Elder Sign (card Game)
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Elder Sign (card Game)
''Elder Sign'' is a cooperative card and dice game, based on the Cthulhu Mythos of horror writer H.P. Lovecraft and Chaosium's Call of Cthulhu roleplaying game. It is published by Fantasy Flight Games, which also produces the Cthulhu Mythos games ''Arkham Horror'', '' Call of Cthulhu: The Card Game'', '' Mansions of Madness'', and '' Eldritch Horror''. Play * Players randomly select a monster (known as an Ancient One) to oppose. The Ancient One requires a certain number of elder sign tokens to "seal" or imprison it. Conversely, the Ancient One can be "awakened" or released by a number of doom tokens. There are also many other less powerful monsters that can appear during the game. * Each player chooses an investigator to play as (usually randomly), each investigator having unique abilities. * Players take turns exploring a randomly generated room (there are Adventure cards and Other World cards). If a player succeeds at completing all of the tasks in the room they are explo ...
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Cooperative Board Game
Cooperative board games are board games in which players work together to achieve a common goal rather than competing against each other. Either the players win the game by reaching a pre-determined objective, or all players lose the game, often by not reaching the objective before a certain event ends the game. Definition In cooperative board games, all players win or lose the game together. These games should not be confused with ''noncompetitive'' games, such as '' The Ungame'', which simply do not have victory conditions or any set objective to complete. While adventure board games with role playing and dungeon crawl elements like ''Gloomhaven'' may be included, pure tabletop role-playing games like '' Descent: Journeys in the Dark'' are excluded as they have potentially infinite victory conditions with persistent player characters. Furthermore, games in which players compete together in two or more groups, teams or partnerships (such as ''Axis & Allies'', and card games lik ...
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The Card Game
''Jeu de cartes'' (Card Game) is a neoclassical ballet in three "deals", composed by Igor Stravinsky in 1936–37 with libretto by the composer in collaboration with Nikita Malayev, a friend of Stravinsky's eldest son Théodore, and with choreography by George Balanchine. The ballet was premiered by the American Ballet at the Metropolitan Opera House, New York City on 27 April 1937, with the composer conducting; the European premiere followed on 13 October 1937 performed by the Staatskapelle Dresden under the direction of Karl Böhm. ''Jeu de cartes'' was commissioned in November 1935, although the idea of a card game, especially the game of poker, did not get firmly formed in Stravinsky's mind until after August 1936. The work was written during Stravinsky's neoclassical period. The main character is the deceitful Joker, who fashions himself unbeatable, owing to his chameleon-like ability to become any card. There are also other cards—Queens, Aces and several card player ...
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Board Games Introduced In 2011
Board or Boards may refer to: Flat surface * Lumber, or other rigid material, milled or sawn flat ** Plank (wood) ** Cutting board ** Sounding board, of a musical instrument * Cardboard (paper product) * Paperboard * Fiberboard ** Hardboard, a type of fiberboard * Particle board, also known as ''chipboard'' ** Oriented strand board * Printed circuit board, in computing and electronics ** Motherboard, the main printed circuit board of a computer * A reusable writing surface ** Chalkboard ** Whiteboard Recreation * Board game ** Chessboard ** Checkerboard * Board (bridge), a device used in playing duplicate bridge * Board, colloquial term for the rebound statistic in basketball * Board track racing, a type of motorsport popular in the United States during the 1910s and 1920s * Boards, the wall around a bandy field or ice hockey rink * Boardsports * Diving board (other) Companies * Board International, a Swiss software vendor known for its business intelligence softw ...
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Wired
''Wired'' (stylized as ''WIRED'') is a monthly American magazine, published in print and online editions, that focuses on how emerging technologies affect culture, the economy, and politics. Owned by Condé Nast, it is headquartered in San Francisco, California, and has been in publication since March/April 1993. Several spin-offs have been launched, including ''Wired UK'', ''Wired Italia'', ''Wired Japan'', and ''Wired Germany''. From its beginning, the strongest influence on the magazine's editorial outlook came from founding editor and publisher Louis Rossetto. With founding creative director John Plunkett, Rossetto in 1991 assembled a 12-page prototype, nearly all of whose ideas were realized in the magazine's first several issues. In its earliest colophons, ''Wired'' credited Canadian media theorist Marshall McLuhan as its "patron saint". ''Wired'' went on to chronicle the evolution of digital technology and its impact on society. ''Wired'' quickly became recognized as ...
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Fearnet
Fearnet was an American digital cable television network, website and video on demand service owned by Comcast. The network specialized in horror entertainment programming through a mix of acquired and original series, and feature films. Background and platforms Fearnet on Demand Fearnet launched on October 31, 2006 as a video on demand service, Fearnet On Demand. It was originally operated as a joint venture between Comcast, Lions Gate Entertainment, and Sony Pictures Entertainment. The on-demand service featured full-length horror, thriller, and suspense films as well as shorts, trailers, interviews, and behind-the-scenes featurettes. It was available to subscribers of Comcast, Cox Communications, Verizon FiOS, AT&T U-verse, Insight Communications, Bresnan Communications, Guadalupe Valley Systems, Buckeye CableSystem, Time Warner Cable, Wave Broadband, Bright House Networks, and CenturyLink. Fearnet cable channel Fearnet launched as a linear cable channel on October 31, 2 ...
