DirectWrite
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DirectWrite
DirectWrite is a text layout and glyph rendering Application programming interface, API by Microsoft. It was designed to replace Graphics Device Interface, GDI/GDI+ and Uniscribe for screen-oriented rendering and was first shipped with Windows 7 and Windows Server 2008 R2, as well as Windows Vista and Windows Server 2008 (with Windows Vista Platform Update, Platform Update installed). DirectWrite is hardware-accelerated (using the GPU) when running on top of Direct2D, but can also use the CPU to render on any target, including a Graphics Device Interface, GDI bitmap. Features * Comprehensive support for Unicode, with over 20 scripts providing layout and rendering of every language supported in Windows. DirectWrite supports measuring, drawing, and hit-testing of multi-format text. Supported Unicode features include Bi-directional text, BIDI, line breaking, surrogates, UVS, language-guided script itemization, number substitution, and glyph shaping. * Sub-pixel ClearType text renderi ...
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Direct2D
Direct2D is a 2D computer graphics, 2D vector graphics, vector graphics application programming interface (API) designed by Microsoft and implemented in Windows 10, Windows 8, Windows 7 and Windows Server 2008 R2, and also Windows Vista and Windows Server 2008 (with Windows Vista Platform Update, Platform Update installed). Direct2D takes advantage of hardware acceleration via the graphics processing unit (Graphics processing unit, GPU) found in compatible Video card, graphics cards within personal computer, tablet, smartphone and modern graphical device. It offers high visual quality and fast rendering performance while maintaining full interoperability with classic Win32 graphics APIs such as Graphics Device Interface, GDI/GDI+ and modern graphics APIs such as Direct3D. Overview Direct2D is a native code API based on C++ that can be called by managed code and uses a "lightweight Component Object Model, COM" approach just like Direct3D, with minimal amount of abstraction. However, ...
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