David Lowe (video Game Composer)
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David Lowe (video Game Composer)
David Lowe also known as "Uncle Art" is a British composer known for his work on computer games from 1985 to 1998. Lowe got attention by making music with professional synthesizers ( CX5, DX7, RX11 drum machine) for an additional cassette tape distributed with the games Starglider 2 and Carrier Command. His Starglider soundtrack for 16-bit computers (ST & Amiga) was also notable of having 15-second long song (a single sound file) with vocals and synthesizers on both versions. Amiga version's title music used high quality instrument sounds (for then prevailing standards - before tracker music). Lowe composed and recorded the music for '' Frontier: Elite II''. Lowe was also co author and assembler programmer for 'Buggy Blast' and also programmer for the Spectrum Z80 version of 'Thrust': both published by Rainbird 1985 & 1986 respectively. In 2017, Lowe and his daughter finished their latest album; A Temporal Shift. It features remastered versions of some of Lowe's best-known ...
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Yamaha CX5M
Yamaha CX5M is an MSX-system compatible computer that expands upon the normal features expected from these systems with a built-in eight-voice FM synthesizer module, introduced in 1984 by Yamaha Corporation. This FM synth itself has stereo audio outputs, an input for a purpose-built four-octave keyboard, and a pair of MIDI Input/Output ports that could be used for normal MIDI on the second revision of the CX5M, but only used for management of data from a Yamaha DX7 on the first model. Specification The CX5M was built for the MSX standard, which included slots for inserting programmed cartridges. These cartridges extended the machine's capability, accepting a range of games, office applications and so on. Yamaha produced a range of cartridges for the system including a programmer for Yamaha's DX range of FM keyboards and a real-time sequencer. Two of these, the ''Voice Editor'' and ''Music Composer'', allowed the user to program a bank of 48 sounds for the CX5M's own built-i ...
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Xain'd Sleena
is a two genre platformer and side-scrolling arcade video game produced by Technos in 1986. It was licensed for release outside of Japan by Taito. In the USA, the game was published by Memetron, and the game was renamed to ''Solar Warrior''. The European home computer ports renamed the game to Soldier of Light. Gameplay The main character, Xain, is a galactic bounty-hunter who must defeat evil forces who oppress five different planets. The player can select any order to play the various planets, so, there is no 'official' sequence of play (For the U.S. version, this game was released as 'Solar Warrior'. This version goes through a set sequence instead of having to choose planets). Each planet is played with right horizontal and vertical scrolling, shooting enemies and dodging natural hazards. Xain can crouch, double crouch (prone), jump and double jump. In some of the planets the player will need to kill a sub-boss to resume. Certain enemies carry a powerup which changes the ...
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Elite (video Game)
''Elite'' is a space trading and combat simulator, space trading video game. It was written and developed by David Braben and Ian Bell (programmer), Ian Bell and originally published by Acornsoft for the BBC Micro and Acorn Electron computers in September 1984. ''Elite''s Open-ended (gameplay), open-ended game model, and revolutionary 3D graphics led to it being ported to virtually every contemporary home computer system and earned it a place as a classic and a genre maker in gaming history. The game's title derives from one of the player's goals of raising their combat rating to the exalted heights of "Elite". ''Elite'' was one of the first home computer games to use Wire-frame model, wire-frame 3D graphics with hidden-line removal. It added graphics and twitch gameplay aspects to the genre established by the 1974 game ''Star Trader''. Another novelty was the inclusion of ''The Dark Wheel'', a novella by Robert Holdstock which gave players insight into the moral and legal codes ...
