Early Learning House
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Early Learning House
''Early Learning House'' is a collection of four main educational video games and two compilations for the Windows and Macintosh platforms, developed by Theatrix Interactive, Inc. and published by Edmark software. Each different game focuses on a particular major learning category with selectable skill settings for preschooler, kindergarten and elementary learners. ''Millie's Math House'' (1992) on mathematics, ''Bailey's Book House'' (1993) on language, ''Sammy's Science House'' (1994) on science, and ''Trudy's Time and Place House'' (1995) on history and geography. A spin-off, ''Stanley's Sticker Stories'' (1996), sees players create animated storybooks with the series' characters. ''Millie & Bailey Preschool'' and ''Millie & Bailey Kindergarten'' each contain the combined activities from two of the four software products. In addition the programs can be configured by an adult mode to suit students with special needs. Most of the activities in every game have two modes, one to all ...
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House Series Logo
A house is a single-unit residential building. It may range in complexity from a rudimentary hut to a complex structure of wood, masonry, concrete or other material, outfitted with plumbing, electrical, and heating, ventilation, and air conditioning systems.Schoenauer, Norbert (2000). ''6,000 Years of Housing'' (rev. ed.) (New York: W.W. Norton & Company). Houses use a range of different roofing systems to keep precipitation such as rain from getting into the dwelling space. Houses may have doors or lock (security device), locks to secure the dwelling space and protect its inhabitants and contents from burglars or other trespassers. Most conventional modern houses in Western cultures will contain one or more bedrooms and bathrooms, a kitchen or cooking area, and a living room. A house may have a separate dining room, or the eating area may be integrated into another room. Some large houses in North America have a recreation room. In traditional agriculture-oriented societies, Li ...
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Oppenheim Toy Portfolio Award
''The Oppenheim Toy Portfolio'' is a nationally recognized independent consumer review of children's media. It was founded in 1989 by child development authors Joanne Oppenheim and her daughter Stephanie Oppenheim. The newsletter is published quarterly and have held an annual series of awards that have gained attention in the industry. They have spoken on children psychology/behavior, toys, and child media on OPRAH, CNN, NBC Nightly News, ABC World News Tonight, MSNBC, Lifetime, and both are Contributors to NBC's TODAY Show.Headapohl, Jackie.Delicious Knishes In A New Children's Book. '' The Jewish News – Arts and Life''. 7 December 2017. Books With the success of the original newsletter, the Oppenheims published their first book (''The Best Toys, Books, Videos and Music for Kids'') together with HarperCollins in 1994. They formed their own publishing company in 1998 and began publishing what would become their annual ''Oppenheim Toy Portfolio'' guide book. The company als ...
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Educational Video Games
An educational video game is a video game that provides learning or training value to the player. Edutainment describes an intentional merger of video games and educational software into a single product (and could therefore also comprise more serious titles sometimes described under children's learning software). In the narrower sense used here, the term describes educational software which is primarily about entertainment, but tends to educate as well and sells itself partly under the educational umbrella. Normally software of this kind is not structured towards school curricula and does not involve educational advisors. Educational video games play a significant role in the school curriculum for teachers who seek to deliver core lessons, reading and new skills. Gamification of education allows learners to take active roles in learning and develop technological skills that are needed for their academic and professional careers. Several recent studies have shown that video game ...
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Children's Educational Video Games
A child ( : children) is a human being between the stages of birth and puberty, or between the developmental period of infancy and puberty. The legal definition of ''child'' generally refers to a minor, otherwise known as a person younger than the age of majority. Children generally have fewer rights and responsibilities than adults. They are classed as unable to make serious decisions. ''Child'' may also describe a relationship with a parent (such as sons and daughters of any age) or, metaphorically, an authority figure, or signify group membership in a clan, tribe, or religion; it can also signify being strongly affected by a specific time, place, or circumstance, as in "a child of nature" or "a child of the Sixties." Biological, legal and social definitions In the biological sciences, a child is usually defined as a person between birth and puberty, or between the developmental period of infancy and puberty. Legally, the term ''child'' may refer to anyone below the ...
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Houghton Mifflin Harcourt Franchises
Houghton may refer to: Places Australia * Houghton, South Australia, a town near Adelaide * Houghton Highway, the longest bridge in Australia, between Redcliffe and Brisbane in Queensland * Houghton Island (Queensland) Canada *Houghton Township, Ontario, a former township in Norfolk County, Ontario New Zealand * Houghton Bay South Africa * Houghton Estate, a suburb of Johannesburg United Kingdom *Hanging Houghton, Northamptonshire *Houghton, Cambridgeshire * Houghton, Cumbria *Houghton, East Riding of Yorkshire *Houghton, Hampshire *Houghton, Norfolk *Houghton Saint Giles, Norfolk * Houghton, Northumberland, a location in the United Kingdom * Houghton, Pembrokeshire *Houghton, West Sussex *Houghton-le-Side, Darlington *Houghton-le-Spring, Sunderland *Houghton Park, Houghton-le-Spring *Houghton Bank, Darlington *Houghton Conquest, Bedfordshire *Houghton on the Hill, Leicestershire *Houghton on the Hill, Norfolk *Houghton Regis, Bedfordshire *New Houghton, Derbyshire * Little Ho ...
