Dis-unification (computer Science)
   HOME
*





Dis-unification (computer Science)
Dis-unification, in computer science and logic, is an algorithmic process of solving inequations between symbolic expressions. Publications on dis-unification * * "Anti-Unification" here refers to inequation-solving, a naming which nowadays has become quite unusual, cf. Anti-unification (computer science). * * * * * Comon shows that the first-order logic theory of equality and sort membership is decidable, that is, each first-order logic formula built from arbitrary function symbols, "=" and "∈", but no other predicates, can effectively be proven or disproven. Using the logical negation (¬), non-equality (≠) can be expressed in formulas, but order relations (<) cannot. As an application, he proves sufficient completeness of t ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Computer Science
Computer science is the study of computation, automation, and information. Computer science spans theoretical disciplines (such as algorithms, theory of computation, information theory, and automation) to Applied science, practical disciplines (including the design and implementation of Computer architecture, hardware and Computer programming, software). Computer science is generally considered an area of research, academic research and distinct from computer programming. Algorithms and data structures are central to computer science. The theory of computation concerns abstract models of computation and general classes of computational problem, problems that can be solved using them. The fields of cryptography and computer security involve studying the means for secure communication and for preventing Vulnerability (computing), security vulnerabilities. Computer graphics (computer science), Computer graphics and computational geometry address the generation of images. Progr ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Unification (computer Science)
In logic and computer science, unification is an algorithmic process of solving equations between symbolic expressions. Depending on which expressions (also called ''terms'') are allowed to occur in an equation set (also called ''unification problem''), and which expressions are considered equal, several frameworks of unification are distinguished. If higher-order variables, that is, variables representing functions, are allowed in an expression, the process is called higher-order unification, otherwise first-order unification. If a solution is required to make both sides of each equation literally equal, the process is called syntactic or free unification, otherwise semantic or equational unification, or E-unification, or unification modulo theory. A ''solution'' of a unification problem is denoted as a substitution, that is, a mapping assigning a symbolic value to each variable of the problem's expressions. A unification algorithm should compute for a given problem a ''complete ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Logic Programming
Logic programming is a programming paradigm which is largely based on formal logic. Any program written in a logic programming language is a set of sentences in logical form, expressing facts and rules about some problem domain. Major logic programming language families include Prolog, answer set programming (ASP) and Datalog. In all of these languages, rules are written in the form of ''clauses'': :H :- B1, …, Bn. and are read declaratively as logical implications: :H if B1 and … and Bn. H is called the ''head'' of the rule and B1, ..., Bn is called the ''body''. Facts are rules that have no body, and are written in the simplified form: :H. In the simplest case in which H, B1, ..., Bn are all atomic formulae, these clauses are called definite clauses or Horn clauses. However, there are many extensions of this simple case, the most important one being the case in which conditions in the body of a clause can also be negations of atomic formulas. Logic programming languag ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Equation Solving
In mathematics, to solve an equation is to find its solutions, which are the values (numbers, functions, sets, etc.) that fulfill the condition stated by the equation, consisting generally of two expressions related by an equals sign. When seeking a solution, one or more variables are designated as ''unknowns''. A solution is an assignment of values to the unknown variables that makes the equality in the equation true. In other words, a solution is a value or a collection of values (one for each unknown) such that, when substituted for the unknowns, the equation becomes an equality. A solution of an equation is often called a root of the equation, particularly but not only for polynomial equations. The set of all solutions of an equation is its solution set. An equation may be solved either numerically or symbolically. Solving an equation ''numerically'' means that only numbers are admitted as solutions. Solving an equation ''symbolically'' means that expressions can be use ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Inequation
In mathematics, an inequation is a statement that an inequality holds between two values. It is usually written in the form of a pair of expressions denoting the values in question, with a relational sign between them indicating the specific inequality relation. Some examples of inequations are: * a 1 * x \neq 0 In some cases, the term "inequation" can be considered synonymous to the term "inequality", while in other cases, an inequation is reserved only for statements whose inequality relation is "not equal to" (≠). Chains of inequations A shorthand notation is used for the conjunction of several inequations involving common expressions, by chaining them together. For example, the chain :0 \leq a < b \leq 1 is shorthand for :0 \leq a ~ ~ \mathrm ~ ~ a < b ~ ~ \mathrm ~ ~ b \leq 1 which also implies that 0 < b and a < 1. In rare cases, chains without such implications about distant terms are used. For example i \neq 0 \ne ...