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Cyber Police ESWAT
is a side-scrolling run and gun video game developed and released by Sega for arcades in 1989. Players take control of Duke Oda, a member of the Liberty City Cyber Police Force tasked with finding and arresting the city's most wanted criminals, and eventually dismantling a terrorist organization planning world domination. In 1990, Sega released a Mega Drive/Genesis version known in North America as '' ESWAT: City Under Siege''. Gameplay The gameplay is similar to Sega's own ''Shinobi'' (1987), as the player has the ability to jump up and down between planes where possible. The goal of each of the game's 15 stages is to find and arrest a specific wanted criminal, who is usually fought at the end of the stage as a boss. Duke is initially armed with only a single-shot pistol, but upon arresting the first three criminals and being promoted to ESWAT, Duke is equipped with a Power Suit with a mounted machine gun for the rest of the game. The suit also has access to limited-use sp ...
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Turbo Outrun
''Turbo OutRun'' (ターボアウトラン) is a 1989 arcade racing game released by Sega. A follow-up to 1986's ''Out Run'', it was released as a dedicated game, as well as an upgrade kit for the original ''Out Run'' board. Like its predecessor, ''Turbo OutRun'' has players driving a Ferrari, this time a Ferrari F40. Players now traverse a set route across the entire continental United States from New York City to Los Angeles instead of the branching paths of the first game. In addition to a time limit, ''Turbo OutRun'' also adds a computer-controlled opponent driving a Porsche 959. The "Turbo" in the title also plays a factor as players can now press a button to receive a brief turbo boost of speed. Various power-ups which increase the vehicle's attributes can now be chosen at various stages of the game. Ports of ''Turbo OutRun'' were released for home computers as well as Sega's own Mega Drive. Overview In ''Turbo Outrun'' the player controls a male driver sitting alongside hi ...
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Railroad Tycoon
''Railroad Tycoon'' is a business simulation game series. There are five games in the series; the original ''Railroad Tycoon'' (1990), ''Railroad Tycoon Deluxe'' (1993), ''Railroad Tycoon II'' (1998), ''Railroad Tycoon 3'' (2003), and ''Sid Meier's Railroads!'' (2006). ''Railroad Tycoon'' was written by game designer Sid Meier and published by MicroProse. Though it shares the "Tycoon" suffix, it is not related to other Microprose games such as '' RollerCoaster Tycoon'' and ''Transport Tycoon'', which were developed by Scottish programmer Chris Sawyer. The objective of the game is to build and manage a railroad company by laying track, building stations, and buying and scheduling trains. The railroad must be built in a certain time to win the game. ''Sid Meier's Railroad Tycoon'' The original version allowed the player to start companies in several settings: the U.S. West and Midwest or the Northeast, England, and (on a smaller scale including southern England) Europe. The ...
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Night Shift (video Game)
''Night Shift'' is a video game developed by Attention to Detail and published in 1990 by Lucasfilm Games. It is an action game where the hero is a worker in a factory owned by Industrial Might and Logic (a parody of Industrial Light & Magic). The player's character ensures that the factory is working properly as it cranks out ''Star Wars'' action figures, including those of stormtroopers and Darth Vader. The object of the game is to always ensure the factory is working properly, and to move into increasingly better homes. Development Developed by Jon Dean, Chris Gibbs, Fred Gill, John Steele, Jim Torjussen, and Martin Green, the game was first conceived as ''Fixit'', revolving around a factory worker trying to keep a machine nicknamed "Beast" from breaking down, while simultaneously needing to be charged by a bicycle-based generator every few minutes. Inspired by Gibbs' childhood love of engineering, who built upon the idea and suggested that they have the player run through part ...
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Inside Outing
''Inside Outing'' is an isometric action-adventure game released by The Edge in 1988 for the ZX Spectrum, Amstrad CPC and Commodore 64. In 1989, it was released for the Atari ST and Amiga with the title ''Raffles'' with the 8-bit versions re-released with this name. It was released in the U.S. by Epyx as ''Devon Aire in the Hidden Diamond Caper''. Plot An eccentric millionaire has died without leaving a will, instead hiding his money and gems in obscure places around his large house. His widow has hired a professional thief to find and retrieve these items. However, the dead millionaire's strange pets have now overrun the mansion and do not take kindly to interlopers. Gameplay ''Inside Outing'' uses the Worldmaker graphic development system that was pioneered by The Edge's 1986 game, '' Fairlight''. The player controls a thief, named " Raffles" in some versions of the game and "Devon Aire" in others, who must explore a large mansion looking for valuables, while avoiding the v ...
