David Gaider
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David Gaider
David Gaider is a Canadian Narrative Designer and writer. He was the lead writer and creator of the setting for the role-playing video game series ''Dragon Age''. He worked for Edmonton, Alberta-located game developer BioWare from 1999 to 2016, before leaving to join another Edmonton-based studio, Beamdog, as their Creative Director. He departed Beamdog after two years. In 2019, Gaider announced the assumption of a Creative Director position at the newly-founded Melbourne, Australia-based indie game developer, Summerfall Studios, and a new project entitled ''Stray Gods: The Roleplaying Musical''. Career Gaider began his professional life in the service industry, eventually managing a small hotel, while game designing was a side hobby to him. In 1999, a friend who worked as an artist at a local game studio named BioWare (at that point having only recently achieved success with the release of ''Baldur's Gate'') suggested to the studio founders, Ray Muzyka and Greg Zeschuk, that ...
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Infobox writer may be used to summarize information about a person who is a writer/author (includes screenwriters). If the writer-specific fields here are not needed, consider using the more general ; other infoboxes there can be found in :People and person infobox templates. This template may also be used as a module (or sub-template) of ; see WikiProject Infoboxes/embed for guidance on such usage. Syntax The infobox may be added by pasting the template as shown below into an article. All fields are optional. Any unused parameter names can be left blank or omitted. Parameters Please remove any parameters from an article's infobox that are unlikely to be used. All parameters are optional. Unless otherwise specified, if a parameter has multiple values, they should be comma-separated using the template: : which produces: : , language= If any of the individual values contain commas already, add to use semi-colons as separators: : which produces: : , ps ...
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PC Gamer
''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games magazines in their respective countries. The magazine features news on developments in the video game industry, previews of new games, and reviews of the latest popular PC games, along with other features relating to hardware, mods, "classic" games and various other topics. Review system ''PC Gamer'' reviews are written by the magazine's editors and freelance writers, and rate games on a percent scale. In the UK edition, no game has yet been awarded more than 96% ('' Kerbal Space Program'', '' Civilization II'', ''Half-Life'', ''Half-Life 2'', ''Minecraft'', ''Spelunky'' and ''Quake II''). In the US edition, no game has yet received a rating higher than 98% (''Sid Meier's Alpha Centauri'', ''Half-Life 2'', and ''Crysis''). In the UK editi ...
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The Calling
The Calling may refer to: Art * ''The Calling'' (McCann sculpture), a 2003 outdoor sculpture in Belfast * ''The Calling'' (di Suvero), a 1982 public artwork by American artist Mark di Suvero Books * ''The Calling'', a novel by Kelley Armstrong * '' Luther: The Calling'', a 2011 novel by Neil Cross * ''The Calling'', a novel by David Gaider 2011 * ''The Calling'', a novel by Inger Ash Wolfe 2000 * ''The Calling'', a book by Blair Grubb 2010 * ''The Calling'', a novel by Rachelle Dekker 2016 Film and TV * ''The Calling'' (2000 film), a 2000 horror film with Laura Harris, Richard Lintern, Francis Magee * ''The Calling'' (2002 film), a 2000 film about televangelist Leroy Jenkins directed by Damian Chapa * ''The Calling'' (2009 film), a 2009 British drama film with Emily Beecham * ''The Calling'' (2014 film), a 2014 Canadian thriller film with Susan Sarandon * ''The Calling'' (TV series), a 2022 American crime drama series Music * The Calling (band), an American alternative ...
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Fantasy
Fantasy is a genre of speculative fiction involving Magic (supernatural), magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama. From the twentieth century, it has expanded further into various media, including film, television, graphic novels, manga, animations and video games. Fantasy is distinguished from the genres of science fiction and horror fiction, horror by the respective absence of scientific or macabre themes, although these genres overlap. In popular culture, the fantasy genre predominantly features settings that emulate Earth, but with a sense of otherness. In its broadest sense, however, fantasy consists of works by many writers, artists, filmmakers, and musicians from ancient mythology, myths and legends to many recent and popular works. Traits Most fantasy uses magic (paranormal), magic or other supernatural elements as a ma ...
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Hordes Of The Underdark
Hordes may refer to: *Social and military structures of nomadic Turkic peoples in the Middle Ages; see: **Golden Horde **Mongol and Tatar states in Europe *The miniature war game Hordes (game) ''Hordes'' is the name of a 30mm tabletop miniature wargame produced by Privateer Press, announced at Gen Con 2005 and released on April 22, 2006. Although a completely standalone game in its own right, ''Hordes'' was designed as a companion t ... See also * Horde (other) {{disambiguation ...
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Neverwinter Nights
''Neverwinter Nights'' is a series of video games developed by BioWare and Obsidian Entertainment, based on the ''Forgotten Realms'' campaign setting of the ''Dungeons & Dragons'' role-playing game. Aside from also being set in the Dungeons & Dragons world and around its city Neverwinter, it is unrelated to both the 1991 ''Neverwinter Nights'' online game and the 2013 online game called '' Neverwinter''. Overview The ''Neverwinter Nights'' series take place primarily in the city of Neverwinter, located in the Sword Coast region of the fictional land of ''Faerûn''. Also commonly referred to as the City of Skilled Hands, Neverwinter grew from a multi-racial settlement named ''Eigersstor'' founded several hundred years prior to the start of ''Neverwinter Nights''. At the time the first game takes place, the city of Neverwinter was beset by a magical plague named the Wailing Death, whereas in the second game the city is threatened by an invasion from its ancient enemy named the Ki ...
