Direct Opposing Rook
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Direct Opposing Rook
Direct Opposing Rook (ダイレクト向かい飛車 ''dairekuto mukai hisha'') is an Opposing Rook (Ranging Rook) opening in which the player's bishop diagonal remains open allowing for a bishop trade early in the opening. Although it's classified as an Opposing Rook Ranging Rook strategy, the main characteristic is the readiness to exchange the bishop (i.e., a Ranging Rook with an open Bishop diagonal). In a typical Bishop Exchange Fourth File Rook (when playing White) the rook will move temporarily to the fourth file, and then again to the 2nd. file, with the aim of counterattacking on Black's rook pawn. The reason for the stopover on the 4th file is said to be as a way of preventing the powerful counter-attack that the Static Rook side has by dropping the bishop to 65 (or 45 in the case of White). The Direct Opposing Rook is considered a countermeasure against that B-65 move. However, in the typical Opposing Rook the rook goes from the 8th to the 2nd file (if playing White) wit ...
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Opposing Rook
In shogi, Opposing Rook (向かい飛車 ''mukaibisha,'' also Opposite Rook, Second File Rook) is a class of Ranging Rook openings in which the player's rook swings over to the second file if played by White or the eighth file if played by Black. The ''opposing'' name is used since if the Opposing Rook player's opponent is playing Static Rook, then the Opposing Rook player's rook will be on the same file as the opponent and the rooks will be facing or opposing each other. In order to play Opposing Rook, the player's bishop must be moved from its starting position (88 or 22 squares). This is usually done by either moving the bishop to the seventh file for Black or the third file for White or by exchanging bishops. If the opponent initiates the bishop exchange, the Opposing Rook player will capture the opponent's bishop with their rook. Traditional Opposing Rook White's Opposing Rook The opening starts by the usual four-move sequence that characterizes Static Rook vs Rang ...
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Shogi Opening
A shogi opening ( ) is the sequence of initial moves of a shogi game before the middle game. The more general Japanese term for the beginning of the game is ()''.'' A '' jōseki'' () is the especially recommended sequence of moves for a given opening that was considered balanced play at one point in time for both sides by professional players. (However, some ''s'' have become outdated when they are reevaluated to no longer give balanced play.) ''s'' also typically include commentary about the possible reasons to deviate from the especially regarding blunders. Note that not all openings have ''s''. For example, trap openings like Demon Slayer, while they may have standard moves, are considered to favor one player and are not balanced play. Thus, the Demon Slayer opening is not a jōseki. Introduction The very first opening moves in most games are pawn pushes. In particular, most games start with two types of pawn pushes. A player can move the rook pawn forward (P-26) ...
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Bishop Exchange Fourth File Rook
In shogi, the Bishop Exchange Fourth File Rook (角交換四間飛車 ''kaku kōkan shikenbisha'') or Open Bishop Diagonal Fourth File Rook (角道オープン四間飛車 ''kaku michi shikenbisha'') is a Fourth File Rook (Ranging Rook) opening in which the player's bishop diagonal remains open allowing for a bishop exchange to occur early in the opening. Following the bishop exchange, the rook is moved to the Fourth File. This contrasts with the defensive so-called ''normal'' or ''standard'' Fourth File Rook that keeps the bishop diagonal closed until the player is ready for a counterattack so that they may avoid rough and tumble battles initiated by their opponent. (See: Types of Ranging Rook.) Although it is labelled a Fourth File Rook opening, thanks to the bishop exchange the rook can easily switch to the 8th file (for Black) or to the 2nd file (for White), and hence it also keeps some strong elements of Opposing Rook openings. Overview In a typical static rook vs ...
