Demo (computer Programming)
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Demo (computer Programming)
Demo, usually short for demonstration, may refer to: Music and film *Demo (music), a song typically recorded for reference rather than release * ''Demo'' (Behind Crimson Eyes), a 2004 recording by the band Behind Crimson Eyes * ''Demo'' (Deafheaven album), a 2010 EP by Deafheaven * ''Demo'' (The Flat liners Album), a 2002 album by the band The Flatliners * ''Demo'' (Miss May I album), a 2008 recording by the metalcore band Miss May I *"Demo", a 1990 single by Die Krupps * "Demo" (P-Model song), a 1979 recording by songwriters Susumu Hirasawa and Yasumi Tanaka *''Demo (Skinless)'', a 1994 recording by the band Skinless * ''Demo 2004'' (Year of No Light album), a 2004 recording by Year of No Light *'' Demo #2'', an unreleased recording by Neutral Milk Hotel *''Demo'', 2008 debut EP by Yuna Computing and technology * Demo (computer programming), a multimedia spectacle of programming skill * The Demo, a computer demonstration in 1968, sometimes called "the mother of all demos" * DE ...
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Demonstration (other)
Demonstration may refer to: * Demonstration (acting), part of the Brechtian approach to acting * Demonstration (military), an attack or show of force on a front where a decision is not sought * Demonstration (political), a political rally or protest * Demonstration (teaching), a method of teaching by example rather than simple explanation * Demonstration Hall, a building on the Michigan State University campus * Mathematical proof * Product demonstration, a sales or marketing presentation such as a: ** Technology demonstration, an incomplete version of product to showcase idea, performance, method or features of the product * Scientific demonstration, a scientific experiment to illustrate principles * Wolfram Demonstrations Project, a repository of computer based educational demonstrations Music * ''Demonstration'' (Landon Pigg album), 2002 * ''Demonstration'' (Tinie Tempah album), 2013 * ''Demonstrations'' EP, the first EP by We Came As Romans * Demonstrate (song), a song by J ...
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Game Demo
A game demo is a trial version of a video game that is limited to a certain time limit or a point in progress, which leads to the player buying the game if they liked it. A game demo comes in forms such as shareware, demo disc, downloadable software and tech demos. Distribution In the early 1990s, shareware distribution was a popular method for publishing games for smaller developers, including then-fledgling companies such as Apogee Software (now 3D Realms), Epic MegaGames (now Epic Games), and id Software. It gave consumers the chance to try a trial portion of the game, usually restricted to the game's complete first section or "episode", before purchasing the rest of the adventure. Racks of games on single 5" and later 3.5" floppy disks were common in many stores, often very cheaply. Since the shareware versions were essentially free, the cost only needed to cover the disk and minimal packaging. Sometimes, the demo disks were packaged within the box of another gam ...
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Jan Dietz
Jean Leonardus Gerardus (Jan) Dietz (born 20 June 1945) is a Dutch Information systems researcher, Emeritus Professor of Information Systems Design, and part-time Professor of Enterprise Engineering at the Delft University of Technology, known for the development of the Design & Engineering Methodology for Organizations. and his work on enterprise ontology. Biography Born in Brunssum, Dietz studied at the Eindhoven University of Technology, where in 1970 he obtained his MA in Electrical Engineering, and later in 1987 his PhD with the thesis entitled "Modelleren en specificeren van informatiesystemen" (Specification and modeling of information systems) under supervision of Kees van Hee en Theo Bemelmans.J.L.G. Dietz (1987)''Modelleren en specificeren van informatiesystemen'' Doctoral thesis Eindhoven University of Technology. Dietz has been practitioner in the field of automation and information systems from 1970 to 1980. Here he developed one of the first relational model ...
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Exhibition Game
An exhibition game (also known as a friendly, a scrimmage, a demonstration, a preseason game, a warmup match, or a preparation match, depending at least in part on the sport) is a sporting event whose prize money and impact on the player's or the team's rankings is either zero or otherwise greatly reduced. In team sports, matches of this type are often used to help coaches and managers select and condition players for the competitive matches of a league season or tournament. If the players usually play in different teams in other leagues, exhibition games offer an opportunity for the players to learn to work with each other. The games can be held between separate teams or between parts of the same team. An exhibition game may also be used to settle a challenge, to provide professional entertainment, to promote the sport, to commemorate an anniversary or a famous player, or to raise money for charities. Several sports leagues hold all-star games to showcase their best players ...
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Demolition
Demolition (also known as razing, cartage, and wrecking) is the science and engineering in safely and efficiently tearing down of buildings and other artificial structures. Demolition contrasts with deconstruction, which involves taking a building apart while carefully preserving valuable elements for reuse purposes. For small buildings, such as houses, that are only two or three stories high, demolition is a rather simple process. The building is pulled down either manually or mechanically using large hydraulic equipment: elevated work platforms, cranes, excavators or bulldozers. Larger buildings may require the use of a wrecking ball, a heavy weight on a cable that is swung by a crane into the side of the buildings. Wrecking balls are especially effective against masonry, but are less easily controlled and often less efficient than other methods. Newer methods may use rotational hydraulic shears and silenced rock-breakers attached to excavators to cut or break through wo ...
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Product Demonstration
In marketing, a product demonstration (or ''"demo"'' for short) is a promotion where a product is demonstrated to potential customers. The goal is to introduce customers to the product in hopes of getting them to purchase that item. Products offered as samples during these demonstrations may include new products, new versions of existing products or products that have been recently introduced to a new commercial marketplace. Product demonstration enhances the quality of the sales presentation by providing a visual support. It is provided to be effective way to address the prospect 's specific product-related concerns. In-store In-store demonstrations are usually performed at large retail locations, such as supermarkets, department or discount stores, or in shopping malls. The products that are promoted at in-store demonstrations may be food and beverages, food preparation equipment, housekeeping products, personal care items, or occasionally other types of goods. The samples tha ...