[...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Simplex Algorithm
In mathematical optimization, Dantzig's simplex algorithm (or simplex method) is a popular algorithm for linear programming. The name of the algorithm is derived from the concept of a simplex and was suggested by T. S. Motzkin. Simplices are not actually used in the method, but one interpretation of it is that it operates on simplicial ''cones'', and these become proper simplices with an additional constraint. The simplicial cones in question are the corners (i.e., the neighborhoods of the vertices) of a geometric object called a polytope. The shape of this polytope is defined by the constraints applied to the objective function. History George Dantzig worked on planning methods for the US Army Air Force during World War II using a desk calculator. During 1946 his colleague challenged him to mechanize the planning process to distract him from taking another job. Dantzig formulated the problem as linear inequalities inspired by the work of Wassily Leontief, however, at that t ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Constraint Programming
Constraint programming (CP) is a paradigm for solving combinatorial problems that draws on a wide range of techniques from artificial intelligence, computer science, and operations research. In constraint programming, users declaratively state the constraints on the feasible solutions for a set of decision variables. Constraints differ from the common primitives of imperative programming languages in that they do not specify a step or sequence of steps to execute, but rather the properties of a solution to be found. In addition to constraints, users also need to specify a method to solve these constraints. This typically draws upon standard methods like chronological backtracking and constraint propagation, but may use customized code like a problem specific branching heuristic. Constraint programming takes its root from and can be expressed in the form of constraint logic programming, which embeds constraints into a logic program. This variant of logic programming is due to Ja ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Prolog
Prolog is a logic programming language associated with artificial intelligence and computational linguistics. Prolog has its roots in first-order logic, a formal logic, and unlike many other programming languages, Prolog is intended primarily as a declarative programming language: the program logic is expressed in terms of relations, represented as facts and rules. A computation is initiated by running a ''query'' over these relations. The language was developed and implemented in Marseille, France, in 1972 by Alain Colmerauer with Philippe Roussel, based on Robert Kowalski's procedural interpretation of Horn clauses at University of Edinburgh. Prolog was one of the first logic programming languages and remains the most popular such language today, with several free and commercial implementations available. The language has been used for theorem proving, expert systems, term rewriting, type systems, and automated planning, as well as its original intended field of use, nat ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Constraint Logic Programming
Constraint logic programming is a form of constraint programming, in which logic programming is extended to include concepts from constraint satisfaction. A constraint logic program is a logic program that contains constraints in the body of clauses. An example of a clause including a constraint is . In this clause, is a constraint; A(X,Y), B(X), and C(Y) are literals as in regular logic programming. This clause states one condition under which the statement A(X,Y) holds: X+Y is greater than zero and both B(X) and C(Y) are true. As in regular logic programming, programs are queried about the provability of a goal, which may contain constraints in addition to literals. A proof for a goal is composed of clauses whose bodies are satisfiable constraints and literals that can in turn be proved using other clauses. Execution is performed by an interpreter, which starts from the goal and recursively scans the clauses trying to prove the goal. Constraints encountered during this scan ar ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


John Alan Robinson
John Alan Robinson (9 March 1930 – 5 August 2016) was a philosopher, mathematician, and computer scientist. He was a professor emeritus at Syracuse University. Alan Robinson's major contribution is to the foundations of automated theorem proving. His unification algorithm eliminated one source of combinatorial explosion in resolution provers; it also prepared the ground for the logic programming paradigm, in particular for the Prolog language. Robinson received the 1996 Herbrand Award for Distinguished Contributions to Automated reasoning. Life Robinson was born in Halifax, Yorkshire, England in 1930 and left for the United States in 1952 with a classics degree from Cambridge University. He studied philosophy at the University of Oregon before moving to Princeton University where he received his PhD in philosophy in 1956. He then worked at Du Pont as an operations research analyst, where he learned programming and taught himself mathematics. He moved to Rice University ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Logic
Logic is the study of correct reasoning. It includes both formal and informal logic. Formal logic is the science of deductively valid inferences or of logical truths. It is a formal science investigating how conclusions follow from premises in a topic-neutral way. When used as a countable noun, the term "a logic" refers to a logical formal system that articulates a proof system. Formal logic contrasts with informal logic, which is associated with informal fallacies, critical thinking, and argumentation theory. While there is no general agreement on how formal and informal logic are to be distinguished, one prominent approach associates their difference with whether the studied arguments are expressed in formal or informal languages. Logic plays a central role in multiple fields, such as philosophy, mathematics, computer science, and linguistics. Logic studies arguments, which consist of a set of premises together with a conclusion. Premises and conclusions are usually un ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Term Rewriting
In mathematics, computer science, and logic, rewriting covers a wide range of methods of replacing subterms of a formula with other terms. Such methods may be achieved by rewriting systems (also known as rewrite systems, rewrite engines, or reduction systems). In their most basic form, they consist of a set of objects, plus relations on how to transform those objects. Rewriting can be non-deterministic. One rule to rewrite a term could be applied in many different ways to that term, or more than one rule could be applicable. Rewriting systems then do not provide an algorithm for changing one term to another, but a set of possible rule applications. When combined with an appropriate algorithm, however, rewrite systems can be viewed as computer programs, and several theorem provers and declarative programming languages are based on term rewriting. Example cases Logic In logic, the procedure for obtaining the conjunctive normal form (CNF) of a formula can be implemented as a r ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]