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Windows Games
This is an index of Microsoft Windows games. This list has been split into multiple pages. Please use the Table of Contents to browse it. This list contains game titles across all lists. Notes See also * Lists of video games * Index of DOS games * List of Windows 3.x games {{Index footer Windows Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
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MacOS Games
macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac (computer), Mac computers. Within the market of desktop and laptop computers it is the Usage share of operating systems#Desktop and laptop computers, second most widely used desktop OS, after Microsoft Windows and ahead of ChromeOS. macOS succeeded the classic Mac OS, a Mac operating system with nine releases from 1984 to 1999. During this time, Apple cofounder Steve Jobs had left Apple and started another company, NeXT Computer, NeXT, developing the NeXTSTEP platform that would later be acquired by Apple to form the basis of macOS. The first desktop version, Mac OS X 10.0, was released in March 2001, with its first update, 10.1, arriving later that year. All releases from Mac OS X Leopard, Mac OS X 10.5 Leopard and after are UNIX 03 certified, with an exception for OS X Lion, OS X 10. ...
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Parents' Choice Award
The Parents' Choice Award was an award presented by the non-profit Parents' Choice Foundation to recognize "the very best products for children of different ages and backgrounds, and of varied skill and interest levels." It was considered a "prestigious" award among children's products, and had been described by the ''Cincinnati Enquirer'' as the industry equivalent of an Academy Award The Academy Awards, better known as the Oscars, are awards for artistic and technical merit for the American and international film industry. The awards are regarded by many as the most prestigious, significant awards in the entertainment ind .... The Parents' Choice Awards were established in 1978 by Diana Huss Green, who was then the president of the Parents' Choice Foundation. The award recipients were determined by a committee of educators, scientists, performing artists, librarians, parents and children. One of six award commendations were given to award winners: Classic, Gold, Silver, Re ...
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CODiE Awards
The Software and Information Industry Association (SIIA) is a trade association dedicated to the entertainment, consumer and business software industries. Established in 1984 as the Software Publishers Association (SPA), the SIIA took its new name when it merged with the related Information Industry Association on January 1, 1999. The joint enterprise was headed by Software Publishers Association founder Ken Wasch and operated out of the SPA's existing offices. The SPA was active in lobbying, industry research and anti-piracy efforts. Its head of research, Ann Stephens, went on to found PC Data in 1991. By 1995, the SPA had over 1,100 software companies in its membership and according to ''Wired'' was among "the most powerful computer-related trade groups" before its merger with the Information Industry Association. While Microsoft became a member of the SPA in 1986, it split with the SIIA in 2000 after the group sided against Microsoft in ''United States v. Microsoft Corp.'' Th ...
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Humongous Entertainment
Humongous Entertainment, Inc. was an American video game developer based in Bothell, Washington. Founded in 1992, the company is best known for developing multiple edutainment franchises, most prominently ''Putt-Putt (series), Putt-Putt'', ''Freddi Fish'', ''Pajama Sam'' and ''Spy Fox'', which, combined, sold over 15 million copies and earned more than 400 awards of excellence. Humongous Entertainment was acquired by GT Interactive (later renamed Infogrames, Inc., then Atari, Inc.) in July 1996. By October 2000, sales of Humongous games had surpassed 16 million copies. GT sold Humongous to its parent company, Infogrames (later renamed Atari SA), in August 2005, as a result of which the company was shut down a few months after. Infogrames transitioned the label to a new company, Humongous, Inc., which continued publishing games under the Humongous label until 2013, when it faced bankruptcy. As part of the bankruptcy agreement of the Atari SA subsidiary Atari, Inc., Humongous, Inc. ...
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Freddi Fish
''Freddi Fish'' is a series of point and click games from Humongous Entertainment. The series began in 1994. Freddi Fish is a yellow fish who takes on detective investigations throughout the series. Her best friend, a green fish named Luther, goes with her on all her adventures. The voice of Freddi Fish was performed by Annette Toutonghi and the voice of Luther was performed by Mike McAuliffe at Bad Animals Studio in Seattle, Washington. The series sold more than 2.5 million copies and won over 75 awards of excellence. Gameplay Freddi and Luther move from one area to another by clicking where the cursor turns into a 3-D arrow. In each area, there are places that the player can click that play a animation that is irrelevant to the plot, including crossover cameos of the three other Humongous Entertainment Junior Adventure series ('' Putt-Putt'', ''Pajama Sam'' and '' Spy Fox''), as well as important items to collect (including sea urchins that can be spent as money to buy other ...
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MacUser
''MacUser'' was a monthly (formerly biweekly) computer magazine published by Dennis Publishing Ltd. and licensed by Felden in the UK. It ceased publication in 2015. In 1985 Felix Dennis’ Dennis Publishing, the creators of MacUser in the UK, licensed the name and “mouse-rating” symbol for MacUser to Ziff-Davis Publishing for use in the rest of the world. The UK MacUser was never linked to the US MacUser. When Ziff-Davis merged its Mac holdings into Mac Publishing in September 1997, that new company gained the license to use the MacUser name. However, it opted to keep the Macworld magazine brand-name alive, albeit with MacUser-style mouse ratings. As a result, only the original UK-based MacUser remains, and the UK edition of Macworld is unable to use the mouse rating symbols used by its fellow Macworld editions. The UK magazine was aimed at Mac users in the design sector, and each issue brought the reader up-to-date with news, reviews, ‘Masterclass’ tutorials and techn ...
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