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ES1373
The Ensoniq AudioPCI is a PCI-based sound card released in 1997. It was Ensoniq's last sound card product before they were acquired by Creative Technology. The card represented a shift in Ensoniq's market positioning. Whereas the Soundscape line had been made up primarily of low-volume high-end products full of features, the AudioPCI was designed to be a very simple, low-cost product to appeal to system OEMs and thus hopefully sell in mass quantities. Low cost Towards the end of the 1990s, Ensoniq was struggling financially. Their cards were very popular with PC OEMs, but their costs were too high and their musical instrument division was fading in revenue. Pressure from intense competition, especially with the dominant Creative Labs, was forcing audio card makers to try to keep their prices low. The AudioPCI, released in July 1997, was designed primarily to be cheap. In comparison to the wide variety of chips on and sheer size of the older Soundscape boards, the highly integrat ...
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Sound Blaster
Sound Blaster is a family of sound cards designed by Singaporean technology company Creative Technology (known in the US as Creative Labs). Sound Blaster sound cards were the de facto standard for consumer audio on the IBM PC compatible system platform, until the widespread transition to ''Microsoft'' Windows 95, which standardized the programming interface at application level (eliminating the importance of backward compatibility with Sound Blaster), and the evolution in PC design led to onboard audio electronics, which commoditized PC audio functionality. By 1995, Sound Blaster cards had sold over 15 million units worldwide and accounted for seven out of ten sound card sales. Creative Music System and Game Blaster Creative Music System The history of Creative sound cards started with the release of the Creative Music System ("C/MS") CT-1300 board in August 1987. It contained two Philips SAA1099 integrated circuits, which, together, provided 12 channels of square-wave "bee-i ...
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Windows 95
Windows 95 is a consumer-oriented operating system developed by Microsoft as part of its Windows 9x family of operating systems. The first operating system in the 9x family, it is the successor to Windows 3.1x, and was released to manufacturing on July 14, 1995, and generally to retail on August 24, 1995, almost three months after the release of Windows NT 3.51. Windows 95 merged Microsoft's formerly separate MS-DOS and Microsoft Windows products, and featured significant improvements over its predecessor, most notably in the graphical user interface (GUI) and in its simplified "plug-and-play" features. There were also major changes made to the core components of the operating system, such as moving from a mainly cooperatively multitasked 16-bit architecture to a 32-bit preemptive multitasking architecture, at least when running only 32-bit protected mode applications. Accompanied by an extensive marketing campaign, Windows 95 introduced numerous functions and features that w ...
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Windows 9x
Windows 9x is a generic term referring to a series of Microsoft Windows computer operating systems produced from 1995 to 2000, which were based on the Windows 95 kernel and its underlying foundation of MS-DOS, both of which were updated in subsequent versions. The first version in the 9x series was Windows 95, which was succeeded by Windows 98 and then Windows Me, which was the third and last version of Windows on the 9x line, until the series was superseded by Windows XP. Windows 9x is predominantly known for its use in home desktops. In 1998, Windows made up 82% of operating system market share. Internal release versions for versions of Windows 9x are 4.x. The internal versions for Windows 95, 98, and Me are 4.0, 4.1, and 4.9, respectively. Previous MS-DOS-based versions of Windows used version numbers of 3.2 or lower. Windows NT, which was aimed at professional users such as networks and businesses, used a similar but separate version number between 3.1 and 4.0. All versio ...
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Diamond Multimedia
Diamond Multimedia is an American company that specializes in many forms of multimedia technology. They have produced graphics cards, motherboards, modems, sound cards and MP3 players, however the company began with the production of the TrackStar, a PC add-on card which emulated Apple II computers. They were one of the major players in the 2D and early 3D graphics card competition throughout the 1990s and early 2000s. Diamond Multimedia is a subsidiary of Tul Corporation. History The company was founded by Chong Moon Lee and H. H. Huh, who acted as the technical designer. Diamond Multimedia later merged with S3 Graphics, S3, Incorporated in 1999 after a long-time cooperative business arrangement, when S3 decided to expand their business from producing graphics chipsets to manufacturing retail graphics cards. The move paralleled the 1999 3dfx purchase of STB Systems, which changed 3dfx from a graphics chipset supplier to companies including Diamond, into a vertically-integrated ...
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Terminate-and-stay-resident Program
A terminate-and-stay-resident program (commonly TSR) is a computer program running under DOS that uses a system call to return control to DOS as though it has finished, but remains in computer memory so it can be reactivated later. This technique partially overcame DOS's limitation of executing only one program, or task, at a time. TSRs are used only in DOS, not in Windows. Some TSRs are utility software that a computer user might call up several times a day, while working in another program, using a hotkey. Borland Sidekick was an early and popular example of this type. Others serve as device drivers for hardware that the operating system does not directly support. Use Normally DOS can run only one program at a time. When a program finishes, it returns control to DOS using the system call . The memory and system resources used are then marked as unused. This makes it impossible to restart parts of the program without having to reload it all. However, if a program ends with ...