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Elder Sign (Cthulhu Mythos)
The Cthulhu Mythos is a mythopoeia and a shared fictional universe, originating in the works of American horror writer H. P. Lovecraft. The term was coined by August Derleth, a contemporary correspondent and protégé of Lovecraft, to identify the settings, tropes, and lore that were employed by Lovecraft and his literary successors. The name "Cthulhu" derives from the central creature in Lovecraft's seminal short story "The Call of Cthulhu", first published in the pulp magazine ''Weird Tales'' in 1928. Richard L. Tierney, a writer who also wrote Mythos tales, later applied the term "Derleth Mythos" to distinguish Lovecraft's works from Derleth's later stories, which modify key tenets of the Mythos. Authors of Lovecraftian horror in particular frequently use elements of the Cthulhu Mythos. History In his essay "H. P. Lovecraft and the Cthulhu Mythos", Robert M. Price described two stages in the development of the Cthulhu Mythos. Price called the first stage the "Cthulhu Mythos ...
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Eldritch Horror
''Eldritch Horror'' is a tabletop strategy board game published by Fantasy Flight Games in 2013. The players explore locales around the world filled with Cthulhu Mythos horrors. Gameplay Players cooperatively fight an ancient evil stirring from its slumber and must seal off this awakening horror before it's too late. Players travel around the globe battling monsters, solving mysteries, and equipping up, all to prevent the ''Ancient One'' from entering the world and threatening to destroy it. The game is separated into three sections: the action phase (where each player takes actions for their character), the encounter phase (where players draw encounter cards and experience the world around them) and the mythos phase (where the Ancient One and his minions get an opportunity to act out their nefarious deeds). Expansions * Forsaken Lore (30 April 2014) * Mountains of Madness (18 December 2014) * Strange Remnants (20 July 2015) * Under the Pyramids (10 December 2015) * Signs of C ...
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Mansions Of Madness
''Mansions of Madness'' is a tabletop strategy game designed by Corey Konieczka and published by Fantasy Flight Games in 2011. Players explore a locale filled with Lovecraftian horrors and solve a mystery. After five years, two big-box expansions, and six print-on-demand scenarios, the original ''Mansions of Madness'' was retired and replaced by ''Mansions of Madness Second Edition''. The second edition was designed by Nikki Valens and uses an app in place of the human keeper role to run the game's scenario. First edition ''Mansions of Madness'' requires two to five players. One player takes the role of the keeper, who is responsible for the monsters and happenings of the game; the other players take on the roles of investigators, who solve a mystery. At the beginning of the game, the players pick a storyline and set up the map accordingly. The keeper consults the rule book to make decisions about the story and to place clues and traps across the board. After setting up, the p ...
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Arkham Horror
''Arkham Horror'' is a cooperative adventure board game designed by Richard Launius, originally published in 1987 by Chaosium. The game is based on Chaosium's roleplaying game ''Call of Cthulhu'', which is set in the Cthulhu mythos of H.P. Lovecraft and other horror writers. The game's second edition was released by Fantasy Flight Games in 2005, with a third edition in 2018. Overview The game board is set in Lovecraft's fictional Massachusetts town of Arkham in 1926. Street, building and outdoor locations are featured. Gates to other planes open throughout the town (represented by tokens placed on the board.) Players take on the role of investigators, represented by a character card. Each investigator has several attributes (such as "sanity"), and cards representing items, spells, and other things. The investigators travel through the city, avoiding or fighting the monsters that enter through the gates, visiting city locations to acquire tools, and ultimately entering th ...
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Card Game
A card game is any game using playing cards as the primary device with which the game is played, be they traditional or game-specific. Countless card games exist, including families of related games (such as poker). A small number of card games played with traditional decks have formally standardized rules with international tournaments being held, but most are folk games whose rules vary by region, culture, and person. Traditional card games are played with a ''deck'' or ''pack'' of playing cards which are identical in size and shape. Each card has two sides, the ''face'' and the ''back''. Normally the backs of the cards are indistinguishable. The faces of the cards may all be unique, or there can be duplicates. The composition of a deck is known to each player. In some cases several decks are shuffled together to form a single ''pack'' or ''shoe''. Modern card games usually have bespoke decks, often with a vast amount of cards, and can include number or action cards. This ...
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Fantasy Flight Games
Fantasy Flight Games (FFG) is a game company based in Roseville, Minnesota, United States, that creates and publishes role-playing, board, card, and dice games. As of 2014, it is a subsidiary of Asmodée Éditions. History Fantasy Flight Publishing was founded in 1995 by its CEO Christian T. Petersen. Since the release of its first game product (''Twilight Imperium'') in 1997, the company has been doing business as Fantasy Flight Games (FFG). Since that time, FFG has become one of the biggest names in the hobby games industry, being a marketplace leader in board games and maintaining strong businesses in the card game, roleplaying game, and miniature game categories. In 2008, FFG partnered with Games Workshop to represent ''Warhammer'' and ''Warhammer 40,000'' settings in role-playing, board, and card games. FFG announced the end of that partnership on September 9, 2016. Effective February 28, 2017, FFG no longer offers for sale any games made in conjunction with Games Worksho ...
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Roleplaying Game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physica ...
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