Doom (franchise)
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Doom (franchise)
''Doom'' (stylized as ''DOOM'') is a video game series and media franchise created by John Carmack, John Romero, Adrian Carmack, Kevin Cloud, and Tom Hall. The series focuses on the exploits of an unnamed space marine (often referred to as Doomguy or Doom Slayer) operating under the auspices of the Union Aerospace Corporation (UAC), who fights hordes of demons and the undead in order to save Earth from an apocalyptic invasion. The original ''Doom'' is considered one of the first pioneering first-person shooter games, introducing to IBM-compatible computers features such as 3D graphics, third-dimension spatiality, networked multiplayer gameplay, and support for player-created modifications with the ''Doom'' WAD format. Over 10 million copies of games in the ''Doom'' series have been sold; the series has spawned numerous sequels, novels, comic books, board games, and film adaptations. Overview The ''Doom'' video games consist of first-person shooters in which the player con ...
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John Carmack
John D. Carmack II (born August 20, 1970) is an American computer programmer and video game developer. He co-founded the video game company id Software and was the lead programmer of its 1990s games ''Commander Keen'', ''Wolfenstein 3D'', ''Doom (1993 video game), Doom'', ''Quake (video game), Quake'', and their sequels. Carmack made innovations in 3D computer graphics, such as his Carmack's Reverse algorithm for shadow volumes. In 2013, he resigned from id Software to work full-time at Oculus VR as their Chief technology officer, CTO. In 2019, he reduced his role to Consulting CTO so he could allocate more time toward artificial general intelligence (AGI). In 2022, he left Oculus to work on his startup, Keen Technologies. Biography Early life Carmack was born in Shawnee Mission, Kansas, the son of local television news reporter Stan Carmack. He grew up in the Kansas City metropolitan area, where he became interested in computers at an early age. He attended Shawnee Mission Eas ...
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First-person Shooter
First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the player character in a three-dimensional space. The genre shares common traits with other shooter games, and in turn falls under the action game genre. Since the genre's inception, advanced 3D and pseudo-3D graphics have challenged hardware development, and multiplayer gaming has been integral. The first-person shooter genre has been traced back to ''Wolfenstein 3D'' (1992), which has been credited with creating the genre's basic archetype upon which subsequent titles were based. One such title, and the progenitor of the genre's wider mainstream acceptance and popularity, was ''Doom'' (1993), often considered the most influential game in this genre; for some years, the term ''Doom'' clone was used to designate this genre due to ''Doom''s i ...
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Doom 3
''Doom 3'' is a 2004 survival horror first-person shooter video game developed by id Software and published by Activision. ''Doom 3'' was originally released for Microsoft Windows on August 3, 2004, adapted for Linux later that year, and ported by Aspyr Media for Mac OS X in 2005. Developer Vicarious Visions ported the game to the Xbox, releasing it on April 3, 2005. ''Doom 3'' is set on Mars in 2145, where a military-industrial conglomerate has set up a scientific research facility into fields such as teleportation, biological research, and advanced weapons design. The teleportation experiments open a gateway to Hell, resulting in a catastrophic invasion of the Mars base by demons. The player controls a space marine who fights through the base to stop the demons attacking Mars and reaching Earth. ''Doom 3'' is the first reboot of the ''Doom'' series, ignoring the events of the previous games. ''Doom 3'' utilizes the id Tech 4 game engine, which has since been licensed out to ...
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Doom 64
''Doom 64'' is a first-person shooter game by Midway Games. It was first released for the Nintendo 64 in 1997, as the second spin-off game in the ''Doom'' series after ''Final Doom'' (1996), and the third game in the series overall. A remastered port was developed by Nightdive Studios and published by Bethesda Softworks for Windows, Nintendo Switch, PlayStation 4, and Xbox One in March 2020, and for Stadia in May 2020. ''Doom 64'' was developed from 1994 by Midway Studios San Diego under supervision of id Software, the main developer of the ''Doom'' franchise, and was tentatively titled ''Doom: The Absolution''. It has a customized version of the ''Doom'' engine, enabling new kinds of level geometry, and dynamic colored lighting. It has new sprite graphics for weapons and monsters. It received positive reviews from critics, praising its graphics, level design, soundtrack, and general atmosphere, with some criticizing the lack of new gameplay elements compared to the pre ...
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Final Doom
''Final Doom'' is a first-person shooter video game developed by TeamTNT, and Dario and Milo Casali, and was released by id Software and distributed by GT Interactive in 1996. It was released for MS-DOS and Macintosh computers, as well as for the PlayStation, although the latter featured a selection of levels from Final Doom and from '' Master Levels for Doom II''. The third entry in the ''Doom'' franchise, ''Final Doom'' consists of two 32-level episodes (or megawads), ''TNT: Evilution'' and ''The Plutonia Experiment''. Unlike ''TNT: Evilution'', which was officially licensed, ''The Plutonia Experiment'' was made by request of the team at id Software.' The story in both episodes take place after the events of ''Doom II''.' ''TNT: Evilution'' features a new soundtrack not found in ''Doom'' and ''Doom II'', while ''The Plutonia Experiment'' reuses the soundtrack from ''Doom''. Gameplay ''Final Doom'' plays identically to '' Doom II: Hell on Earth'', and even features the same we ...
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The Ultimate Doom
The present article is a list of known platforms to which ''Doom'' has been confirmed to be ported. ''Doom'' is one of the most widely ported video games. Since the original MS-DOS version, it has been released officially for a number of operating systems, video game consoles, handheld game consoles, and other devices. Some of the ports are replications of the DOS version, while others differ considerably, including modifications to the level designs, monsters and game engine, with some ports offering content not included in the original DOS version. Official ports Personal computers NeXTSTEP This was the version that the MS-DOS product emerged from, since, at the time, id Software was using a NeXTcube for its graphic-engine development. This version is sluggish on anything below an 040 NeXTstation/cube (though it runs smoother with a higher amount of memory), and is missing sound, which was added on the PC side. With NeXT-Step based on i486 architecture, it ran smoothly under al ...
