Deus Ex Go
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Deus Ex Go
''Deus Ex Go'' is a 2016 turn-based puzzle video game in the '' Deus Ex'' series by Square Enix. The player uses a touchscreen to move Adam Jensen, a protagonist from the cyberpunk-themed series, as a puzzle piece through a board game while avoiding obstacles and manipulating the environment. In-keeping with the main series, Jensen can hack environmental features such as turrets and platforms to bypass and eliminate enemies. The game follows the format of ''Hitman Go'' (2014) and ''Lara Croft Go'' (2015), in which Square Enix Montréal distilled major motifs from the games' respective series to fit turn-based, touchscreen, puzzle gameplay. New to the ''Go'' series, ''Deus Ex Go'' introduced an in-game story and puzzle creation mode. ''Deus Ex Go'' was released in August 2016, for Android and iOS platforms to generally favorable reviews. The game was later ported to Microsoft platforms. Critics wrote that the game successfully captured the cybernetic dystopia of the ''Deus ...
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Square Enix Montreal
Square Enix Montréal was a Canadian video game developer based in Montreal. It created the ''Go'' series of turn-based puzzle games for mobile devices based on former Eidos Interactive intellectual properties. Square Enix Montréal was founded in November 2011 as a traditional studio under Square Enix Europe. Initially planning to create a new ''Hitman'' series game for consoles and employ several hundred people, its mandate changed in 2013 when it became its parent company's choice studio to produce mobile games. The company developed prototypes for two mobile ''Hitman'' games, which became the board game-inspired puzzle game '' Hitman Go'' (2014) and the shooter '' Hitman: Sniper'' (2015). The commercial success of the latter and the critical success of the former led to two additional titles in the ''Go'' series: ''Lara Croft Go'' (2015), based on the ''Tomb Raider'' series, and ''Deus Ex Go'' (2016), based on the ''Deus Ex'' series. It later added a London-based studio, ...
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Porting Of Video Games
In software engineering, porting is the process of adapting software for the purpose of achieving some form of execution in a computing environment that is different from the one that a given program (meant for such execution) was originally designed for (e.g., different CPU, operating system, or third party library). The term is also used when software/hardware is changed to make them usable in different environments. Software is ''portable'' when the cost of porting it to a new platform is significantly less than the cost of writing it from scratch. The lower the cost of porting software relative to its implementation cost, the more portable it is said to be. Etymology The term "port" is derived from the Latin '' portāre'', meaning "to carry". When code is not compatible with a particular operating system or architecture, the code must be "carried" to the new system. The term is not generally applied to the process of adapting software to run with less memory on the sam ...
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Sniper
A sniper is a military/paramilitary marksman who engages targets from positions of concealment or at distances exceeding the target's detection capabilities. Snipers generally have specialized training and are equipped with high-precision rifles and high-magnification optics, and often also serve as scouts/ observers feeding tactical information back to their units or command headquarters. In addition to long-range and high-grade marksmanship, military snipers are trained in a variety of special operation techniques: detection, stalking, target range estimation methods, camouflage, field craft, infiltration, special reconnaissance and observation, surveillance and target acquisition. Etymology The name "sniper" comes from the verb "to snipe", which originated in the 1770s among soldiers in British India in reference to shooting snipes, a wader that was considered an extremely challenging game bird for hunters due to its alertness, camouflaging color and erratic ...
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