Disney's Aladdin (1994 Video Game)
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Disney's Aladdin (1994 Video Game)
''Disney's Aladdin'' is a 1994 video game developed by SIMS Co., Ltd. for the Game Gear and Master System. Based on the film of the same name, ''Disney's Aladdin'' is a side-scrolling platform game in which the player character is Aladdin. The Genesis game differs markedly from the 8-bit game on the Game Gear and Master System. Development The Walt Disney Company gave Sega a license to create ''Aladdin'' games for both the Game Gear and the Sega Genesis because of Sega's previous successes with other Disney video games, such as ''Castle of Illusion Starring Mickey Mouse'' and ''QuackShot''. Reception In the United States, it topped the Game Gear sales charts for three months in 1994, from June to August 1994. In the United Kingdom, it was the top-selling Game Gear game in April 1994. '' GamePro'' named ''Disney's Aladdin'' the best Game Gear game at the 1994 Consumer Electronics Show, remarking, "Gorgeous background graphics and detailed, quick-moving sprites make ...
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SIMS Co
Sims, sims or SIMS may refer to: Games * ''The Sims'', a life simulation video game series ** ''The Sims'' (video game), the first installment, released in 2000 ** ''The Sims 2'', the second installment, released in 2004 ** '' The Sims 3'', the third installment, released in 2009 ** ''The Sims 4'', the fourth installment, released in 2014 * SIMS Co., Ltd., a Japanese video game publisher and developer * Sims (bidding system), a bidding system in contact bridge Science and computing * Secondary ion mass spectrometry, a chemical analysis technique * Structured Inventory of Malingered Symptomatology, a psychology questionnaire * ''Single interface to multiple sources'', an ontology-based approach to data integration * Student information system, computer software for managing student records * School Information Management System, a student information system by Capita Companies and organizations * SIMS Co., Ltd., a Japanese video game publisher and developer * Sims Metal ...
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List Of Disney Video Games
This is a list of video games featuring various Disney properties. Classic animated shorts Following lists are based around various characters from various Disney animated shorts. Mickey Mouse games Mickey Mouse is the figurehead of the Walt Disney Company. Nintendo has acquired many licenses to produce Mickey Mouse, from early Game & Watch titles to the latest home consoles. In these games players play as Mickey Mouse. Donald Duck games The following games are based around Donald Duck properties. Goofy games The following games are based around the character Goofy. Rhythm games Sports games Winnie the Pooh games The following games are based on Disney's ''Winnie the Pooh''. Disney animated feature films games The following list consists of games based on Disney animated features. ''The Nightmare Before Christmas'' games Two games have been made that are sequels to ''The Nightmare Before Christmas''. Disney Television Animation games Various games have been base ...
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1994 In Video Games
1994 saw many sequels and prequels in video games, such as ''Super Metroid'', ''Donkey Kong Country'', ''Final Fantasy VI'', ''Sonic 3 & Knuckles'', ''Super Street Fighter II Turbo'' and ''Virtua Fighter 2'' and ''Doom II'', along with new titles such as ''Daytona USA'', ''Ace Driver'', ''Alpine Racer'' and ''Tekken''. The year's video game console was the Game Boy, while the Sega Mega Drive/Genesis remained the home console. The year's highest-grossing arcade video games were ''Super Street Fighter II X'' (''Super Street Fighter II Turbo'') and ''Virtua Fighter'' in Japan, and ''Daytona USA'' and ''Mortal Kombat II'' in the United States, while the year's best-selling home video game worldwide was ''Donkey Kong Country''. Events *Nintendo proclaims "1994: The Year of the Cartridge". *Nintendo Australia Pty. Ltd, the Australian subsidiary of Nintendo Co., Ltd is established and opened by Hiroshi Yamauchi and effectively ends Mattel Australia's distribution of Nintendo's produ ...
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Complex (magazine)
Complex Networks is an American media and entertainment company for youth culture, based in New York City. It was founded as a bi-monthly magazine, ''Complex'', by fashion designer Marc (Ecko) Milecofsky. Complex Networks reports on popular and emerging trends in style, sneakers, food, music, sports and pop culture. Complex Networks reached over 90 million unique users per month in 2013 across its owned and operated and partner sites, socials and YouTube channels. The print magazine ceased publication with the December 2016/January 2017 issue. Complex currently has 4.55 million subscribers and 1.3 billion total views on YouTube. As of 2019, the company's yearly revenue was estimated to be US$200 million, 15% of which came from commerce. Complex Networks has been named by ''Business Insider'' as one of the Most Valuable Startups in New York, and Most Valuable Private Companies in the World. Complex Networks CEO Rich Antoniello was named among the Silicon Alley 100. In 2012, t ...