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Power Drift
is a kart racing game released in arcades by Sega in 1988. More technologically advanced than Sega's earlier 2.5D racing games, like ''Hang-On'' (1985) and ''Out Run'' (1986), in ''Power Drift'' the entire world and track consist of sprites. The upgraded hardware of the Sega Y Board allows individual sprites and the background to be rotated–even while being scaled–making the visuals more dynamic. Designed and directed by Yu Suzuki, the game was a critical and commercial success upon release in arcades. It was subsequently ported to various home computers in Europe by Activision in 1989, followed by a PC Engine port published in Japan by Asmik Ace in 1990. It was not released on Sega consoles until the ''Sega Ages'' release for the Sega Saturn in 1998. Gameplay The objective is to finish each race in third place or better in order to advance to the next stage. Players have the option of continuing if they finish the race in fourth place or lower before the game is over. ...
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Hard Drivin'
''Hard Drivin'' is a Sim racing, driving simulation video game developed by Atari Games in 1989 in video games, 1989. It invites players to test drive a sports car on courses that emphasize stunts and speed. The game features one of the first 3D computer graphics, 3D Polygon (computer graphics), polygon driving environments via a simulator cabinet with a Haptic technology, force feedback steering wheel and a custom rendering architecture. According to the in-game credit screen, ''Hard Drivin was designed by two teams working concurrently in the United States and Ireland. ''Hard Drivin'' was released in arcades in February 1989, when Racing video game, driving games were largely implemented with 2.5D, scaled 2D computer graphics, 2D Sprite (computer graphics), sprites and filled-polygon 3D graphics of any kind were rare. It is the second commercially released arcade racing game to use 3D polygons; Namco's ''Winning Run'' was the first and released two months earlier. In total, th ...
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A Winter's Tail
''Garfield: Winter's Tail'' is a game based on the Jim Davis comic strip, '' Garfield''. It was released in 1989 for Amiga, Amstrad CPC, Atari ST (will not work on Atari STe computers), Commodore 64 and ZX Spectrum. It is the fourth video game to be based on Jim Davis' '' Garfield'' Comics. Plot Garfield has fallen asleep in his bed in front of an open refrigerator, dreaming about having an adventure in northern Italy and Switzerland, in which his quest is to find a lasagna factory and the chocolate-egg-laying chicken. Gameplay The game is divided into an Action sports game where fast reaction is needed (Skiing & Skating level) and some sort of puzzle game (Chocolate Factory). The player will encounter some familiar faces from the Garfield comics (like Odie and Jon Arbuckle), but the player can control only Garfield. Garfield’s energy meter is pictured with his face from happy to sad, getting sadder by every accident. If he loses too much energy he wakes up (sometimes in ...
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F-15 Strike Eagle II
''F-15 Strike Eagle II'' is an F-15E Strike Eagle combat flight simulator released in 1989 by MicroProse and is the sequel of '' F-15 Strike Eagle''. It was followed in 1992 by ''F-15 Strike Eagle III'', the final game of the series. The fighter is equipped with a M61 Vulcan and three different kinds of missiles, Sidewinders, AMRAAMs and Mavericks Maverick, Maveric or Maverik may refer to: History * Maverick (animal), an unbranded range animal, derived from U.S. cattleman Samuel Maverick Aviation * AEA Maverick, an Australian single-seat sportsplane design * General Aviation Design Bureau .... In ''F-15 Strike Eagle II'' comes with four scenarios: Libya, Persian Gulf, Vietnam and Middle East. In a mission the player has to fight a variety of enemy aircraft, missile boats, satellite stations and other ground targets, to take out one primary and one secondary target, making sure to not attack friendly targets. promotion (rank), Promotions and medals are based on the mission sco ...
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