Ed Greenwood Presents Elminster's Forgotten Realms
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Ed Greenwood Presents Elminster's Forgotten Realms
''Ed Greenwood Presents Elminster's Forgotten Realms'' is an edition-neutral sourcebook for the Forgotten Realms published during the 4th edition of the ''Dungeons & Dragons'' role-playing game. Contents ''Ed Greenwood Presents Elminster's Forgotten Realms'' details the Forgotten Realms from the point of view of both Ed Greenwood and his creation, Elminster the Sage of Shadowdale. In the foreword, Elminster writes: To all who peruse this volume, these: Well met, as always, and welcome to the latest tome from the pen of Ed of the Greenwood that purports to lay bare secrets of the world I dwell in, the place best known to ye as “the Forgotten Realms.” A world so vast and rich that its secrets could fill libraries—to say nothing of the myriad passing details of everyday life, the strivings of folk mighty and simple. Beggars and humble crofters can change the Realms as much as kings do, and its heroes are not always those lauded. Like thy world, the Realms needs splendid de ...
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Forgotten Realms
''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. Several years later, it was published for the ''D&D'' game as a series of magazine articles, and the first Realms game products were released in 1987. Role-playing game products have been produced for the setting ever since, in addition to novels, role-playing video game adaptations (including the first massively multiplayer online role-playing game to use graphics), comic books, and the film '' Dungeons & Dragons: Honor Among Thieves''. Forgotten Realms is a fantasy world setting, described as a world of strange lands, dangerous creatures, and mighty deities, where magic and supernatural phenomena are quite real. The premise is that, long ago, planet Earth and the world of the Forgotten Realms were more clos ...
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Ed Greenwood
Ed Greenwood (born July 21, 1959) is a Canadian fantasy writer and the creator of the '' Forgotten Realms'' game world. He began writing articles about the Forgotten Realms for ''Dragon'' magazine beginning in 1979, and subsequently sold the rights to the setting to TSR, the creators of the '' Dungeons & Dragons'' roleplaying game, in 1986. He has written many Forgotten Realms novels, as well as numerous articles and ''D&D'' game supplement books. Early life and the Forgotten Realms Greenwood grew up in the upscale Toronto suburb of Don Mills. He began writing stories about the Forgotten Realms as a child, starting in the mid-1960s; they were his "dream space for swords and sorcery stories". Greenwood conceived of the Forgotten Realms as one world in a "multiverse" of parallel worlds which includes the Earth. He imagined such worlds as being the source of humanity's myths and legends. Greenwood discovered the '' Dungeons & Dragons'' game in 1975 and soon became a regular play ...
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Editions Of Dungeons & Dragons
Several different editions of the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game have been produced since 1974. The current publisher of ''D&D'', Wizards of the Coast, produces new materials only for the most current edition of the game. However, many ''D&D'' fans continue to play older versions of the game and some third-party companies continue to publish materials compatible with these older editions. After the original edition of ''D&D'' was introduced in 1974, the game was split into two branches in 1977: the rules-light system of ''Dungeons & Dragons'' and the more complex, rules-heavy system of ''Advanced Dungeons & Dragons'' (''AD&D''). The standard game was eventually expanded into a series of five box sets by the mid-1980s before being compiled and slightly revised in 1991 as the '' Dungeons & Dragons Rules Cyclopedia''. Meanwhile, the 2nd edition of ''AD&D'' was published in 1989. In 2000 the two-branch split was ended when a new version was designated the 3 ...
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Dungeons & Dragons
''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical Studies Rules, Tactical Studies Rules (TSR). It has been published by Wizards of the Coast, later a subsidiary of Hasbro, since 1997. The game was derived from miniature wargaming, miniature wargames, with a variation of the 1971 game ''Chainmail (game), Chainmail'' serving as the initial rule system. ''D&D'' publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry, which also deeply influenced video games, especially the Role-playing video game, role-playing video game genre. ''D&D'' departs from traditional wargame, wargaming by allowing each player to create their own Player character, character to play instead of a military formation. These characters embark upon adventures wi ...
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Role-playing Game
A role-playing game (sometimes spelled roleplaying game, or abbreviated as RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG or TTRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the g ...
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Elminster
Elminster Aumar is a fictional character appearing in the ''Forgotten Realms'' campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. He is also known as the Sage of Shadowdale, and is depicted as a powerful wizard featured in several novels by ''Forgotten Realms'' creator Ed Greenwood. Certain aspects of his appearance and demeanor seem to echo Gandalf, Merlin, or Odin. Elminster was one of the first characters that Greenwood created for the ''Forgotten Realms''. Information about him can be found in virtually all ''Forgotten Realms'' game products, but the novels in '' The Elminster Series'' are perhaps the most definitive sources of information. The series includes '' Elminster: The Making of a Mage'', ''Elminster in Myth Drannor'', ''The Temptation of Elminster'', ''Elminster in Hell'', and ''Elminster's Daughter''. Basics Appearance Elminster appears as a gray-bearded man of weathered visage, with a hawk-like nose and alert, dancing eyes. He speaks in a ...