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Gamer Network
Gamer Network Limited (formerly Eurogamer Network Limited) is a British mass media company based in Brighton. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and other video game businesses. Its flagship website, ''Eurogamer'', was launched alongside the company. In February 2018, Gamer Network was acquired by ReedPop. Gamer Network also organises the EGX trade fair. History Gamer Network was founded under the name Eurogamer Network in 1999 by brothers Rupert and Nick Loman. It was formed alongside the opening of its flagship website, ''Eurogamer'', which itself launched on 4 September 1999. Nick Loman left the business in 2004 to pursue a career in medicine and "competitive BBQ". In February 2011, Eurogamer Network acquired American publishing house Hammersuit, alongside its IndustryGamers.com and Modojo.com websites. On 1 March 2013, in line with the international expansion, Eurogamer Network ann ...
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Eurogamer
''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX organised by its parent company, which was called Eurogamer Expo until 2013. From 2013 to 2020, sister site USGamer ran independently under its parent company. History ''Eurogamer'' (initially stylised as ''EuroGamer'' was launched on 4 September 1999 under company Eurogamer Network. The founding team included John "Gestalt" Bye, the webmaster for the PlanetQuake website and a writer for British magazine ''PC Gaming World''; Patrick "Ghandi" Stokes, a contributor for the website Warzone; and Rupert "rauper" Loman, who had organised the EuroQuake esports event for the game '' Quake''. ''Eurogamer'' hosts content from media outlet ''Digital Foundry'' since 2007, which was founded by Richard Leadbetter in 2004. In January 2008, Tom Br ...
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Greg Zeschuk
Gregory Zeschuk is a Canadian businessman who was a VP at Electronic Arts and General Manager at BioWare Austin until 2012. He co-founded video game developer BioWare in Edmonton in 1995 with Ray Muzyka and Augustine Yip, after all three earned their medical degrees from the University of Alberta. Zeschuk announced his retirement from BioWare on September 18, 2012. He is currently involved in a number of projects related to the craft-beer industry, including the production of a web-based interview show known as "The Beer Diaries." Greg is also the chairman of the board of the smart playground technology startup, Biba Ventures based in Vancouver, BC. BioWare projects credited with platforms and dates * ''Shattered Steel'' (PC and Mac, 1996) * ''Baldur's Gate'' (PC and Mac, 1998) ** '' Baldur's Gate: Tales of the Sword Coast'' (PC and Mac, 1999) * ''MDK2'' (Dreamcast and PC, 2000) * '' Baldur's Gate II: Shadows of Amn'' (PC and Mac, 2000) ** '' Baldur's Gate II: Throne of Bhaal'' ...
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Ray Muzyka
Raymond Alexander Muzyka is a Canadian investor, entrepreneur and physician. Originally trained as a medical doctor and practicing as an emergency department and family physician after graduation, he is the co-founder of video game developer BioWare, and was CEO, senior vice president, and general manager of the BioWare label of Electronic Arts. In October 2012 he announced that he was embarking on a 'third career' mentoring and angel investing in technology, new media, medical and social entrepreneurs, and impact investing at ThresholdImpact. Career Muzyka co-founded BioWare, which was incorporated in 1995, with Greg Zeschuk and Augustine Yip, in the early 1990s after they earned their medical degrees at the University of Alberta. After selling BioWare to Electronic Arts in 2008, Muzyka became a general manager and vice president at EA in addition to his CEO role at BioWare, and subsequently was promoted to senior vice president and general manager of the BioWare label at EA. I ...
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Baldur's Gate
''Baldur's Gate'' is a series of role-playing video games set in the Forgotten Realms ''Dungeons & Dragons'' campaign setting. The game has spawned two series, known as the ''Bhaalspawn Saga'' and the ''Dark Alliance'', both taking place mostly within the Western Heartlands, but the Bhaalspawn Saga extends to Amn and Tethyr. The ''Dark Alliance'' series was released for consoles and was critically and commercially successful. The ''Bhaalspawn Saga'' was critically acclaimed for using pausable realtime gameplay, which is credited with revitalizing the computer role-playing game (CRPG) genre. The ''Bhaalspawn Saga'' was originally developed by BioWare for personal computers. In 2012, Atari revealed that Beamdog and Overhaul Games would remake the games in HD. The ''Dark Alliance'' series was originally set to be developed by Snowblind Studios, but ports were handled by Black Isle Studios, High Voltage Software, and Magic Pockets, with the second game developed by Black Isle. Bl ...
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Indie Game
An indie game, short for independent video game, is a video game typically created by individuals or smaller development teams without the financial and technical support of a large game publisher, in contrast to most "AAA" (triple-A) games. However, the "indie" term may apply to other scenarios where the development of the game has some measure of independence from a publisher even if a publisher helps fund and distribute a game, such as creative freedom. Because of their independence and freedom to develop, indie games often focus on innovation, experimental gameplay, and taking risks not usually afforded in AAA games, and may explore the medium to produce unique experiences in art games. Indie games tend to be sold through digital distribution channels rather than at retail due to lack of publisher support. The term is synonymous with that of independent music or independent film in those respective mediums. Indie game development bore out from the same concepts of amateur ...
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