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Sakata Opposing Rook
In shogi, Sakata Opposing Rook (阪田流向かい飛車 or 坂田流向かい飛車 ''sakata-ryū mukai hisha'') is an Opposing Rook opening. It refers to the case in a Double Static Rook situation in which Gote (White) switches energetically to an Opposing Rook variation. The origin of this strategy is dated back to the Edo period, but it was after a famous match that shogi Master Sankichi Sakata (1870-1946) played against Ichitarō Doi in May 1919, that it became popular and the opening started being named after him. Overview In a Double Static Rook situation following 1. P-76, P-34, 2. P-26, G-32, 3. P-25, Gote (White) opposes with ...B-33, 4. Bx33+, Gx33, and then by moving the rook along the 2nd. rank. There are strategies for both early fight and slow games, but still the emphasis is on constraining ( ''osaeru'') rather than on exchanging pieces (''sabaki'') which makes it easy to handle in the center. While counter-attacking by attacking Black's rook pawn is plain and ...
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Quick Ishida
In shogi, Quick Ishida, Rapid Ishida or Ishida Quick Attack (早石田 ''haya ishida'') is an Ishida variation of the Third File Rook class of openings characterized by an open bishop diagonal. Like all Ishida variations, it has an early advancement of seventh file pawn when played by Black or third file pawn when played by White. The strategy initially has the Static Rook opponent aiming to attack the Ishida player's bishop head and while the Ishida player aims to counterattack breaking Static Rook's camp on the seventh file with the threat of several different bishop drop positions. The Quick Ishida position can lead to a number of traps if the opponent does not defend properly. Initial positioning 1. P-76. The most common and most flexible first move found in shogi games. A player intending on a Quick Ishida position must open their bishop diagonal with P-76 on their first move since they will need to push this pawn up to the middle rank 5 on their next move. ...
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Cheerful Central Rook
In shogi, Cheerful Central Rook (ゴキゲン中飛車 ''gokigen nakabisha'', also Gokigen Central Rook or Go-As-You-Please Central Rook) is a type of Central Rook opening in which the Central Rook player's bishop diagonal remains open. This is a more aggressive strategy since the bishops may be exchanged at any time during the opening. (See: Ranging Rook#Types of Ranging Rook.) Cheerful Central Rook is played against a Static Rook opponent. White's variation 1.P-76 P-34 2.P-26. Open bishop diagonals. Black plays Static Rook. 2...P-54. White pushes the central pawn – the signature move of Cheerful Central Rook. 3.P-25. Rook pawn advance. 3...R-52. Central Rook move. Early pawn push After White swings their rook to the central file, pushing the second file pawn by Black (4.P-24) in order to trade the pawns off and get a pawn in hand is thought to be a mistake (although not quite a blunder) here since it will result in a position judged to be better for ...
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Ranging Rook
Ranging Rook or Swinging Rook (振り飛車 ''furibisha'') openings in shogi position the rook to the center or left of the player's board to support an attack there. Ranging Rook strategies used in Ranging Rook vs Static Rook are among the oldest of shogi strategies attested in the historical documents that first describe the rules of shogi around 1600. Description Types of Ranging Rook Traditionally, Ranging Rook has been used as a defensive strategy for White against Static Rook openings played by Black. White's rook can be moved flexibly to counteract Black's attacks. These types of White openings are named simply Ranging Rook (振り飛車 ''furibisha''). In describing the game positions of both opponents, the term is Static Rook vs Ranging Rook (居飛車対振り飛車 ''ibisha tai furibisha''). In these games, Black has the initiative, and White quickly builds a defense by castling the king and seeks counterattacking opportunities. By default, the ...
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勝又清和
is a Japanese professional shogi player ranked 7-dan. Early life Katsumata was born on March 21, 1969, in Zama, Kanagawa. As a junior high school student, Katsumata won the 8th in 1983. Later that same year, he was accepted into the Japan Shogi Association's apprentice school at the rank of 6-kyū as a student of shogi professional . He was promoted to amateur professional 1-dan in 1986 and was awarded full professional status and the corresponding rank of 4-dan in April 1995. Promotion history The promotion history for Katsumata is as follows: * 6-kyū is a Japanese term used in modern martial arts as well as in tea ceremony, flower arranging, Go, shogi, academic tests and other similar activities to designate various grades, levels or degrees of proficiency or experience. In Mandarin Chin ...: 1983 * 1-dan: 1986 * 4-dan: April 1, 1995 * 5-dan: April 1, 1999 * 6-dan: March 13, 2007 * 7-dan: April 1, 2020 References External links *ShogiHubProfessional Player ...
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