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Master Levels For Doom II
''Doom II'', also known as ''Doom II: Hell on Earth'', is a first-person shooter game by id Software. It was released for MS-DOS computers in 1994 and Macintosh computers in 1995. Unlike the original ''Doom'', which was initially only available through shareware and mail order, ''Doom II'' was sold in stores. Compared to its predecessor, ''Doom II'' features larger levels, new enemies, a new "super shotgun" weapon, and a new power-up. ''Master Levels for Doom II'', an expansion pack with 21 new levels, was released on December 26, 1995. Another expansion, ''No Rest for the Living'', which adds nine extra levels, was developed for the release of the game on Xbox Live Arcade and is also included in the '' Doom 3: BFG Edition'', as part of ''Doom Classic Complete'', and as a free add-on for the 2019 Unity engine port of ''Doom II''. Reception of ''Doom II'' was very positive, with critics praising that the game refined the already good aspects of the original ''Doom''. It has sold ...
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Hell On Earth
Hell on Earth may refer to: Film and television * ''Hell on Earth'' (film), a 1931 German war film directed by Victor Trivas * ''Hell on Earth'', a 2007 television film featuring Kyla Pratt * ''Hell on Earth'', a 2008 film directed by Ted A. Bohus * ''Hell on Earth'', a documentary presented by Mark Kermode about the film ''The Devils'' * '' Hellraiser III: Hell on Earth'', a 1992 horror film * "Hell on Earth" (''Smash''), an episode of ''Smash'' * "Hell on Earth 2006", an episode of ''South Park'' Games * '' Doom II: Hell on Earth'', the sequel to ''Doom'' * '' Deadlands: Hell on Earth'', an alternate-history role-playing game * "Hell on Earth", a level of ''Doom Eternal'' Literature * Hell on Earth (book series), a dark paranormal novel series by Jackie Kessler * ''Hell on Earth'', a 1985 DC Graphic Novel by Robert Bloch et al. * ''B.P.R.D. Hell on Earth'', a story cycle in Mike Mignola's ''B.P.R.D.'' comics series Music * Hell on Earth (band), an American industrial ...
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Undead
The undead are beings in mythology, legend, or fiction that are deceased but behave as if alive. Most commonly the term refers to corporeal forms of formerly-alive humans, such as mummies, vampires, and zombies, who have been reanimated by supernatural means, technology, or disease. In some cases (for example in Dungeons & Dragons) the term also includes incorporeal forms of the dead, such as ghosts. The undead are featured in the belief systems of most cultures, and appear in many works of fantasy and horror fiction. The term is also occasionally used for real-life attempts to resurrect the dead with science and technology, from early experiments like Robert E. Cornish's to future sciences such as "chemical brain preservation" and "cryonics." History Bram Stoker considered using the title, ''The Un-Dead'', for his novel '' Dracula'' (1897), and use of the term in the novel is mostly responsible for the modern sense of the word. The word does appear in English before Stoker ...
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Demon
A demon is a malevolent supernatural entity. Historically, belief in demons, or stories about demons, occurs in religion, occultism, literature, fiction, mythology, and folklore; as well as in media such as comics, video games, movies, anime, and television series. Belief in demons probably goes back to the Paleolithic age, stemming from humanity's fear of the unknown, the strange and the horrific. ''A Dictionary of Comparative Religion'' edited by S.G.F. Brandon 1970 In ancient Near Eastern religions and in the Abrahamic religions, including early Judaism and ancient-medieval Christian demonology, a demon is considered a harmful spiritual entity which may cause demonic possession, calling for an exorcism. Large portions of Jewish demonology, a key influence on Christianity and Islam, originated from a later form of Zoroastrianism, and was transferred to Judaism during the Persian era. Demons may or may not also be considered to be devils: minions of the Devil. In ma ...
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Hell
In religion and folklore, hell is a location in the afterlife in which evil souls are subjected to punitive suffering, most often through torture, as eternal punishment after death. Religions with a linear divine history often depict hells as eternal destinations, the biggest examples of which are Christianity and Islam, whereas religions with reincarnation usually depict a hell as an intermediary period between incarnations, as is the case in the dharmic religions. Religions typically locate hell in another dimension or under Earth's surface. Other afterlife destinations include heaven, paradise, purgatory, limbo, and the underworld. Other religions, which do not conceive of the afterlife as a place of punishment or reward, merely describe an abode of the dead, the grave, a neutral place that is located under the surface of Earth (for example, see Kur, Hades, and Sheol). Such places are sometimes equated with the English word ''hell'', though a more correct translatio ...
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Doom Modding
''Doom'' WAD is the default format of package files for the video game ''Doom'' and its sequel '' Doom II: Hell on Earth'', that contain sprites, levels, and game data. WAD stands for ''Where's All the Data?'' Immediately after its release in 1993, ''Doom'' attracted a sizeable following of players who created their own mods for WAD files—packages containing new levels or graphics—and played a vital part in spawning the mod-making culture which is now commonplace for first-person shooter games. Thousands of WADs have been created for ''Doom'', ranging from single custom levels to full original games; most of these can be freely downloaded over the Internet. Several WADs have also been released commercially, and for some people the WAD-making hobby became a gateway to a professional career as a level designer. There are two types of WADs: IWADs (internal WADs) and PWADs (patch WADs). IWADs contain the data necessary to load the game, while PWADs contain additional data, such a ...
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