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Non-maskable Interrupt
In computing, a non-maskable interrupt (NMI) is a hardware interrupt that standard interrupt-masking techniques in the system cannot ignore. It typically occurs to signal attention for non-recoverable hardware errors. Some NMIs may be masked, but only by using proprietary methods specific to the particular NMI. An NMI is often used when response time is critical or when an interrupt should never be disabled during normal system operation. Such uses include reporting non-recoverable hardware errors, system debugging and profiling, and handling of special cases like system resets. Modern computer architectures typically use NMIs to handle non-recoverable errors which need immediate attention. Therefore, such interrupts should not be masked in the normal operation of the system. These errors include non-recoverable internal system chipset errors, corruption in system memory such as parity and ECC errors, and data corruption detected on system and peripheral buses. On some systems, ...
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Sound Blaster Audigy
Sound Blaster Audigy is a product line of sound cards from Creative Technology. The flagship model of the Audigy family used the EMU10K2 audio DSP, an improved version of the SB-Live's EMU10K1, while the value/SE editions were built with a less-expensive audio controller. The Audigy family is available for PCs with a PCI or PCI Express slot, or a USB port. First generation The Audigy cards equipped with EMU10K2 (CA0100 chip) could process up to 4 EAX environments simultaneously with its on-chip DSP and native EAX 3.0 ADVANCED HD support, and supported from stereo up to 5.1-channel output. The audio processor could mix up to 64 DirectSound3D sound channels in hardware, up from Live!'s 32 channels. Creative Labs advertised the Audigy as a 24-bit sound card, a controversial marketing claim for a product that did not support end-to-end playback of 24-bit/96 kHz audio streams. The Audigy and Live shared a similar architectural limitation: the audio transport (DMA engine) ...
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Random Access Memory
Random-access memory (RAM; ) is a form of computer memory that can be read and changed in any order, typically used to store working Data (computing), data and machine code. A Random access, random-access memory device allows data items to be read (computer), read or written in almost the same amount of time irrespective of the physical location of data inside the memory, in contrast with other direct-access data storage media (such as hard disks, CD-RWs, DVD-RWs and the older Magnetic tape data storage, magnetic tapes and drum memory), where the time required to read and write data items varies significantly depending on their physical locations on the recording medium, due to mechanical limitations such as media rotation speeds and arm movement. RAM contains multiplexer, multiplexing and demultiplexing circuitry, to connect the data lines to the addressed storage for reading or writing the entry. Usually more than one bit of storage is accessed by the same address, and RAM ...
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SoundFont
SoundFont is a brand name that collectively refers to a file format and associated technology that uses sample-based synthesis to play MIDI files. It was first used on the Sound Blaster AWE32 sound card for its General MIDI support. SoundFont is a registered trademark of Creative Technology, Ltd., and the exclusive license for re-formatting and managing historical SoundFont content has been acquired by Digital Sound Factory. Specification The newest version of the SoundFont file format is 2.04 (or 2.4). It is based on the RIFF format. History The original SoundFont file format was developed in the early 1990s by E-mu Systems and Creative Labs. A specification for this version was never released to the public. The first and only major device to utilize this version was Creative's Sound Blaster AWE32 in 1994. Files in this format conventionally have the file extension of . SoundFont 2.0 was developed in 1996. This file format generalized the data representation using pe ...
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E-mu Systems
E-mu Systems was a software synthesizer, audio interface, MIDI interface, and MIDI keyboard manufacturer. Founded in 1971 as a synthesizer maker, E-mu was a pioneer in samplers, sample-based drum machines and low-cost digital sampling music workstations. After its acquisition in 1993, E-mu Systems was a wholly owned subsidiary of Creative Technology, Ltd.About E-MU
Creative.com
In 1998, E-mu was combined with Ensoniq, another synthesizer and sampler manufacturer previously acquired by Creative Technology. E-mu was last based in , on the outskirts of



Table-lookup Synthesis
Wavetable synthesis is a sound synthesis technique used to create quasi-periodic waveforms often used in the production of musical tones or notes. Development Wavetable synthesis was invented by Max Mathews in 1958 as part of MUSIC II. MUSIC II “had four-voice polyphony and was capable of generating sixteen wave shapes via the introduction of a wavetable oscillator.” Hal Chamberlin discussed wavetable synthesis in Byte's September 1977 issue. Wolfgang Palm of Palm Products GmbH (PPG) developed his version in the late 1970s and published it in 1979. The technique has since been used as the primary synthesis method in synthesizers built by PPG and Waldorf Music and as an auxiliary synthesis method by Ensoniq and Access. It is currently used in hardware synthesizers from Waldorf Music and in software synthesizers for PCs and tablets, including apps offered by PPG and Waldorf, among others. It was also independently developed by Michael McNabb, who used it in his 1978 co ...
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