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Doctor V64
The Doctor V64 (also referred to simply as the V64) is a Game development kit, development and game backup device, backup device made by Bung Enterprises Ltd that is used in conjunction with the Nintendo 64. The Doctor V64 also had the ability to play Video CDs, audio CDs and had an option for applying stereo 3D effects to the audio. History The V64 came out in 1996 and was priced around $450 USD. Some third-party developers used a number of V64s in their development process. In comparison, the Game_development_kit#Nintendo_64/64DD, Partner N64 development kit sold by Nintendo, manufactured by Silicon Graphics, was an expensive development machine. The Central processing unit, CPU of the V64 is a MOS Technology 6502, 6502 chip (the CPU from the Nintendo Entertainment System); the operating system is stored in the BIOS chip. It is likely that Bung reused most of the design of their earlier NES clones in the Doctor V64. The V64 unit contains a CD-ROM drive which sits underneat ...
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South Park (video Game)
''South Park'' is a first-person shooter video game based on the American animated sitcom of the same name. The game was developed by Iguana Entertainment and published by Acclaim Entertainment for the Nintendo 64 in 1998 for North America and in 1999 for Europe. It was later ported to Microsoft Windows and PlayStation (port developed by Appaloosa Interactive) in 1999 for the release year to coincide with the film '' South Park: Bigger, Longer & Uncut''. While the Nintendo 64 version's reception was fairly lukewarm, the PC and PlayStation versions of ''South Park'' were panned by critics. Acclaim later released '' South Park: Chef's Luv Shack'' in 1999 and ''South Park Rally'' in 2000. Gameplay ''South Park'' is a first-person shooter. The game's single-player mode places the player in control of one of the four main characters of South Park (Cartman, Kyle, Stan or Kenny). The player must defeat a variety of enemies using the various weapons found throughout each stage in or ...
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NFL Quarterback Club '98
''NFL Quarterback Club '98'' is a football video game, released in 1997. It was developed by Iguana Entertainment and published by Acclaim Entertainment under their Acclaim Sports banner for the Nintendo 64. It was the first football game announced for the Nintendo 64. The game established an advantage over its competitors by being the first Nintendo 64 game with high resolution graphics and holding exclusive NFL licensing for the console. Despite this, reviews were mixed as the game drew criticism for its lengthy floating of the ball during passes and issues with the A.I. Features There are two kinds of Simulation modes, Custom and Historic. Custom Simulation mode allows one to create one's own scenario, including both teams' scores, who possesses the ball, how much time is left, and where the team with possession of the ball is on the field. Historic Simulation mode contains fifty different scenarios, based on games that happened in history, and a certain task is to be accompl ...
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NBA Jam
''NBA Jam'' (sometimes "Jam" for short) is a long-running basketball video game series based on the National Basketball Association (NBA). Initially developed as arcade games by Midway, the game found popularity with its photorealistic digitized graphics, over-the-top presentation and exaggerated style of two-on-two basketball play. The successor to Midway's ''Arch Rivals'', the original 1993 ''NBA Jam'' allowed players to jump many times above their own height, make slam dunks that defy human capabilities, and freely shove or elbow opponents out of the way without consequences. It also featured a variety of secret characters, as well as the ability to track player records and statistics between play sessions. After the release of ''NBA Jam Tournament Edition'', Acclaim, the publishers of the home versions of the ''Jam'' games acquired exclusive rights to release games under the ''NBA Jam'' name under their Acclaim Sports brand. They produced their own games with the NBA Jam ...
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Dinosaur Hunter
''Dinosaur Hunter'' or ''Dinosaur Hunters'' may refer to: * '' Dennis the Menace: Dinosaur Hunter'', a 1987 TV film. * ''Dinosaur Hunters'' (documentary), a 1996 National Geographic documentary about the 1990s AMNH expeditions led in the Gobi Desert by paleontologists Mike Novacek and Mark Norell Mark Allen Norell (born July 26, 1957) is an American paleontologist, acknowledged as one of the most important living vertebrate paleontologists. He is currently the chairman of paleontology and a research associate at the American Museum of Na .... * ''Dinosaur Hunters'' (video game), a 1996 video game. * '' Turok: Dinosaur Hunter'', a 1997 video game. * ''Turok: Dinosaur Hunter'', a 1993 comic book series on which the video game was based. {{Disambiguation ...