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Demonstration (teaching)
Demonstration involves showing by reason or proof, explaining or making clear by use of examples or experiments. Put more simply, demonstration means 'to clearly show'.yourdictionary.com.''Demonstrating Definition''. http://www.yourdictionary.com/demonstrating. Overview In teaching through demonstration, students are set up to potentially conceptualize class material more effectively as shown in a study which specifically focuses on chemistry demonstrations presented by teachers.McKee, Erik, Vickie M. Williamson, and Laura E. Ruebush. "Effects of Demonstration Laboratory on Student Learning". ''Journal of Science Education and Technology''. 16.5 (2007) 395-400. Demonstrations often occur when students have a hard time connecting theories to actual practice or when students are unable to understand application of theories. Teachers not only demonstrate specific learning concepts within the classroom, they can also participate in demonstration classrooms to help improve their own t ...
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Demonstration (protest)
A political demonstration is an action by a mass group or collection of groups of people in favor of a political or other cause or people partaking in a protest against a cause of concern; it often consists of walking in a mass march formation and either beginning with or meeting at a designated endpoint, or rally, in order to hear speakers. It is different from mass meeting. Actions such as blockades and sit-ins may also be referred to as demonstrations. Demonstrations can be nonviolent or violent (usually referred to by participants as "militant"), or can begin as nonviolent and turn violent depending on the circumstances. Sometimes riot police or other forms of law enforcement become involved. In some cases, this may be in order to try to prevent the protest from taking place at all. In other cases, it may be to prevent clashes between rival groups, or to prevent a demonstration from spreading and turning into a riot. History The term has been in use since the mid-19th ...
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Demo (comics)
''Demo'' is a twelve-issue limited series of comic books by writer Brian Wood and artist Becky Cloonan, published from 2003– 2004 by AiT/Planet Lar. Each issue is an isolated story, but they all revolve around the lives of young people. Originally, the series was intended to focus on young people with supernatural powers—which many of the issues indeed do—but as the year progressed, the stories increasingly focused on people, relationships, and emotions, with the "supernatural" angle quietly deemphasized. Publication history ''Demo'' was very well received. The series was not only embraced by the indie comics world, but also found some crossover success with superhero readers. '' Wizard'', a steadfastly superhero-oriented comics magazine, named ''Demo'' its 2004 "Indie of the Year". The series was also nominated for two Eisner Awards in 2005, for "Best Limited Series" and "Best Single Issue" (for #7, "One Shot, Don't Miss"). Initially, Wood and publisher Larry Young emph ...
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DEmo (artist)
Eladio de Mora-Granados (born 1960), known artistically as dEmo, is a Spanish artist. He is known for his large and colourful sculptures that resemble toys. Biography dEmo was born in Mora in the Province of Toledo. A property developer by profession, he is active in creating and collecting art. In nine years from starting his collection in 1995, he had acquired 400 works of art. The most expensive was a sculpture by Fernando Botero for 36 million Spanish pesetas (over €200,000). Often using plastic, polyester or resin, dEmo's works are brightly coloured and show repetition, such as his sculptures of gummy bears which have been installed at various locations. In 2007, 40 of these two-metre sculptures were placed on a new main boulevard in Logroño, La Rioja, with two 75-centimetre copies to be placed on the city hall. In 2016, he was chosen to design the trophies for the Miami Fashion Week film awards. The trophies take the design of a Tequesta native. He has also design ...
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Demo Cates
Demetrius (Demo) Cates is an American-Canadian musician. He is most noted as a two-time Juno Award nominee for R&B/Soul Recording of the Year, receiving nominations at the Juno Awards of 1985 for "Memories of Moments" and at the Juno Awards of 1989 for "Secret Love". Cates began his musical career in Detroit, Michigan as a member of the soul/funk band The Fabulous Counts. After that band recorded part of its 1971 album ''What's Up Front That Counts'' in Toronto, Ontario, Cates opted to stay in the city, performing as a session musician for Lenny Breau and Wayne St. John.Greg Quill, "Cates cuts a new 'demo'". September 5, 1986. In 1981 he collaborated with Bobby Boyer and Jay W. McGee on ''Rap the Night Away'',Michael Rancic"Finding Mr. Q" '' Hazlitt'', March 17, 2021. which has been credited as the first known full-length Canadian hip hop album. He recorded a number of soul, rhythm and blues and jazz singles, and was a regular performer in Toronto jazz clubs. Although princi ...
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Demo (zsnes)
ZSNES is a free software Super Nintendo Entertainment System emulator written mostly in x86 assembly with official ports for Linux, DOS, Windows, and unofficial ports for Xbox and macOS. Background Development of ZSNES began on 3 July 1997 and the first version was released on 14 October 1997, for DOS. Since then, official ports have been made for Windows and Linux. The emulator became free software under the GPL-2.0-or-later license on 2 April 2001. Despite an announcement by ''adventure_of_link'' stating that "ZSNES is NOT dead, it's still in development" made on the ZSNES board after the departure of its original developers ''zsKnight'' and ''_Demo_'', development has slowed dramatically since its last version (1.51 released on 24 January 2007). Much of the development efforts concentrated on increasing the emulator's portability, by rewriting assembly code in C and C++, including a new GUI using Qt. ZSNES is notable in that it was early in being able to emulate several ...
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