Dead Rising (video Game)
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Dead Rising (video Game)
is a 2006 action-adventure game developed by Capcom Production Studio 1 and published by Capcom. The game is the first entry in the ''Dead Rising'' series. The story follows photojournalist Frank West after he becomes trapped in a zombie infested shopping mall. Frank must uncover the mystery behind the outbreak before a rescue helicopter arrives in three days to evacuate him. The game features multiple endings depending on the conditions met by the player. The game is played from a third-person perspective and features an open world for the player to explore in the form of the Willamette Parkview Mall. The player must survive by scavenging for items around the shopping mall to fight zombies and hostile human non-player characters known as psychopaths, while rescuing friendly human non-player characters known as survivors. In addition, the game features a set time limit of 72 hours, which the player will have to complete the story within before the time expires. ''Dead Rising' ...
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Capcom Production Studio 1
is a Japanese video game developer and publisher. It has created a number of multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster Hunter'', ''Street Fighter'', ''Mega Man'', ''Devil May Cry'', ''Dead Rising'', and ''Marvel vs. Capcom''. Mega Man himself serves as the official mascot of the company. Established in 1979, it has become an international enterprise with subsidiaries in East Asia (Hong Kong), Europe (London, England), and North America (San Francisco, California). History Capcom's predecessor, I.R.M. Corporation, was founded on May 30, 1979 by Kenzo Tsujimoto, who was still president of Irem Corporation when he founded I.R.M. He worked concomitantly in both companies until leaving the former in 1983. The original companies that spawned Capcom's Japan branch were I.R.M. and its subsidiary Japan Capsule Computers Co., Ltd., both of which were devoted to the manufacture and distribution of electronic game ma ...
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Platinum Hits
Platinum Hits is a term used to refer to a line of select Xbox games that were considered by Microsoft to have sold considerable units on the platform in the nine months after release, and have dropped in price from their original MSRP to a newer, lower price, generally that of $19.99, although multi-game packs may sell for more. A similar budget range in PAL markets is known as Xbox Classics for £19.99 and Best of Classics for £9.99. In Japan, they are known as Platinum Collection games and generally cost ¥2,800, with a number of games such as ''Grand Theft Auto IV'' and ''Dynasty Warriors 6'' at a higher price point of ¥3,800. Sales requirements may vary by region. On September 8, 2006, Microsoft announced the Platinum Collection would be extended to the Xbox 360 platform. On September 20, 2006, at Microsoft's Pre-Tokyo Game Show conference, they announced Platinum Hits for the Xbox 360 in North America, priced at $29.99 and Classics in the UK for £24.99. A second wave of ...
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Boss (video Games)
In video games, a boss is a significant computer-controlled opponent. A fight with a boss character is commonly referred to as a boss battle or boss fight. Bosses are generally far stronger than other opponents the player has faced up to that point. Boss battles are generally seen at climax points of particular sections of games, such as at the end of a level or stage or guarding a specific objective. A miniboss is a boss weaker or less significant than the main boss in the same area or level, though usually more powerful than the standard opponents and often fought alongside them. A superboss (sometimes 'secret' or 'hidden' boss) is generally much more powerful than the bosses encountered as part of the main game's plot and is often an optional encounter. A final boss is often the main antagonist of a game's story and the defeat of that character usually provides a positive conclusion to the game. A boss rush is a stage where the player faces multiple previous bosses again i ...
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Experience Points
An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experience points are generally awarded for the completion of missions, overcoming obstacles and opponents, and successful role-playing. In many RPGs, characters start as fairly weak and untrained. When a sufficient amount of experience is obtained, the character "levels up", achieving the next stage of character development. Such an event usually increases the character's statistics, such as maximum health, magic and strength, and may permit the character to acquire new abilities or improve existing ones. Levelling up may also give the character access to more challenging areas or items. In some role-playing games, particularly those derived from ''Dungeons & Dragons'', experience points are used to improve characters in discrete experience lev ...
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Role-playing Video Game
A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immersed in some well-defined world, usually involving some form of character development by way of recording statistics. Many role-playing video games have origins in tabletop role-playing games Adams, Rollings 2003, p. 347 and use much of the same terminology, settings and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replay value and immersion. The electronic medium removes the necessity for a gamemaster and increases combat resolution speed. RPGs have evolved from simple text-based console-window games into visually rich 3D experiences. Characteristics Role-playing video games use much of the same terminology, s ...