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Iguana Entertainment
Acclaim Studios Austin (formerly Iguana Entertainment) was an American video game developer based in Austin, Texas. The company was founded in 1991 by Jeff Spangenberg, previously lead designer for Punk Development, and originally located in Santa Clara, California. Iguana found first success with ''Aero the Acro-Bat'', moved to Austin and acquired Optimus Software (later Iguana UK) in 1993. Iguana was acquired by Acclaim Entertainment in January 1995 and received another sub-studio, Iguana West (formerly Sculptured Software) in October that year. Spangenberg was fired from his position in July 1998 and filed a lawsuit on breach of contract the following October. Iguana was rebranded Acclaim Studios Austin in May 1999, and the studio was closed down in August 2004, followed by the Chapter 7 bankruptcy of its parent in September 2004. History Prior to founding Iguana Entertainment, Jeff Spangenberg, a self-taught programmer who skipped college to pursue a programming career, se ...
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Acclaim Entertainment
Acclaim Entertainment, Inc. was an American video game publisher based in Glen Cove, New York. Originally formed by Greg Fischbach, Robert Holmes and Jim Scoroposki out of an Oyster Bay storefront in 1987, the company established a worldwide development team through a series of acquisitions in the late 1990s and early 2000s. After poor financial returns in their 2003 fiscal year, Acclaim filed for Chapter 7 bankruptcy in September 2004. Properties owned by Acclaim were subsequently auctioned off to various parties. History In the early 1980s, Greg Fischbach was employed by American video game company Activision, where he worked together with Robert Holmes and Jim Scoroposki. He left Activision to join RCA Records, which was subsequently acquired by Bertelsmann and Fischbach found himself unemployed. In 1987, he met with Scoroposki in Oyster Bay, where Scoroposki owned a sales rep company, to discuss a possible shared venture. After Scoroposki suggested that the two should r ...
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AT Form Factor
In the era of IBM compatible personal computers, the AT form factor comprises the dimensions and layout (Comparison of computer form factors, form factor) of the motherboard for the IBM AT. Baby AT motherboards are a little smaller, measuring 8.5" by 13". Like the IBM PC and IBM XT models before it, many third-party manufacturers produced motherboards Interoperability, compatible with the IBM AT form factor, allowing end users to Computer hardware#Hardware_upgrade, upgrade their computers for faster Processor (computing), processors. The IBM AT became a widely copied design in the booming home computer market of the 1980s. IBM clones made at the time began using AT compatible designs, contributing to its popularity. In the 1990s many computers still used AT and its variants. Since 1997, the AT form factor has been largely supplanted by ATX. Design The original AT motherboard, later known as "Full AT", is , which means it will not fit in "mini desktop" or "minitower cases". The ...
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S-Video
S-Video (also known as separate video, Y/C, and erroneously Super-Video ) is an analog video signal format that carries standard-definition video, typically at 525 lines or 625 lines. It encodes video luma and chrominance on two separate channels, achieving higher image quality than composite video which encodes all video information on one channel. It also eliminates several types of visual defects such as dot crawl which commonly occur with composite video. Although it improved over composite video, S-Video has lower color resolution than component video, which is encoded over three channels. The Atari 800 was the first to introduce separate Chroma/Luma output in late 1979. However, S-Video did not get widely adopted until JVC's introduction of the S-VHS (Super-VHS) format in 1987, which is why it is sometimes incorrectly referred to as "Super-Video." Before the shift towards digital video the S-video format was widely used by consumers, but it was rarely used in professiona ...
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MiniDIN
The mini-DIN connectors are a family of multi-pin electrical connectors used in a variety of applications. Mini-DIN is similar to the larger, older DIN connector. Design Mini-DIN connectors are in diameter and come in seven patterns, with the number of pins from three to nine. Each pattern is keyed in such a way that a plug with one pattern cannot be mated with any socket of another pattern. They are each drastically different from the other, with no simultaneously and directly overlapping similarities in (1) pin arrangement, (2) square key size and position, (3) circular shielding metal skirt notches and metallic additions: in this they differ from the nonstandard mini-DIN connectors which may have directly overlapping characteristics to each other or to the standard mini-DIN connectors. Notable usage Some notable examples of standard mini-DIN connectors include: * Mini-DIN-3 connectors were used in early implementations of Apple LocalTalk. * Mini-DIN-4 connectors ar ...
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Joliet (file System)
ISO 9660 (also known as ECMA-119) is a file system for optical disc media. Being sold by the International Organization for Standardization (ISO) the file system is considered an international technical standard. Since the specification is available for anybody to purchase, implementations have been written for many operating systems. ISO 9660 traces its roots to the ''High Sierra Format'', which arranged file information in a dense, sequential layout to minimize nonsequential access by using a hierarchical (eight levels of directories deep) tree file system arrangement, similar to UNIX and FAT. To facilitate cross platform compatibility, it defined a minimal set of common file attributes (directory or ordinary file and time of recording) and name attributes (name, extension, and version), and used a separate system use area where future optional extensions for each file may be specified. High Sierra was adopted in December 1986 (with changes) as an international standard by Ec ...
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