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Deneb Sector
''Deneb Sector'' is a supplement for the science fiction role-playing game ''Traveller'' that was created as a charity fundraiser in 1984. Although the authors had permission of the ''Traveller'' game designer to publish the unlicensed product, official ''Traveller'' material was released later the same year that superseded the material in this book. Contents ''Deneb Sector'' provides details of the planets and subsectors of the Deneb Scector. Unlike similar ''Traveller'' books published by Games Designers Workshop Game Designers' Workshop (GDW) was a wargame and role-playing game publisher from 1973 to 1996. Many of their games are now carried by other publishers. History Game Designers' Workshop was originally established June 22, 1973. The founding me ... (GDW), which only contain planetary data, this book also contains adventure ideas and the outline for an extended campaign adventure. Publication history GDW first produced the science fiction role-playing game ''Trav ...
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Traveller (role-playing Game)
''Traveller'' is a science fiction role-playing game first published in 1977 by Game Designers' Workshop. Marc Miller designed ''Traveller'' with help from Frank Chadwick, John Harshman, and Loren Wiseman. Editions were published for GURPS, d20, and other role-playing game systems. From its origin and in the currently published systems, the game relied upon six-sided dice for random elements. ''Traveller'' has been featured in a few novels and at least two video games. Design Traveller is a tabletop role-playing game. Characters journey between star systems, engaging in exploration, ground and space battles, and interstellar trading. One player, the game master or referee, oversees task attempts and guides events as the players explore the setting. Characters are defined not by the need to increase native skill and ability but by achievements, discoveries, wealth, titles, and political power. Influences and inspiration Marc Miller lists a number of books that influenced ...
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Games Designers Workshop
Game Designers' Workshop (GDW) was a wargame and role-playing game publisher from 1973 to 1996. Many of their games are now carried by other publishers. History Game Designers' Workshop was originally established June 22, 1973. The founding members consisted of Frank Chadwick, Rich Banner, Marc Miller, and Loren Wiseman. GDW acquired the Conflict Games Company from John Hill in the early 1970s. GDW published a new product approximately every twenty-two days for over twenty years. In an effort to bridge the gap between role players, board wargamers and miniature wargamers, the company published RPGs with fantastic settings alongside games with realistic themes including rulesets for 15mm and 20mm miniatures set during the American Civil War, World War I, World War II, and the modern era; and boardgames involving these eras such as the ''Air Superiority'' series and ''Harpoon''. The company disbanded February 29, 1996 after suffering financial troubles. Products Role-playin ...
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Save The Children Fund
The Save the Children Fund, commonly known as Save the Children, is an international non-governmental organization established in the United Kingdom in 1919 to improve the lives of children through better education, health care, and economic opportunities, as well as providing emergency aid in natural disasters, war, and other conflicts. After passing a century, which it celebrated in 2019, it is now a global movement made up of 30 national member organizations that work in 120 countries. Headquartered in London, the organisation promotes policy changes to gain more rights for young people especially by enforcing the UN Declaration of the Rights of the Child. Saving the Children through co-ordinate emergency-relief efforts, helping to protect children from the post effects of war and violence.About Us< ...
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Imagine (game Magazine)
''Imagine'' (printed under the long title ''Imagine: Adventure Game Magazine'') was a British monthly magazine dedicated to the first edition ''Advanced Dungeons and Dragons'' and ''Dungeons and Dragons'' role-playing game systems published by TSR UK Limited. History Shannon Appelcine explained, "TSR tried to horn in on the British magazine market in 1983 with ''Imagine'' magazine, but they folded it just two years later. Gary Gygax would much later claim that ''Imagine'' had usually been operated at a loss and was kept around mainly for its useful marketing of TSR's lines. ''White Dwarfs lead in Britain was pretty much unassailable." ''Imagine'' was published monthly between April 1983 and October 1985. The print run lasted for 31 issues (30 issues and one special edition) before its cancellation. Don Turnbull was cited as publisher and Paul Cockburn as assistant editor for the majority of the life of the publication. Neil Gaiman wrote film reviews for several issues of ''Im ...
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Zine
A zine ( ; short for '' magazine'' or '' fanzine'') is a small-circulation self-published Self-publishing is the publication of media by its author at their own cost, without the involvement of a publisher. The term usually refers to written media, such as books and magazines, either as an ebook or as a physical copy using POD (pri ... work of original or appropriated texts and images, usually reproduced via a copy machine. Zines are the product of either a single person or of a very small group, and are popularly photocopied into physical prints for circulation. A fanzine (Blend word, blend of ''Fan (person), fan'' and ''magazine'') is a non-professional and non-official publication produced by Fan (person), enthusiasts of a particular cultural phenomenon (such as a literary or musical genre) for the pleasure of others who share their interest. The term was coined in an October 1940 science fiction fanzine by Russ Chauvenet and popularized within science fiction fandom, ...
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Marc Miller (game Designer)
Marc William Miller is a wargame and role-playing game designer and author. Early career After serving in the U.S. Army, Miller continued his studies at Illinois State University in 1972 under the G.I. Bill. There he joined the ISU Game Club, created by Rich Banner and Frank Chadwick.DiceCast Special Holiday Interview Episodby Polymancer Studios. Podcast, includes interview with Marc Miller Banner obtained a grant that funded the printing of blank hex sheets (suitable for making war-game maps). Adding new members Loren K. Wiseman and John Harshman, the ISU Game Club drafted a variety of designs. Some of these designs were derivatives of existing games, and had generic names like ''Guerre'' and ''Swamp''. while others were amalgamations, such as ''Triplanetary''. In 1973, after being convinced by Miller, Chadwick and Banner, Illinois State University created SimRAD (Simulation Research, Analysis, and Design), a college program where students and teachers designed games. Revenu ...
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Atlas Of The Imperium
''The Atlas of the Imperium'' is a 1984 tabletop role-playing game supplement for ''Traveller (role-playing game), Traveller'', written by Marc Miller (game designer), Marc W. Miller, with a cover by Steve Ventners, and published by Game Designers' Workshop. One of the classic List of Traveller Books#Modules, ''Traveller'' Modules series. Contents ''The Atlas of the Imperium'' is a supplement which features a comprehensive star-chart of the Third Imperium as well as the other nearby sections of space. Reception Craig Sheeley reviewed ''The Atlas of the Imperium'' in ''Space Gamer'' No. 73. Sheeley commented that "''Atlas of the Imperium'' is a major disappointment. Unless the game stats for the systems presented in this supplement are published, you may as well populate the Imperium yourself and save the money." Reviews * ''Different Worlds'' #42 (May/June, 1986) See also List of Traveller Books#Modules, Classic Traveller Modules References

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