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Mega Man X
is a series of action platform video games released by Capcom. It is a sub-series of the ''Mega Man'' franchise. The first game was released on December 17, 1993 in Japan (January 1994 in North America) on the Super NES/Super Famicom; most of the sequels were ported to the PC platform. The gameplay introduced new elements to the ''Mega Man'' franchise including the ability to dash and climb walls. The first six games in the series were compiled in the anthology ''Mega Man X Collection''. Capcom released ''Mega Man X Legacy Collection 1 & 2'' on July 24, 2018 and July 26, 2018 in Japan, for PlayStation 4, Xbox One, Nintendo Switch, and Windows, which contains all eight main games over both collections, as well as bonus modes. Plot " X" was created by Dr. Thomas Light. He was a new type of robot with the ability to think, feel, and make his own decisions. Recognizing the potential danger of this model (in particular if he were to break the first rule of robotics: a robot must ...
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X (Mega Man)
is the main protagonist of Capcom's ''Mega Man X'' video game series, known as in Japan. First appearing in the 1993 Super NES video game ''Mega Man X'', X is an android member of the Maverick Hunters, a special police force tasked for defending humans and Reploids (anthropomorphic androids similar to X) against criminal Reploids known as Mavericks. X has appeared in multiple printed adaptations of the series as well as an original video animation, ''Day of Sigma'', which explores his early days as a hunter. X is also a supporting character in the ''Mega Man Zero'' and ''Mega Man ZX'' video game series, which star his Maverick Hunter comrade Zero. Outside of the main ''Mega Man'' franchise, X has appeared in multiple crossover video games series. X was created by Keiji Inafune as a successor to the original Mega Man. He was given a darker characterization and multiple sets of armor that enhanced his skills to contrast him from his predecessor. Besides Inafune, X was overseen ...
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Special Forces
Special forces and special operations forces (SOF) are military units trained to conduct special operations. NATO has defined special operations as "military activities conducted by specially designated, organized, selected, trained and equipped forces using unconventional techniques and modes of employment". Special forces emerged in the early 20th century, with a significant growth in the field during the Second World War, when "every major army involved in the fighting" created formations devoted to special operations behind enemy lines. Depending on the country, special forces may perform functions including airborne operations, counter-insurgency, counter-terrorism, foreign internal defense, covert ops, direct action, hostage rescue, high-value targets/manhunt, intelligence operations, mobility operations, and unconventional warfare. In Russian-speaking countries, special forces of any country are typically called , an acronym for "special purpose". In the United State ...
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Mega Man
''Mega Man'', known as in Japan, is a Japanese science fiction video game franchise created by Capcom, starring a series of robot characters each known by the moniker "Mega Man (character), Mega Man". Mega Man (video game), The original game was released for the Nintendo Entertainment System in 1987, and spawned a franchise that expanded to over 50 games on multiple systems. As of July 26, 2022, the series has sold 38 million units worldwide. The classic series consists of eleven games, the standalone ''Mega Man & Bass'', the spin-off Game Boy series (released in Japan as ''Rockman World''), and various ports, remakes, and compilations. The core games in the franchise have all been set in a single continuity; the storyline of the "classic" series is succeeded by the ''Mega Man X'', ''Mega Man Zero'', ''Mega Man ZX'', and the ''Mega Man Legends'' series. This timeline excludes the spin-off ''Mega Man Battle Network (series), Mega Man Battle Network'' and ''Mega Man Star Force' ...
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Sandbox (video Games)
A sandbox game is a video game with a gameplay element that provides players a great degree of creativity to interact with, usually without any predetermined goal, or alternatively with a goal that the players set for themselves. Such games may lack any objective, and are sometimes referred to as non-games or software toys. More often, sandbox games result from these creative elements being incorporated into other genres and allowing for emergent gameplay. Sandbox games are often associated with an open world concept which gives the players freedom of movement and progression in the game's world. The term "sandbox" derives from the nature of a sandbox that lets children create nearly anything they want within it. Early sandbox games came out of space trading and combat games like ''Elite'' (1984) and city-building simulations and tycoon games like ''SimCity'' (1989). The releases of ''The Sims'' and ''Grand Theft Auto III'' in 2000 and 2001, respectively, demonstrated that ga ...
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Chop Till You Drop
Chop, CHOP, Chops, or CHOPS may refer to: Art * Embouchure, in music, a synonym for chops (and later, more broadly, musical skill or ability) * CHOPS, an Asian-American hip hop producer, rapper and member of rap group Mountain Brothers * ''Chops'' (Euros Childs album), 2006 * ''Chops'' (Joe Pass album), 1978 Medicine * Children's Hospital of Philadelphia, one of the largest and oldest children's hospitals in the world * CHOP (chemotherapy), a chemotherapy treatment for non-Hodgkin's lymphoma * DNA damage-inducible transcript 3, a genetic protein also known as "CHOP", for "C/EBP-homologous protein" Sports * Knifehand strike, also known as the karate chop, a fast and focused strike with the side of the hand * Chop (wrestling), offensive move in professional wrestling, used to set up an opponent for a submission hold or for a throw *Chops (juggling), a juggling pattern using three balls or clubs * Chopping the blinds, in poker, when all players fold to the blinds, who then remove t ...
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