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VideoGames - The Ultimate Gaming Magazine
''VideoGames & Computer Entertainment'' (abbreviated as ''VG&CE'') was an American magazine dedicated to covering video games on computers, home consoles and arcades. It was published by LFP, Inc. from the late 1980s until the mid-1990s. Offering game reviews, previews, game strategies and cheat codes as well as coverage of the general industry, ''VG&CE'' was also one of the first magazines to cover both home console and computer games. The magazine gave out annual awards in a variety of categories, divided between the best of home video games and computer video games. The magazine featured original artwork by Alan Hunter and other freelance artists. History ''VG&CE'' began as a spinoff of ''ANALOG Computing'', a magazine published by LFP devoted to Atari 8-bit family of home computers. ''VG&CE'' was started at LFP by Lee H. Pappas (publisher), with Andy Eddy as executive editor (Eddy was a freelance contributor to the first issue of the magazine, which had the cover dat ...
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VideoGames & Computer Entertainment
''VideoGames & Computer Entertainment'' (abbreviated as ''VG&CE'') was an American magazine dedicated to covering video games on computers, home consoles and arcades. It was published by LFP, Inc. from the late 1980s until the mid-1990s. Offering game reviews, previews, game strategies and cheat codes as well as coverage of the general industry, ''VG&CE'' was also one of the first magazines to cover both home console and computer games. The magazine gave out annual awards in a variety of categories, divided between the best of home video games and computer video games. The magazine featured original artwork by Alan Hunter and other freelance artists. History ''VG&CE'' began as a spinoff of ''ANALOG Computing'', a magazine published by LFP devoted to Atari 8-bit family of home computers. ''VG&CE'' was started at LFP by Lee H. Pappas (publisher), with Andy Eddy as executive editor (Eddy was a freelance contributor to the first issue of the magazine, which had the cover dat ...
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Consumer Electronics Show
CES (; formerly an initialism for Consumer Electronics Show) is an annual trade show organized by the Consumer Technology Association (CTA). Held in January at the Las Vegas Convention Center in Winchester, Nevada, United States, the event typically hosts presentations of new products and technologies in the consumer electronics industry. History The first CES was held in June 1967 in New York City. It was a spinoff from the Chicago Music Show, which, until then, had served as the main event for exhibiting consumer electronics. The event had 17,500 attenders and over 100 exhibitors; the kickoff speaker was Motorola chairman Bob Galvin. From 1978 to 1994, CES was held twice each year: once in January in Las Vegas known for ''Winter Consumer Electronics Show (WCES)'' and once in June in Chicago, known as ''Summer Consumer Electronics Show (SCES)''. The winter show was successfully held in Las Vegas in 1995 as planned. However, since the summer Chicago shows were beginning to ...
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List Of Game Of The Year Awards
Game of the Year (GotY) is an award given by various award events and media publications to a video game that they feel represented the pinnacle of gaming that year. Events and ceremonies British Academy Games Awards (BAFTA Games Awards) The British Academy Games Awards are an annual British awards ceremony honoring "outstanding creative achievement" in the video game industry. First presented in 2004 following the restructuring of the BAFTA Interactive Entertainment Awards, the awards are presented by the British Academy of Film and Television Arts (BAFTA), and are thus commonly referred to as the BAFTA Games Awards. Czech Game of the Year Awards The Czech Game of the Year Awards are annual awards that recognize accomplishments in video game development. D.I.C.E. Awards The D.I.C.E. Awards are awarded by the Academy of Interactive Arts & Sciences (AIAS), a non-profit organization of industry professionals. The awards were previously known as the Interactive Ach ...
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GamePro
Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally launched as an American online and print content video game magazine. The magazine featured content on various video game consoles, PC computers and mobile devices. GamePro Media properties included ''GamePro'' magazine and their website. The company was also a part subsidiary of the privately held International Data Group (IDG), a media, events and research technology group. The magazine and its parent publication printing the magazine went defunct in 2011, but is outlasted by Gamepro.com. Originally published in 1989, ''GamePro'' magazine provided feature articles, news, previews and reviews on various video games, video game hardware and the entertainment video game industry. The magazine was published monthly (most recently from its hea ...
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Sonic The Comic
''Sonic the Comic'' was a British children's comic published by Fleetway Editions between 1993 and 2002. It was the UK's Sega comic, featuring stories about its mascot Sonic the Hedgehog and related characters, as well as comic strips based on other Sega video games, along with news, reviews, and tips for games released for Sega systems. Format and publication history The original price for ''Sonic the Comic'' was 95 pence, but it incrementally increased over the comic's lifespan, until the price had reached £1.50 by the final issue. The comic generally contained four comic strip stories, each usually following different storylines and being written and drawn by different writers and artists. The first was always a seven-page story about Sonic himself (except for #148 which began with the Tails strip), and in the earliest issues, the remaining three would involve a different Sega game character (see list below). Later, the Sega backup strips were supplanted by stories foc ...
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