this book for more information on how to enter the world of role-playing games. In his 2014 book ''Designers & Dragons'', game h ...
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Rick Swan
Rick Swan is a game designer and author who worked for TSR. His work for TSR, mostly for Advanced Dungeons & Dragons, appeared from 1989 to 1995. Swan also wrote ''The Complete Guide to Role-Playing Games'' (1990), published by St. Martin's Press. He was a regular columnist for InQuest Gamer. Publications *"Monstrous Compendium: Dragonlance Appendix", 1989 *"Monstrous Compendium: Kara-Tur Appendix", 1990 *" The Complete Wizard's Handbook", 1990 *"Marvel Super Heroes The Uncanny X-MEN Adventure Book", 1990 *"The Complete Ranger's Handbook", 1993 *"The Complete Paladin's Handbook", 1994 *"The Complete Barbarian's Handbook", 1995 *" The Complete Book of Villains", 1994 *"In the Cage: A Guide to Sigil", 1995 (with Wolfgang Baur) *"The Great Glacier", 1992 *"Nightmare Keep (Advanced Dungeons & Dragons/Forgotten Realms module FA2)", 1990 *" Dragon Magic", 1989 *"The Complete Guide to Role-Playing Games", 1990 *"The Heart of the Enemy", 1992 *"Ronin Challenge (Advanced Dungeons and Dra ...
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The Complete Guide To Role-Playing Games
Rick Swan is a game designer and author who worked for TSR. His work for TSR, mostly for Advanced Dungeons & Dragons, appeared from 1989 to 1995. Swan also wrote '' The Complete Guide to Role-Playing Games'' (1990), published by St. Martin's Press. He was a regular columnist for InQuest Gamer. Publications *"Monstrous Compendium: Dragonlance Appendix", 1989 *"Monstrous Compendium: Kara-Tur Appendix", 1990 *" The Complete Wizard's Handbook", 1990 *"Marvel Super Heroes The Uncanny X-MEN Adventure Book", 1990 *"The Complete Ranger's Handbook", 1993 *"The Complete Paladin's Handbook", 1994 *"The Complete Barbarian's Handbook", 1995 *" The Complete Book of Villains", 1994 *"In the Cage: A Guide to Sigil", 1995 (with Wolfgang Baur) *" The Great Glacier", 1992 *" Nightmare Keep (Advanced Dungeons & Dragons/Forgotten Realms module FA2)", 1990 *" Dragon Magic", 1989 *" The Complete Guide to Role-Playing Games", 1990 *"The Heart of the Enemy", 1992 *" Ronin Challenge (Advanced Dungeons a ...
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White Dwarf (magazine)
''White Dwarf'' is a magazine published by British games manufacturer Games Workshop, which has long served as a promotions and advertising platform for Games Workshop and Citadel Miniatures products. During the first ten years of its publication, it covered a wide variety of fantasy and science-fiction role-playing games (RPGs) and board games, particularly the role playing games ''Advanced Dungeons & Dragons'' (''AD&D''), '' Call of Cthulhu'', ''RuneQuest'' and '' Traveller''. These games were all published by other games companies and distributed in the United Kingdom by Games Workshop stores. The magazine underwent a major change in style and content in the late 1980s. It is now dedicated exclusively to the miniature wargames produced by Games Workshop. History 1975: ''Owl and Weasel'' to ''White Dwarf'' Steve Jackson and Ian Livingstone initially produced a newsletter called ''Owl and Weasel'', which ran for twenty-five issues from February 1975 before it evolved into '' ...
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Space Gamer
Space is the boundless three-dimensional extent in which objects and events have relative position and direction. In classical physics, physical space is often conceived in three linear dimensions, although modern physicists usually consider it, with time, to be part of a boundless four-dimensional continuum known as spacetime. The concept of space is considered to be of fundamental importance to an understanding of the physical universe. However, disagreement continues between philosophers over whether it is itself an entity, a relationship between entities, or part of a conceptual framework. Debates concerning the nature, essence and the mode of existence of space date back to antiquity; namely, to treatises like the ''Timaeus'' of Plato, or Socrates in his reflections on what the Greeks called ''khôra'' (i.e. "space"), or in the ''Physics'' of Aristotle (Book IV, Delta) in the definition of ''topos'' (i.e. place), or in the later "geometrical conception of place" as "space ...
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Miniature Model (gaming)
In miniature wargaming, players enact simulated battles using scale models called miniature models, which can be anywhere from 2 to 54 mm in height, to represent warriors, vehicles, artillery, buildings, and terrain. These models are colloquially referred to as miniatures or minis. Miniature models are commonly made of metal, plastic, or paper. They are used to augment the visual aspects of a game and track position, facing, and line of sight of characters. Miniatures are typically painted and can be artfully sculpted, making them collectible in their own right. Pre-painted plastic figures, such as ''Clix'' miniatures produced by WizKids and unpainted plastic figures for ''Warhammer'' by Games Workshop, have become popular. The hobby of painting, collecting, and playing with miniatures originated with toy soldiers, though the latter were generally sold pre-painted. Materials Traditionally, miniatures were cast in white metal, an alloy of lead and tin. A small amount of antim ...
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Ral Partha
Formed in 1975, Ral Partha Enterprises, Inc. of Cincinnati, Ohio, United States, is now known as ''Ral Partha Legacy Ltd.'' and produces miniature figures in 25 mm, 30 mm, 15 mm, and 54 mm scale. The company's products are made by spin-casting metal alloys which depict soldiers, adventurers and creatures that have been inspired by history and fiction. Their miniatures are sold at gaming conventions, in hobby shops, and by internet and mail order for use in role playing games, wargaming, dioramas, competitive painting, and collecting. The company began as a basement enterprise undertaken by a group of wargamers around the talents of Tom Meier, a 16-year-old sculptor. The company grew with the increasing popularity of board and role-playing games. By 1982 Ral Partha products were sold worldwide."Hanging Out: Warriors & Wizards" by Perry Cooper, ''Cincinnati Best and Worst'' magazine, Volume 16, Number 1, October 1982 pp. 18–25. Ral Partha is best known for ...
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