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Wizards Of The Coast
Wizards of the Coast LLC (WotC or Wizards) is an American game Publishing, publisher, most of which are based on fantasy and List of science fiction themes, science-fiction themes, and formerly an operator of retail game stores. In 1999, toy manufacturer Hasbro acquired the company and currently operates it as a subsidiary. During a February 2021 reorganization of Hasbro, WotC became the lead part of a new division called "Wizards & Digital". WotC was originally a role-playing game (RPG) publisher that in the mid-1990s originated and popularized collectible card games with ''Magic: The Gathering''. It later acquired TSR (company), TSR, publisher of the RPG ''Dungeons & Dragons'', and published the licensed ''Pokémon Trading Card Game'' from 1999 to 2003. WotC's corporate headquarters is located in Renton, Washington, which is part of the Seattle metropolitan area. The company publishes RPGs, board games, and collectible card games. It has received numerous awards, includin ...
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MTV News
MTV News was the news production division of MTV. The service was available in the US with localized versions on MTV's global network and an online news team. In 2016, MTV refreshed the MTV News brand to compete with the likes of BuzzFeed and ''Vice'', but by mid-2017 MTV News was significantly downsized due to cutbacks. MTV News content was available from respective MTV websites, Apps, YouTube and on-air. In November 2018, MTV News began producing daily updates on Twitter titled ''MTV News: You Need to Know''. Later titled ''MTV News Need to Know'', the show has evolved to a digital series that covers trending topics from pop culture to social justice issues to electoral politics and beyond. On , it was announced that the division would close. The associated website shut down on June 24, 2024. History MTV News began in 1987 with the program ''The Week in Rock'', hosted by long time ''Rolling Stone'' writer/music critic Kurt Loder, the first official MTV News corresponde ...
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Indie Role-playing Game
An indie role-playing game is a role-playing game published by individuals or small press publishers, in contrast to games published by large corporations. Indie tabletop role-playing game designers participate in various game distribution networks, development communities, and gaming conventions, both in person and online. Indie game designer committees grant annual awards for excellence. In the early 2000s, indie role-playing discussion forums such as The Forge developed innovative design patterns and theories. In 2010, the game Apocalypse World established the popular design framework Powered by the Apocalypse, inspiring hundreds of similar games. Starting in the early 2010s, indie game publishing provided new opportunities for LGBTQ writers to share underrepresented stories. Common examples of indie role-playing games include Apocalypse World and the Powered by the Apocalypse framework, The Quiet Year, Fiasco (role-playing game), Fiasco, Fall of Magic, Blades in the Dark ...
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Mike Mearls
Michael Mearls is an American writer and designer of fantasy role-playing games (RPGs) and related fiction. Mearls worked for Wizards of the Coast from 2005 to 2023, holding various positions. He was the senior manager for the ''Dungeons & Dragons'' research and design team and then later became the franchise's Creative Director. He co-led design for the 5th edition of the game. He also worked on the '' Castle Ravenloft'' board game, and various compendium books for 3rd, 4th, and 5th editions ''Dungeons & Dragons''. In 2024, he became the Executive Producer of role-playing games at Chaosium. Then in 2025, he became the head of Asmodee. Education Mearls is an alumnus of Dartmouth College. While at Dartmouth he was a member of Sigma Nu fraternity, and became known for a satiric letter to the campus paper. Career Mearls wrote the adventure ''To Stand on Hallowed Ground/Swords Against Deception'' (2001) for Fiery Dragon Productions, and the last product from Hogshead Publishing, ...
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City Of Intrigue
A city is a human settlement of a substantial size. The term "city" has different meanings around the world and in some places the settlement can be very small. Even where the term is limited to larger settlements, there is no universally agreed definition of the lower boundary for their size. In a narrower sense, a city can be defined as a permanent and Urban density, densely populated place with administratively defined boundaries whose members work primarily on non-agricultural tasks. Cities generally have extensive systems for housing, transportation, sanitation, Public utilities, utilities, land use, Manufacturing, production of goods, and communication. Their density facilitates interaction between people, government organisations, government organizations, and businesses, sometimes benefiting different parties in the process, such as improving the efficiency of goods and service distribution. Historically, city dwellers have been a small proportion of humanity overall, bu ...
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