Data Encapsulation (other)
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Data Encapsulation (other)
Data encapsulation, also known as data hiding, is the mechanism whereby the implementation details of a class are kept hidden from the user. The user can only perform a restricted set of operations on the hidden members of the class by executing special functions commonly called ''methods'' to prevent attributes of objects from being easily viewed and accessed. Data encapsulation may refer to: * The wrapping of private data in classes in object-oriented programming languages: see Encapsulation (computer programming), information hiding, separation of concerns * The wrapping of network data by a lower layer in the OSI model into a single unit where a higher layer can extract the relevant data: see Encapsulation (networking) Encapsulation is the computer-networking process of concatenating layer-specific headers or trailers with a service data unit (i.e. a payload) for transmitting information over computer networks. Deencapsulation (or de-encapsulation) is th ...
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Encapsulation (computer Programming)
In software systems, encapsulation refers to the bundling of data with the mechanisms or methods that operate on the data. It may also refer to the limiting of direct access to some of that data, such as an object's components. Essentially, encapsulation prevents external code from being concerned with the internal workings of an object. Encapsulation allows developers to present a consistent interface that is independent of its internal implementation. As one example, encapsulation can be used to hide the values or state of a structured data object inside a class. This prevents clients from directly accessing this information in a way that could expose hidden implementation details or violate state invariance maintained by the methods. Encapsulation also encourages programmers to put all the code that is concerned with a certain set of data in the same class, which organizes it for easy comprehension by other programmers. Encapsulation is a technique that encourages decoupli ...
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Information Hiding
In computer science, information hiding is the principle of segregation of the ''design decisions'' in a computer program that are most likely to change, thus protecting other parts of the program from extensive modification if the design decision is changed. The protection involves providing a stable interface which protects the remainder of the program from the implementation (whose details are likely to change). Written in another way, information hiding is the ability to prevent certain aspects of a class or software component from being accessible to its clients, using either programming language features (like private variables) or an explicit exporting policy. Overview The term ''encapsulation'' is often used interchangeably with information hiding. Not all agree on the distinctions between the two, though; one may think of information hiding as being the principle and encapsulation being the technique. A software module hides information by encapsulating the informatio ...
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Separation Of Concerns
In computer science, separation of concerns (sometimes abbreviated as SoC) is a design principle for separating a computer program into distinct sections. Each section addresses a separate '' concern'', a set of information that affects the code of a computer program. A concern can be as general as "the details of the hardware for an application", or as specific as "the name of which class to instantiate". A program that embodies SoC well is called a modular program. Modularity, and hence separation of concerns, is achieved by encapsulating information inside a section of code that has a well-defined interface. Encapsulation is a means of information hiding. Layered designs or packaging by feature in information systems are another embodiment of separation of concerns (e.g., presentation layer, business logic layer, data access layer, persistence layer). Separation of concerns results in more degrees of freedom for some aspect of the program's design, deployment, or usage. Comm ...
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OSI Model
The Open Systems Interconnection (OSI) model is a reference model developed by the International Organization for Standardization (ISO) that "provides a common basis for the coordination of standards development for the purpose of systems interconnection." In the OSI reference model, the components of a communication system are distinguished in seven abstraction layers: Physical, Data Link, Network, Transport, Session, Presentation, and Application. The model describes communications from the physical implementation of transmitting bits across a transmission medium to the highest-level representation of data of a distributed application. Each layer has well-defined functions and semantics and serves a class of functionality to the layer above it and is served by the layer below it. Established, well-known communication protocols are decomposed in software development into the model's hierarchy of function calls. The Internet protocol suite as defined in and is a model of net ...
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